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"Sonic and Mario are for Geeks and Grandads"

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Fri 09/11/01 at 11:17
Regular
Posts: 787
Though Ive noticed that a lot of gamers whos life started from the NES/Master System, and especially SNES/Megadrive times tend to think that that is the time when gaming really began...

Often so far as to think that the popular gamestyles they enjoyed were unavalible before these times...

And that all time before then was a precurser to the SEGA, Nintendo onslaught...

Ive also noticed that people who got into gaming during the PS1s popularity often think that gaming only really started during the mid-ninties...

That games before then were simplistic and repetitive...

And that gaming was largly for kids and geeks, which enjoyed brief stints of popularity every now and then...

For me, gaming really got going in the late 70's, hitting its stride in the early eighties...

But that is definitly because of where and when I got ito gaming... the best times are obviously very personal experiences...

How about you?

When did gaming really start for you? ... and why?

And also... more interestingly... why is everyone else wrong?

Is 70's/80/s gaming a development time... a place where games were too simplistic and basic... and the industry was still a log way from figuring out where it wanted to go and how it was supposed to get there?

Was the NES/SNES/Master System/Megedrive years just a continuous series of platform games, shootemups, 2D fighters and Golden Axe style, walking along killing everything in your path using one key)... endlessly being churned out with the same gameplay, but different graphics?

Did the PS1+ gamers miss out on the best of the action? .. Getting in on corporate, souless gaming, where innovatrion is shunned in the name of the latests Fifa license... and gameplay is traded for graphics and profit?

Any ideas?
Thu 28/03/02 at 11:42
Regular
"Eric The Half A Bee"
Posts: 5,347
Jonnyson wrote:
> I agree that Sonic and Mario MAY be for grandads, but they are NOT for geeks.

Why not for geeks?

They are certainly aged characters...

And of failing familiarity to 'casual' gamers...

Though they are both recognisable, does anything other than passing interest not indicate either a grandad or a geek?
Thu 28/03/02 at 11:39
Regular
"Eric The Half A Bee"
Posts: 5,347
Armatige Shanks wrote:
> FOOTBALLGOD wrote:
> You're a geeky grandad

I know you are but what am I?

:)
Sat 23/03/02 at 19:39
Posts: 0
I agree that Sonic and Mario MAY be for grandads, but they are NOT for geeks.
Sat 23/03/02 at 09:04
Posts: 0
a geeky grandad.
Sun 10/03/02 at 21:47
Regular
"Eric The Half A Bee"
Posts: 5,347
FOOTBALLGOD wrote:
> You're a geeky grandad

I know you are but what am I?

:)
Sun 24/02/02 at 11:22
Posts: 0
You're a geeky grandad
Sat 23/02/02 at 18:49
Regular
"Eric The Half A Bee"
Posts: 5,347
Solskjær_24 wrote:
> I agree MaDoKs. Look at Perfect Dark, an original idea and very successfull!
> Goldeneye was still successfull, but due to it being based on a film it had
> certain limits. But PD went past the limits and became a reason to buy an N64!

Though isnt Perfect Dark just another a FPS? ... Changed the characters, nice level design, but nothing startlingly new?
Mon 14/01/02 at 16:10
Regular
"Long time no see!"
Posts: 8,351
I agree MaDoKs. Look at Perfect Dark, an original idea and very successfull! Goldeneye was still successfull, but due to it being based on a film it had certain limits. But PD went past the limits and became a reason to buy an N64!
Mon 14/01/02 at 12:29
Posts: 0
I think the whole golden era of gaming is down to one thing - originality!

I started my gaming on a Commodore 64 and have progressed through Amiga, Atari St, Megadrive, Saturn (still got), PS1 (still got) and a PC (obviously). I have emulators for most of these and really enjoy playing some of the old stuff and Sonic is by far the best platform EVER made!

Why? because when I was playing on a commodore 64, those games with naff graphics were 'NEW', I hadn't seen anything like that before and therefore it was exciting! The same goes all the way up the evolution of consoles and computers.

The problem is that these days there is so much copied that there are like 6 titles coming out that are all the same (except the characters!), the graphics are ace but there is nothing new, and means they are not as exciting!

I was much more excited playing Pole Position on the commodore than I was playing GT2 on the PS1 - sad but true!
Thu 10/01/02 at 16:22
Regular
Posts: 9,848
I agree and disagree.

I agree that for most, gaming started when they did, but that's not why people often refer to the Mega Drive and Snes as the Golden age.

I think that the reason why that is is because that's when 2D gaming reached it's best.
Mario and Sonic were the most playable 2D platformers ever and were fairly fast.

And then it all stopped.

There was a change into 3D and nothing was ever the same.

Although racers, FPS and fighters evolved for the better, many of the best elements from other genres went missing.
Crash Bandicoot marks the transition from 2D platforming to 3D platforming.

Being semi-3D it introduced elements of 3D to a classic platformer style.

Since then, platformers have evolved and become almost unrecognisable to their 2D grandfathers (which are still better than them in many different ways).

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