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"MS copying Wii controller as well?"

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Thu 06/07/06 at 01:52
Regular
"8==="
Posts: 33,481
Taken from IGN:

" It appears Nintendo's Wii and its unique motion-based controller may have the unintended effect of forcing other console makers to revist the design of their own controllers. During discussions at at recent Electronic Arts Community Event, Microsoft's Xbox Vice President of Interactive Entertainment Peter Moore suggested that the company may be studying a simplified alternative to its current Xbox 360 gamepad design, according to a report at GamesIndustry.biz.



As he has on previous occassions, Moore praised Nintendo's console for its controller design, comparing it to the Atari 2600's joystick, for its simplicity and stated that Microsoft is actively looking at ways to make games "easier and more intuitive." Moore claimed that current controller designs with their "shoulder buttons, triggers, analog sticks, d-pads" represent a significant "intimidation factor" that act as a barrier to entry for a wider gaming audience. To solidfy this point, Moore stated that Microsoft was open to any innovation that creates a "broader reach for games, because as an industry we've got to do that -- we've got to bring more people in."

When pressed on the issue of Microsoft's intent to develop an alternative to its current Xbox 360 controller design, Moore cryptically stated that the company was "doing a lot of stuff there," but added that it was something that was not ready to be publicly discussed. Moore did say that Microsoft would not force "anything that is not going to be intuitive and innovative" which suggests that the company would not be employing motion-sensing technology in any future controller designs."
Fri 07/07/06 at 00:59
Regular
"The definitive tag"
Posts: 3,752
I wonder, if Nintendo ran off a cliff, would Sony and MS follow?
Thu 06/07/06 at 13:41
Regular
"Brooklyn boy"
Posts: 14,935
I'm just waiting for the first story of someone playing Madden and ending up throwing the controller at the tv or through the window :-D
Thu 06/07/06 at 13:28
Regular
Posts: 19,415
Have they done any studies to show that using a control is much easier on the hands than a control pad? Also my controls get a lot of beating, they get dropped on the floor a lot and in the past I'm sure some of us have even thrown a control in a fit of frustration. I hope these controls wont break easily.

The only big negative is like all remote controls is losing them down one of the chairs and spending 10 minutes trying to find it.
Thu 06/07/06 at 12:52
Regular
"Brooklyn boy"
Posts: 14,935
Well that's just gimmicky gimmicky frustratingly when you don't get the right angle...y :-)
Thu 06/07/06 at 12:50
Regular
"8==="
Posts: 33,481
What about, swing the controller about like a sword hacky hacky? :D
Thu 06/07/06 at 12:49
Regular
"Brooklyn boy"
Posts: 14,935
Much better than hacky hacky hammer X gameplay.

And sue me, i grew up with the Commodore 64 and the Amiga, i have a natural love for sprites :-D
Thu 06/07/06 at 12:44
Regular
"8==="
Posts: 33,481
Heh.

Says the guy who prefers menu-based RPGs and sprites. ;P
Thu 06/07/06 at 12:32
Regular
"Brooklyn boy"
Posts: 14,935
Hedfix wrote:
Moore claimed that current controller designs
> with their "shoulder buttons, triggers, analog sticks,
> d-pads" represent a significant "intimidation
> factor" that act as a barrier to entry for a wider gaming
> audience.


A barrier to idiots more like, OH NOES MORE THAN 2 BUTTONS..........*head explodes*
Thu 06/07/06 at 09:22
Moderator
"possibly impossible"
Posts: 24,985
The difference is that Microsoft have praised the Wii, where as Sony haven't, but ended up using the ideas anyway.

Still, potential lawsuits all-round if they're in any way similar...
Thu 06/07/06 at 01:52
Regular
"8==="
Posts: 33,481
Taken from IGN:

" It appears Nintendo's Wii and its unique motion-based controller may have the unintended effect of forcing other console makers to revist the design of their own controllers. During discussions at at recent Electronic Arts Community Event, Microsoft's Xbox Vice President of Interactive Entertainment Peter Moore suggested that the company may be studying a simplified alternative to its current Xbox 360 gamepad design, according to a report at GamesIndustry.biz.



As he has on previous occassions, Moore praised Nintendo's console for its controller design, comparing it to the Atari 2600's joystick, for its simplicity and stated that Microsoft is actively looking at ways to make games "easier and more intuitive." Moore claimed that current controller designs with their "shoulder buttons, triggers, analog sticks, d-pads" represent a significant "intimidation factor" that act as a barrier to entry for a wider gaming audience. To solidfy this point, Moore stated that Microsoft was open to any innovation that creates a "broader reach for games, because as an industry we've got to do that -- we've got to bring more people in."

When pressed on the issue of Microsoft's intent to develop an alternative to its current Xbox 360 controller design, Moore cryptically stated that the company was "doing a lot of stuff there," but added that it was something that was not ready to be publicly discussed. Moore did say that Microsoft would not force "anything that is not going to be intuitive and innovative" which suggests that the company would not be employing motion-sensing technology in any future controller designs."

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