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Or alternatively, do you think its Cel-shaded graphics will ruin it?
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> People who rant about how good the Spaceworld Link looked seem to
> forget that every Zelda game has portrayed Link as a boy. Even 'Adult'
> Link in OOT seemed more of a teenager than a real adult...
That's because he was 17.
You know, sevenTEEN.
He was a teenager.
To have a game where Link was 'adult' all the way through would be rather a large departure from the tradition of the series, especially considering Miyamoto has said on many occasions that the Zelda games are supposed to capture the wonder of exploration, inspired by his days exploring caves as a boy...
Anyhoo. Zelda should rule, but I'm not getting hyped up about the game...
The toon shading is far better than the 'realistic' version.
> I think the graphics on the new one is a bit cartoony and weird, But
> it should work for them as now the controls and the way Link walks
> will be different and maybe with any luck not as hard to control.
>
>
> I cant wait
What did you mean by "..the way Link walks.."?
I cant wait
> When are you interacting with the FMV in Resident Evil? If your on
> about the surrounding environments, then weren't the majority of them
> were pre-rendered?
>
> In anycase, the whole "Celda" debate will be settled when
> you play the game. Screenshots don't do it justice. Neither do videos.
> When you experience it for the first time, you realise Miyamoto-san
> and his team made the right decision to go down the "Toon
> Shading" route.
The first paragraph is what I was supposed to say about the FMV graphics but in my opinion, if Nintendo brang out two versions of the game(SpaceWorld graphics and cel-shaded graphics), we could see which one is more popular with the fans.
> Edgy wrote:
> You guys do understand that even if we were to get Spaceworld 2000
> graphics on the GameCube, only the FMV would be as good, don't you?
>
> Not nessicarily, Resident Evil has proved that FMV graphics are
> possible to play with.
When are you interacting with the FMV in Resident Evil? If your on about the surrounding environments, then weren't the majority of them were pre-rendered?
In anycase, the whole "Celda" debate will be settled when you play the game. Screenshots don't do it justice. Neither do videos. When you experience it for the first time, you realise Miyamoto-san and his team made the right decision to go down the "Toon Shading" route.
> You guys do understand that even if we were to get Spaceworld 2000
graphics on the GameCube, only the FMV would be as good, don't you?
Not nessicarily, Resident Evil has proved that FMV graphics are possible to play with.