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> I also remember I stopped playing because I was stuck. I had just
> gotten the boost ball from Phendrana Drifts, but then didn't know
> where to go. Any ideas?
Put the hints system on, it'll show you where to go.
Wait till you get to Phendrana Drifts for the first time, tis amazing.
> Once the Space Pirates got properly involved, I couldn't put the game
> down.
>
> At first I thought the game was really bad, I liked the first Space
> station bit, but once I was on Talon I thought it was pants early on.
Haven't played this in a while - but I do know I haven't gotten to the bit you mention. I remember really enjoying the space station bit, but once getting down to the planet, finding there was something missing gameplay-wise. But it's refreshing news to hear that the game will start picking up soon.
I also remember I stopped playing because I was stuck. I had just gotten the boost ball from Phendrana Drifts, but then didn't know where to go. Any ideas?
> The bit i found where the game really began to take off, was the first
> encounter with the Space Pirates in the research lab. You get locked
> in the room and action time. From there on it keeps getting better.
> Brilliant!
Agreed.
Once the Space Pirates got properly involved, I couldn't put the game down.
At first I thought the game was really bad, I liked the first Space station bit, but once I was on Talon I thought it was pants early on.
> Yep give it time, gets damn good when those annoying chozo ghosts come
> out though.....
Yeah, especially when you have to go through a couple of haunted rooms and then back through them again.
The solution is a super missile up the jacksie.