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"Ikaruga"

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This thread has been linked to the game 'Ikaruga'.
Sat 19/04/03 at 22:41
Regular
Posts: 787
Got this today, felt like doing a mini review.




This game really is a touch of genius. You probably know it's a classic 2D scrolling shoot 'em up, and that instead of having the usual selection of power-ups, you can switch between being white or black. And I must say that it's probably the best decision made in a game for years.The enemy ships are either white or black, and depending on what polarity you are affects what happens:


Same polarity:
Their shots can't hurt you.
You absorb their fire with the bulliet eater technique, which powers up your homing missiles.
When you destroy them they fire 4/5 shots at you.

Different polarity:
Their shots will destroy you.
You inflict double damage on them.
You earn double points for destroying them.
When you destroy them they don't fire any shots (unless you're playing on Hard)


But what makes it so great is that there are advantages to both ways. If you change to the same polarity as them you will be safer, and you can power up your lethal homing cluster missiles attack, but then again you can destroy them quicker and get a higher score by being brave and making yourself vulberable.

Also you can build up your chain combos and earn huge amounts of points by destroying 3+ ships of the same polarity. Naturally, you will be faced with ships and fire of each polarity at the same time for most of the game. The strategy element therefore is remarkable, and getting anywhere will require quick thinking and quicker reflexes. Another thing that struck me was that unlike the Monkeys Balls games, it has never once left me feeling frustrated, and I've never felt like the game was being unfair or irritating at anytime.

The graphics are pretty much what you'd expect, at some points I thought it could have done with some improved back grounds, but then when you think of the amount of ships and bulliets on the screen at one time, it's acceptable. Besides, if you actually want to be half good at you won't have time to admire the background anyway.

There's a few game modes, the normal story mode, trial mode (which is just the first 2 chapters, with unlimited lives for the first chapter), practice mode (choose a level to practice), Conquest; where you can choose a stage of a level and work on your technique, you can choose the difficulty and also if you want to play in slow motion for refinement. And of course, there's the 2 player co-op which I havne't tried yet.

There are also 4 modes you can unlock (I don't know what they are yet). They require things like beating Trial Mode on normal with one credit (continue), and beating the story on normal with one credit (which would only take...say..a year). But they can also be unlocked in a SSBM way, the first of the four will be unlocked after 5 hours of play time, the second 10 hours and then 15 and 20 hours for the others.

Lastly, there is a challenge mode, with is the story mode on normal, you are given one credit and you have to get the highest score possible. You will also get given a code, which I'm guessing is your score in some form of encryption; you can enter it on the website to enter your score in the world rankings. The top 5 for each category win a prize when it ends (July 31st).

Summary:
+ Classic retro action
+ Quick thinking
+ On the fly strategy
+ Hours and hours of game play
+ Extremely addictive
+ Very challenging
+ Enter world rankings
+ 2 Player co-op

- Slow down when a boss explodes, although it doesn't really matter because it's the end of the chapter.
- Doesn't give you cash for a high score.
- ..er..that's it.



And one final thing. I've spent ages playing it today, and I made it into the world rankings! Yep, for a whole glorious 15 minutes I was ranked as the 100th best player in the world at Ikaruga. I've been knocked off now, but I took a screenshot as a memento:

www.geocities.com/whitestripes15/ikaruga.JPG
Page:
Sun 15/06/03 at 00:50
Regular
Posts: 11,875
I don't remember that...

Only the picture of the MSN list with them both on 'Busy'. that was quite funny.


I've decided to become SR's first* hippy.


*Maybe
Sun 15/06/03 at 00:47
Regular
"bit of a brain"
Posts: 18,933
The whole Kyz and Parr scenario was a great oppurtunity for spoofing.
Chips did well there I think.
Sun 15/06/03 at 00:47
Regular
Posts: 11,875
No, sorry.
Sun 15/06/03 at 00:45
Regular
Posts: 3,893
Will someone apologise to me?
Sun 15/06/03 at 00:44
Regular
Posts: 11,875
hmm

Maybe.


I just put some dinner on.


...



Does this mean all stories really do have a happy ending?


Oh, and apology accepted. I apologise too, but I really do think that all the spoofs suck.
Sun 15/06/03 at 00:42
Regular
"bit of a brain"
Posts: 18,933
Nash, you loved him all the time anyway.
You did have his picture next to your bed for 2 whole months.
Sun 15/06/03 at 00:42
Regular
"twothousandandtits"
Posts: 11,024
Whitestripes DX wrote:
> Neither have I to the bes tof my knowledge.
>
>
> What I haven't done is called a game crap because of a branch.
> And don't deny it because it's all too easy to pop that thread.


You just did it! This is what i'm talking about. You've done this so many times to me, and you're incorrect every time.

What I said was "I don't like the animation when the branch breaks".

You turn it into "Zelda is crap because of one two second branch scene".

You must have some internal translator, because nothing I say gets through. Go on, pop the thread. I never said it was crap, in fact I bet I said what I've just said now in that thread.
Sun 15/06/03 at 00:40
Regular
Posts: 3,893
Ahaha, everyone loves WS really. It was all just a phase of hatred.
Sun 15/06/03 at 00:39
Regular
"bit of a brain"
Posts: 18,933
Oirish girls, fire hoses, zoé...
Sun 15/06/03 at 00:39
Regular
"Jog on, sunshine"
Posts: 8,979
Whitestripes DX wrote:

> Fine by me, you're the one that turned on me in the first place :P


I agree wholeheartedly. And I am sorry.

But I'm glad we're sorted now. Any chance of an MSN un-blocking?
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