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But some games just bring such nerve wracking moments, such heartbreak when we get so close only to miss out.
Championship Manager is one such game.
When I was managing West Bromich Albion, I soon dropped into the relegation zone. I won the odd game, but was always just one more win from safety.
I got fired, and it was gutting. Months in the game passed as I searched for another job, eventually I was offered one.
It was quite a step down from West Brom, in the English 1st Division, it was Brechin, in the Scottish 3rd division, a team with average gates of 800.
I was over the moon!
They only just had enough players to fill the bench, but there was a little money to dabble in the transfer market.
We had a great away record, and were rising the table. We got through the 2nd round of the Scottish Cup, and up to 2nd place, a promotion place in the league.
We were playing a premier league team in the cup, and were at 0-0 until the last 5 minutes, then my gaming world fell apart. We conceded a goal. We lost the next 3 league games. Now out of the cup, and slipping back down the table. Absolutely gutting. From up so high, to down so low. The board are concerned about the run of defeats, and I could soon be in for the chop again.
And it's not just this game that does it either.
In how many games have you reached the boss, and been humiliated by him? That I can cope with, it's when you think you're on top, and it all falls apart.
I remember facing M. Bison. Again and again he would defeat me, taking only a little damage in the process, then something amazing happened, I beat him in the first round perfect. He didn't hit me at all. My heart was beating faster, could this be the win I was after? In the second round I continued with the same tactic, taking his energy meter down, when I think that elusive win is but another combo away what should happen? He wises up to what I'm doing and gives me a good hiding. But hey, there's always round 3, right? But that never lasted, the moment was gone, and it was back to M. Bison dishing out the same old punishment you were used to. So near, and yet still as far away as ever.
And how about those old platformers, with the near impossible jumps? You'd make the run, and try to make that jump. If you were any less than at the very edge of the platform you'd fall to your death, or if you left the jump too late, you'd feebly tumble into the pit below. And yet we make that leap of faith again and again, heart in mouth as we wait to see if we'd made it.
But I guess that's the appeal of gaming, overcoming the difficulties, the challenges to be victorious. To win that cup, to make that jump, or to leave M. Bisom a bloody pulp on the mat, and to see that end sequence. I guess the more difficulty we face, the more we overcome, the more satisfying finally beating it is. That's why there will always be single player games, because as fun as multiplayer is, for me, nothing beats the achievement of beating the game!
As for games being difficult, recently I borrowed a copy of Tenchu II, and found that Rikimaru's second boss (the one in gold armour in the castle) is stupidly hard, no thanks to the control. Tenchu could do with a Zelda style 'Z-Targeting' lock-on button even if just for the boss characters. Actually, I'll maybe make a new post about suggested game improvements! Heh heh.
The guy can't even seem to afford some footwear and as for those damn clothes he always wears they must stink to high heaven ! Would love to know where he gets those plane tickets in the game. Maybe Capcom should put him as "wandering warrior.....with a highly paid paper round".
The thing that makes me most annoyed is when you are just about to or just have completed a challenging bit and the game does an error deleting all your progress since the previous save or worse for the whole level in that kind of game.
Still I know the feeling of the very challenging bit that you are just about to complete but when you do fail it's not usually that bad, unless it's because of a flaw in the game such as a computer AI flaw (the person you were escorting falls off a ledge), a level design fault (the last guard sees you through a wall and is either too ready for you or shoots right through the wall) or who knows what else. It also depends on how far you have to go back, which I'll have to write a topic on.
> M Bison was easy to defeat! I was 4 when I first completed Street Fighter! I
> always found Sagat and Vega the hardest, but I could still beat them quite
> easily!
Nah, Sagat was easy. Vega was the hardest. He climbed his damn fence and jumped on my preety blonde punk head (I was Guile) so many times, until I clued in on the fact that changing to Ryu and using super-duper Dragon Punch would kick in that Spainish guys head! Ah, the good old days...