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"Metroid Prime 2 Ideas...??"

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This thread has been linked to the game 'Metroid Prime 2: Echoes'.
Fri 11/04/03 at 16:10
Regular
Posts: 787
There was a little poll on what we want to see in the Metroid Prime sequel at www.Nintendo.com a few days ago, giving you a choice of 4 different things, that Nintendo apparently "will" take into consideration, or something...


Anyway.... What do YOU want to see in the sequel to Metroid Prime?
I've got a few ideas....

-Much of the same, only different.
-New suits, new morph-ball abillities, and perhaps a new beam weapon.
-More GBA connectivity - use the GBA in-game -- as a Radar, perhaps?
-No multiplayer! (I only reckon this'll ruin it, and annialate the whole idea of this being an adventure, and not another FPS!)
-Space Pirates WITHOUT jet-packs!!
-No more Chozo Spirits!! - Damn, I hate them!
-More 'tougher' bosses - like the plant-thing from Chozo Ruins.

Um..... A huge, over-sized Metroid... - as a boss!! :)


What about you??
Fri 11/04/03 at 21:45
Regular
Posts: 11,038
Waht about the core, and there's a Super Metroid in Super Metroid...
Sat 12/04/03 at 12:01
Regular
"She's a dog!"
Posts: 1,223
Maybe, instead of multiplayer they could include a 4-player co-op. that would be pretty sweet.
Tue 29/04/03 at 13:52
Regular
"Long time no see!"
Posts: 8,351
There's the Morph Ball-Boost in Metroid Prime, but why isn't there something that allows Samus to dash along like it?

That's something I think they need to consider for "Metroid Prime 2".

It's a pain when you're in an enemy's sight, but you can't see him, and you can't evade his fire, quickly, without locking-on and pressing B (as I found out last-night against some purple and yellow space pirates in the Chozo Mines!).
Tue 29/04/03 at 18:36
Regular
Posts: 11,038
Like the speed booster in Super Metroid and Fusion. I greatly missed it.
Thu 01/05/03 at 18:22
Regular
"CHEESE RACING!!!!!"
Posts: 182
Solskjær wrote:
> There's the Morph Ball-Boost in Metroid Prime, but why isn't there
> something that allows Samus to dash along like it?
>
> That's something I think they need to consider for "Metroid Prime
> 2".
>
> It's a pain when you're in an enemy's sight, but you can't see him,
> and you can't evade his fire, quickly, without locking-on and pressing
> B (as I found out last-night against some purple and yellow space
> pirates in the Chozo Mines!).

what the hell are the chozo mines?

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