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"Available now on PlayStation 2, X-Box, PC... and.., er.... Nintendo Game.... uh... Cube!"
I always thought it was bad-enough with the average gamer and their neglection for the GameCube and Nintendo, but this only appears to make things worse!
Imagine little "I-own-all-3-consoles" Timmy, sat at home watching TV one-day, when the an advert for the latest Harry Potter game comes out, and he can't decide for which of the 'Big 3' consoles to get it on...
First thing he hears - PlayStation 2 - "the gamer's choice!"
And before the narrator's even got the the final 'X' in "X-Box", he's in the kitchen whining to his mum about how he "must have this game on PS2 NOW!!!"... GameCube doesn't even get a look-in.
Okay, so maybe that's going a bit too-far, but it's crystal clear to the world that Nintendo's GameCube is getting left-behind in last-place, no matter where you look.
Will we ever hear "Nintendo GameCube" at the front of that list??
("I don't think so, Tim!")
Surely Nintendo-Europe themselves could do something about this??
And while it may not instantly - or even at-all - help sales of the 'Cube and its latest releases, it would show at least SOME people that Nintendo ain't the "pushovers" they appear to be!
And to make things worse, they seem to just 'ALLOW' Microsoft's Robbie Bach to continue spewing-out all that "RUBBISH" about how their X-Box "is" in second-place behind the PS2, when clearly, the sales-figures show it's the GameCube... Why don't Nintendo fight-back?
(It's not like anyone could be short on come-backs and insults for Microsoft, Bill Gates and their X-Box!! ;D )
> Blank wrote:
>
> One day they'll have a question on the Mensa entry test,
> "Figure
> out how to use this controller".
>
> Be left handed. Me and another left handed friend regularly thrash our
> right handed friends at pretty much every game. On Cube, N64, Xbox and
> Dreamcast.
You could probably beat me on the N-64, apart from that, I rule.
The analogue on the PS2 isn't confortably positioned either.
Most give the option to the gamer - is this not the best course of action?
> They are just as near the thumb Dringo, just in a different
> position.
>
> And your tagline is spelt incorrectly.
I am well aware of that but you are the first to point it out...
And the analogue stick is regularly criticised on the PS2 pad for not being the main form of control, the job on the PS2 pad is given to the D-pad as it is nearest to the thumb.
>
> One day they'll have a question on the Mensa entry test, "Figure
> out how to use this controller".
Be left handed. Me and another left handed friend regularly thrash our right handed friends at pretty much every game. On Cube, N64, Xbox and Dreamcast.
We kick ass.
> I see no problem with it, the pad is far better than the N-64's
> trident.
Yep yep.
One day they'll have a question on the Mensa entry test, "Figure out how to use this controller".
I see no problem with it, the pad is far better than the N-64's trident.
And your tagline is spelt incorrectly.
Nintendo made the action buttons larger and smaller respectivly with the more important ones situated nearer the analogue stick. The analogue stick is set to one side nearest the thumb so it can be used effectivly and as the main form of movement... after all that is what 3D games are supposed to use in this next generation. Despite the neccessity of the D-pad still Nintendo shrunk it and set it aside to indicate the lack of importance and hope the 3rd parties will use the anaologue stick as their main form of movement, which they do. The shoulder buttons are better than any other system too.
It still isn't quite perfect the Z button is awful.
The X-box pad equals Nintendo's in placement, early on it does cause slight discomfort but it does mould to your hands like all controllers do eventually. The major problem is once again the 4 action buttons... Nintendo got it spot on this time. I Find the X-box pad far superior to the PS2 one and I'm dying to see how the smaller incarnation handles.
The PS2 pad is a control pad from the last generation of gaming, says it all really. The analogue sticks are too close together, although nicely chunky they don't offer accurate movements and are not sitauated nearest the thumb. The D-pad is exentuated as the main form of movement and the action buttons are all the same. The shoulder buttons are also bland, over done and useless. The PS2 pad in the PS1 era was not bad, although debated in comparison to the N64 pad it still is an old game pad that tried to adopt all Nintendo's ideas. Sony need to update their pad or risk their games getting surpassed even more than they are now.
Dringo.