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Gamecube - Incorporates the common japanese ideals of making the product as small as possible while maintaining function and cutting edge technology.
Its 'innovative' shape and unusual colour are aesthetic, and at the same time fresh and new, showing a commitment to change and trying new ideas.
X-Box - Like a 300lb trucker driving a rig pulling 7 trailers of massive loads through the arizona desert, the x-box screams 'bigger is better', and boasts massive power beneath its exterior. At the same time, the unelaborate housing is geared almost exclusively towards function - no wasted time on style here, but the power can't be argued with.
PS2 - A difficult one to place. It tries to look good, but lets be honest, like most europeans it doesn't really pull it off. It does what it was made to do very well, with the americanesque power under the hood, and 'what it was made to do' is as much as possible - a veritable home entertainment centre in one box, leaning towards the japanese developmental technology, though the reapperance of the ps1 pad is more in keeping with traditional values.
Sony taking the better points of everything around it, and mixing them together into one product.
When consoles reach such a global market, it's strange to see the strength of 2 of the machines' local, almost stereotypical cultural influences. Only sony seem to have been able to transcend these barriers, but given the international nature of the company is this really surprising? If we see gamecube take hold of the east, x-box in the west and ps2 dominationg europe, i know i for one wouldn't be surprised.
The Gamecube looks kiddy, small, and hollow. But I like the games, so I'm not complaining. I want a black one though, but it'll probably fail if I get one. (NB: Black consoles always fail - A Grix Topic 2001)
And the X-Box. Looks awful, but not as bad as the list of games.
Gamecube - Incorporates the common japanese ideals of making the product as small as possible while maintaining function and cutting edge technology.
Its 'innovative' shape and unusual colour are aesthetic, and at the same time fresh and new, showing a commitment to change and trying new ideas.
X-Box - Like a 300lb trucker driving a rig pulling 7 trailers of massive loads through the arizona desert, the x-box screams 'bigger is better', and boasts massive power beneath its exterior. At the same time, the unelaborate housing is geared almost exclusively towards function - no wasted time on style here, but the power can't be argued with.
PS2 - A difficult one to place. It tries to look good, but lets be honest, like most europeans it doesn't really pull it off. It does what it was made to do very well, with the americanesque power under the hood, and 'what it was made to do' is as much as possible - a veritable home entertainment centre in one box, leaning towards the japanese developmental technology, though the reapperance of the ps1 pad is more in keeping with traditional values.
Sony taking the better points of everything around it, and mixing them together into one product.
When consoles reach such a global market, it's strange to see the strength of 2 of the machines' local, almost stereotypical cultural influences. Only sony seem to have been able to transcend these barriers, but given the international nature of the company is this really surprising? If we see gamecube take hold of the east, x-box in the west and ps2 dominationg europe, i know i for one wouldn't be surprised.