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" It appears Nintendo's Wii and its unique motion-based controller may have the unintended effect of forcing other console makers to revist the design of their own controllers. During discussions at at recent Electronic Arts Community Event, Microsoft's Xbox Vice President of Interactive Entertainment Peter Moore suggested that the company may be studying a simplified alternative to its current Xbox 360 gamepad design, according to a report at GamesIndustry.biz.
As he has on previous occassions, Moore praised Nintendo's console for its controller design, comparing it to the Atari 2600's joystick, for its simplicity and stated that Microsoft is actively looking at ways to make games "easier and more intuitive." Moore claimed that current controller designs with their "shoulder buttons, triggers, analog sticks, d-pads" represent a significant "intimidation factor" that act as a barrier to entry for a wider gaming audience. To solidfy this point, Moore stated that Microsoft was open to any innovation that creates a "broader reach for games, because as an industry we've got to do that -- we've got to bring more people in."
When pressed on the issue of Microsoft's intent to develop an alternative to its current Xbox 360 controller design, Moore cryptically stated that the company was "doing a lot of stuff there," but added that it was something that was not ready to be publicly discussed. Moore did say that Microsoft would not force "anything that is not going to be intuitive and innovative" which suggests that the company would not be employing motion-sensing technology in any future controller designs."
But then copying is nothing new anyway, since the days of the Atari Joystick onwards. Microsoft are releasing a Camera and 'eyetoy style' games, sony used the analogue idea after Nintendo made it a success and Nintendo have copied ideas themselves in the past.
But if something is successful or looks like it might be, why not use the idea? The only danger is avoiding Patents...
> which says to me that neither of them really has anything fresh > to offer.
I suppose the gaming industry is starting to run dry for ideas. So the only real way forward for game developers is to now follow Nintendo.
The fact that Nintendo had to make the move first does suggest that Sony and Microsoft either feel they have more to lose, or were afraid that it wouldn't take off.
You could say that they both simply let Nintendo have a go first, then follow suit when and if it picked up.
> Well, I can, because they're using someone else's idea and that
> really irritates me. Neither Sony or MS have the imagination to
> come up with something like the Wii pad, so they just wait for
> Nintendo to do it first and then steal it and claim that it's
> not the same.
Microsoft have already released a controller with motion sensors in. Sony own a patent for motion sensor controllers. Its not a new idea, you really cant claim anybody stole it. In fact its not even Nintendo's first attempt at it. Once upon a time there was something called the power glove for the NES (this wasnt Nintendo's idea though it was licensed technology). In my opinion the Wii pad has its origins in that. So you might say not even Nintendo had the imagination to come up with something like the Wii pad. ;)
> Can't really blame them though can you?
Well, I can, because they're using someone else's idea and that really irritates me. Neither Sony or MS have the imagination to come up with something like the Wii pad, so they just wait for Nintendo to do it first and then steal it and claim that it's not the same.
I don't think I'll by a PS3 just on general principle.
The fact that the two controllers can be combined for some games is cool too.
In effect the Wii gives developers 3 different controllers to make games for which should allow them to come up with some original, innovative and intuitive games.
And that's without adding the nunchuck analogue stick into the mix...
> The Wii controller seems to have shaken things up at both Sony
> and MS.
Maybe, or maybe they just want to cover all eventualities. However, I prefer Sony's go at the sensor controller, simply because it's not a necessary part of all their games. Even if they copied it off someone else :-D