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Well, if you think about it, we are the next AI.
ìHuh?î You cry? Its all very simple (Complicated)
Our technology so to speak it over 2000 years old, by using the word technology I mean our body, heart etc. Technology over 2000 years old and it still works? How is that?
We have the ability to learn, I long time ago in the 1200ís? People were sitting down on a cold brick seat and basically crapping out the wall, anything like that seen today would be totally absurd! Thatís because over the 800ís years or so we have developed a new type of toilet, one that you can flush, and it smells all nice :o)
In computer games today there is AI, Artificial Intelligence, which is only as clever as we make if, and only has the ability to learn very simple things. Take thisÖ.
ÖGruntÖ
Ö.Patrol corridorÖ. Spot enemyÖ shoot Ö if hit Ö take cover Ö
That is basically what they do, clever, but not amazingly clever.
What Iím trying to say is that we will be the next AI, in the near/far future the AI in games will be so clever it will have the ability to learn, learn from your moves, learn to take a weapon from a dead friend/enemy. Learn to save their bullets etc.
Like us, if we were put in this situation where you have toÖ stop the enemy from getting into your base, fair enough, but things like fear etc Would kick in. You would say to yourself ìWhat if I get shot?î They would hesitate.
These sorts of questions will be placed into the AIís mind. The ability to think for themselves, the ability to learn.
You may say to me that AI in Perfect Dark can think for themselves but no, they are being programmed to do that. How silly is this,
If your gun jammed while in a firefight you would take cover and try to fix the problem, but in PD oh no. They stand there and say ìStupid Gunî This is amazingly clever in the gaming world but not too clever in the real world.
What you would have to do would be to give them a brain, but this technology is far from being found.
If you gave them a brain they could all go out and party :o) But then you could give them a brain and only let them have so much thinking for themselves, sure they could slack off a bit but they would still have to patrol the door, kill you etc.
They would be like real people but in a game, say like a new bloke to theÖ. Factory, he has to remember hisÖ pin code, in the first few days he would have to get his little piece of white paper with the code on and copy it but after a few weeks he would remember it, thus making him faster.
A rookie in weapons training is shaky and he hesitates, after some training he would be sergeant accuracy!
If you look at the AI in a game and then look at real people the similarity is not too obvious but then look closer. Look at racing drivers, look at Michael Schumacher (sp?) He drives very fast but he doesnít crash a lot, but when he crashes or is driven off the road, he temper is short, this could be like in GT3-4? There could be a very good driver but you could crash into him and he would basically go mental and try to run you off the road!
So the next time you see the AI in a game, it could be very much like you.
Thanks for reading
GasMask
> When this kind of AI is put into games, many games will be truly frightening. To
> know that your enemies are really thinking for themselves, improving their
> skills, plotting your downfall.... unnerving. Sadly, this technology is probably
> decades away.
Yep when we will be old men, with beards.. Well.. Hurmph...
So what if I play games at 40 odd .... Hmm :o)
Mari Golf, or tennis? Or even better Zelda somink I forget the name of it...
Whahay
:o)
thanks you sr
Well done mate! :D
Which game will it be? Mario Tennis or Mario Golf? I remember you said that you were going to pick one of these two for your next GAD win and, here you are.
CONGRATULATIONS
if player within x distance of foe, and player has y more power than foe then foe runs and hides, or attacks depending on the result of condition statement.
In more recent games a record of the players most commonly used tactics may be stored. This allows the computers 'AI' foes to be able to guess more accuratly what the player will do and therefore be able to counter those actions.
True AI posses a variety of problems to game developers, this is because ther is no restraint on the way the game will react to any one player. Therfore the games AI may make the game exaggeratedly easy or hard to the point where you could either complete the game with your hands tied behind your back, or to the point where the game becomes impossible to complete.
As for humans and AI, as AI in computers and computer games go, so it shall appear to be more life like, until they efectivle become as capable as us in everything we do. In this respect it is viable to ask the question, are we just biological robots?
Daisy, Daisy give me your answer..do...I'm half-crazy..allll forrr...the lovvveee offffff yoouuuuuuuuuuu...
I misread that...
> Only we're not artificial...
>We're the real thing.
That's why I said a 'little' like. {:)
We're the real thing.