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"Zelda Wind Walker --- Utter Nonsence"

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This thread has been linked to the game 'The Legend Of Zelda: The Wind Waker'.
Tue 06/05/03 at 16:45
Regular
Posts: 787
When I was playing Zelda I died and got a Game Over and I just thought that I would just start back just outside the bosses door but then I found that I had to do the whole damn level again and I mean what the heck is that about ???? (your views would be abliged)
Tue 06/05/03 at 17:42
Posts: 2,131
Ah clever, hadn't thought of that. I was annoyed about the water level rising after moving the boxes a few spaces.
Tue 06/05/03 at 17:39
Regular
"sdomehtongng"
Posts: 23,695
Icarus wrote:
> I'm still stuck on an early room. I have to move the boxes to form a
> bridge, but I can't get across without Link gripping a box at least
> once, which puts ut the fire on the stick he's holding.

---

Jump onto the first box, then onto the second, and then throw the stick.

Then just swim the rest of the way, and providing the water stays up before you get there, you should be able to pick up the flame before it goes out.
Tue 06/05/03 at 17:37
Posts: 2,131
Dr Duck wrote:

> I killed a couple, found the switch, and the next one I went for
> curled up. Was there some special way of attacking them to make them
> curl instead of die (ie, I fluked it) or does the first you kill after
> trying the switch automatically curl for you?

When its pincers are pen, slice them once with your sword to hurt them, then another time for it to curl up. It takes ages to kill it with your sword, so as long as you don't parry or throw somwthing at it then it doesn't matter.
Tue 06/05/03 at 17:34
Posts: 2,131
I'm still stuck on an early room. I have to move the boxes to form a bridge, but I can't get across without Link gripping a box at least once, which puts ut the fire on the stick he's holding.
Tue 06/05/03 at 17:33
Regular
Posts: 8,220
But the tower was all fairly centralised, everything was pretty close together.

Icarus wrote:
> Damn those scorpions. That was the hardest part in the first dungeon -
> when I realised I had to hit it so it would curl up on the switch,

I killed a couple, found the switch, and the next one I went for curled up. Was there some special way of attacking them to make them curl instead of die (ie, I fluked it) or does the first you kill after trying the switch automatically curl for you?
Tue 06/05/03 at 17:30
Regular
"sdomehtongng"
Posts: 23,695
And it is one of the biggest dungeons (biggest I've come across so far), so I think there's a right to be annoyed.

Maybe.
Tue 06/05/03 at 17:27
Regular
Posts: 21,800
You do realise that on most dungeons you can blow open the pots with bombs and then use them as warps to get you to the boss again.

Can't remember there being any on the Tower of Gods though.
Tue 06/05/03 at 17:17
Posts: 2,131
Damn those scorpions. That was the hardest part in the first dungeon - when I realised I had to hit it so it would curl up on the switch, I was quietly fuming. But then again, it beats flciking a switch or whatever like in SFA, so I was still happy.
Tue 06/05/03 at 17:14
Regular
"sdomehtongng"
Posts: 23,695
It's actual spelling is Bizarre.

:-)
Tue 06/05/03 at 17:14
Regular
"Mole Hole"
Posts: 341
AfroJoe wrote:
> Cogifropper should have one g in it.
>
> *Nods*

------------

Ah but I have my own way of spelling things, for example Bizzare is not spelt like that it is spelt(thinks for a while)Bizare. So you see I rest my case (lots of nods)

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