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Now maybe after playing wind waker I'm bound to notice the differences in graphics and controls but OOT seems a bit poor.
I know some say its the greatest game but I find the graphics a letdown and the controls and camera just made it weird to play.
I probably didn't give it enough time but initially I can't see it being the great game that many claim.
> Wrong.
>
> Keep the cel-shaded/toon rendering or whatever it's called.
>
> It looks the nuts.
I like the way it has been implemented into Giftpia.
They're gonna design a totally new engine.
No way.
That's one of the best engines around graphically and everythingally else or what ever you call those things.
They're not just gonna ditch it, and no other game can use it for risk of "Oh! It looks just like Zelda!".
And I like it ...
> And I kept trying to change the camera with the C-stick.
Heh, that's the same thing that I kept doing.
Keep the cel-shaded/toon rendering or whatever it's called.
It looks the nuts.
As is Super Mario World and thats yonks older.
But still the same gameplay.
THere's a lot of things I prefer about Wind Waker too, such as the battling, (most of) the music, and of course, the graphics. The world was a lot bigger too, I'd lovean actual land that size though, and, where were the Wind and Earth tunnels in Ocarina? I thought they were temples that the sages of OoT once guarded.
A perfect medium in the sequel will be great, Cel-shaded, set over a land, not an ocean, lots of dungeons and none of those birds that go "Mweeeeeeaaahhh"
When I went back to play it after WW the graphics looked so bad they hurt my eyes. And I kept trying to change the camera with the C-stick.
Didn't realise it was that old. Guess its too early to think just how long ago it was out.