The "Sony Games" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
" It appears Nintendo's Wii and its unique motion-based controller may have the unintended effect of forcing other console makers to revist the design of their own controllers. During discussions at at recent Electronic Arts Community Event, Microsoft's Xbox Vice President of Interactive Entertainment Peter Moore suggested that the company may be studying a simplified alternative to its current Xbox 360 gamepad design, according to a report at GamesIndustry.biz.
As he has on previous occassions, Moore praised Nintendo's console for its controller design, comparing it to the Atari 2600's joystick, for its simplicity and stated that Microsoft is actively looking at ways to make games "easier and more intuitive." Moore claimed that current controller designs with their "shoulder buttons, triggers, analog sticks, d-pads" represent a significant "intimidation factor" that act as a barrier to entry for a wider gaming audience. To solidfy this point, Moore stated that Microsoft was open to any innovation that creates a "broader reach for games, because as an industry we've got to do that -- we've got to bring more people in."
When pressed on the issue of Microsoft's intent to develop an alternative to its current Xbox 360 controller design, Moore cryptically stated that the company was "doing a lot of stuff there," but added that it was something that was not ready to be publicly discussed. Moore did say that Microsoft would not force "anything that is not going to be intuitive and innovative" which suggests that the company would not be employing motion-sensing technology in any future controller designs."
The only big negative is like all remote controls is losing them down one of the chairs and spending 10 minutes trying to find it.
And sue me, i grew up with the Commodore 64 and the Amiga, i have a natural love for sprites :-D
Says the guy who prefers menu-based RPGs and sprites. ;P
Moore claimed that current controller designs
> with their "shoulder buttons, triggers, analog sticks,
> d-pads" represent a significant "intimidation
> factor" that act as a barrier to entry for a wider gaming
> audience.
A barrier to idiots more like, OH NOES MORE THAN 2 BUTTONS..........*head explodes*
Still, potential lawsuits all-round if they're in any way similar...
" It appears Nintendo's Wii and its unique motion-based controller may have the unintended effect of forcing other console makers to revist the design of their own controllers. During discussions at at recent Electronic Arts Community Event, Microsoft's Xbox Vice President of Interactive Entertainment Peter Moore suggested that the company may be studying a simplified alternative to its current Xbox 360 gamepad design, according to a report at GamesIndustry.biz.
As he has on previous occassions, Moore praised Nintendo's console for its controller design, comparing it to the Atari 2600's joystick, for its simplicity and stated that Microsoft is actively looking at ways to make games "easier and more intuitive." Moore claimed that current controller designs with their "shoulder buttons, triggers, analog sticks, d-pads" represent a significant "intimidation factor" that act as a barrier to entry for a wider gaming audience. To solidfy this point, Moore stated that Microsoft was open to any innovation that creates a "broader reach for games, because as an industry we've got to do that -- we've got to bring more people in."
When pressed on the issue of Microsoft's intent to develop an alternative to its current Xbox 360 controller design, Moore cryptically stated that the company was "doing a lot of stuff there," but added that it was something that was not ready to be publicly discussed. Moore did say that Microsoft would not force "anything that is not going to be intuitive and innovative" which suggests that the company would not be employing motion-sensing technology in any future controller designs."