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Blood Omen 2 £35 3 weeks
Nightfire £40 4 weeks
Tonk Hawk's 3 £40 2 weeks (with every chracter)
Turok Evolution £40 1 week
Agent Under Fire £40 2 weeks
Die Hard Vendetta £40 1 week
NHL Hitz £35 1 week
Timesplitters 2 £40 5 weeks
Kelly Slater's £40 2 weeks
Mortal Kombat £35 Just bought
I've also been borrowing games and here are the ones i've completed
Jedi Outcast 1 week
Star Fox adventures 2 weeks
Sonic Aventure 2 Battle 1 week
Super Smash brothers melee 2 weeks
Now what i'd like to know is am i the only one having this problem? Games are far too easy. I've used no cheats and some i'll never touch again coz they have no multiplayer. Hard mode should be impossible with normal at very challenging and easy at ok.
Please answer this post coz i can't be the only one with this problem. Can i?
on hard mode.
took me bloody ages.
ooh also doesnt the phazon suit look cool (but not the fusion phazon suit - why the hell is it orange it should be all glowy blue like phazon that would be cool)
(And I didn't).
The magazines are partly to blame, with walkthroughs and full tips published sometimes many months before a game is released.
Games where hi-scores, bonus sections unlocked for great play (not just reaching a certain point), or percentages (like Goldeneye with headshots, or many Retro games which had similar accuracy ratings), are a main feature can add loads of 'replay value', (in itself a very recent term).
On modern games you reach a certain point, or collect a weapon or whatever, or open something up, then it stays open and selectable from then on, very few games make you earn anything, each time you play, anymore.
The later SF2 arcade games had characters you only got to fight if you had played well enough to that point.
On Bubble Bobble there were bonus levels if you could get to level 10, 20, & 30 without losing a life, (most people never got to see the first one), each was more spectacular than the last, and the main game itself had 100 levels and got rock hard. Reaching the level 30 secret room was such a buzz, I'm proud to have reached it three times and played that game for years (PS1).
Maybe games are too easy, but also with every generation, you've got experience, like how many people played straight through Lylat Wars after mastering Starfox, and it's not like playing a new game again and having to learn the skills.
I don't think games are as challenging as they used to be, but they've changed so much, you can't compare.
Continues and then Saves are a big part of this, you used to have to play from the beginning, and had to know games inside out to finish them.
If you can save whenever you like (e.g.Eternal Darkness), you only have to play through the game one minute at a time, you aren't risking anything, and much tension is lost.
This isn't a dig at modern games, or saying it used to be better, but it has changed dramatically.
That's what I think.
Rant over...
V>.
A victim of its own brilliance.
Though it is the Easter holidays, I had nothing better to do.
Blood Omen 2 £35 3 weeks
Nightfire £40 4 weeks
Tonk Hawk's 3 £40 2 weeks (with every chracter)
Turok Evolution £40 1 week
Agent Under Fire £40 2 weeks
Die Hard Vendetta £40 1 week
NHL Hitz £35 1 week
Timesplitters 2 £40 5 weeks
Kelly Slater's £40 2 weeks
Mortal Kombat £35 Just bought
I've also been borrowing games and here are the ones i've completed
Jedi Outcast 1 week
Star Fox adventures 2 weeks
Sonic Aventure 2 Battle 1 week
Super Smash brothers melee 2 weeks
Now what i'd like to know is am i the only one having this problem? Games are far too easy. I've used no cheats and some i'll never touch again coz they have no multiplayer. Hard mode should be impossible with normal at very challenging and easy at ok.
Please answer this post coz i can't be the only one with this problem. Can i?