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"My Luigi's Mansion preview."

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Tue 02/10/01 at 16:34
Regular
Posts: 787
When I first heard of Luigiís Mansion, to be perfectly honest, I thought it was going to be a corny, stupid game, which would be advertised by the Ghostbusterís slogan ìWho ya gonna call? Lu-igi!î But after I saw the Luigiís Mansion video clips from Space World, I promptly changed my mind about this game.
The video clip really showed off Luigiís Mansionís graphics, including the amazing lightning blasts. The sound effects were really funny as Luigi cried out for his brother and the whistling in the wind.
The brilliant thing about the graphics in Luigiís Mansion is that all the graphics are basically the same, both while playing and through cut scenes. The characters look great, as the cartooned Luigi moves you can see him chattering in fear as his nose wobbles around and his cold breath can be seen in the air as it leaves Luigiís mouth. Nintendo have made a great use of shadows and lights in this game, especially when lightning flashes and Luigiís shadow suddenly appears behind him. The ghostís look amazing, because when they move around the house you can partially see through them but you can still see a vague picture of the background and when lightning strikes they disappear in a flash and the reflections in the mirror are brilliant, this game really shows off the power of the GameCube as the graphics arenít just straight lines or grainy, there really crisp clear graphics.
Luigiís Mansion, even though it may sound a bit stupid at first, is a very original game, itís one of the first, if not the first, Spook ëem up game. The reason why itís such an original game is that itís a bit of a mix between the fishing on Ocarina of Time for the N64, whilst catching ghostís and amazing kind of puzzles from the Banjo series. Luigiís Mansionís such a new and different kind of game, which seems like it will be a totally new experience, which is what I look for in a new title.
The one thing I worried about this game when I first heard of it was the lastability. I really didnít think that walking around, catching ghosts, would last, it might get repetitive. But when you see some of the puzzles in this game itís easy to see that it will last a while. If the playability isnít too repetitive this game should last quite a while because there seems to be a lot of puzzles and things to do, but it wonít last if itís not playable. I personally think that it will be very playable because looking at the Marioís (Marioís and Luigiís last name) past, all his games have lasted for ages like Mario 64 and Mario All Stars.
Compared to Mario 64, Luigiís Mansion is a 3D game but set out as a 2D game. This is a totally new way to set out a game, thereís only one camera angle like a 2D, but it has 3D graphics. I think that this could be the future of Adventure games. I prefer the idea to Mario 64ís because itís never been done before and seems like a funny new test to see Nintendoís ability to make any kind of game a classic. Iím glad itís not like all the other Mario games that have come out, the way itís set out seems to be a bit like both Mario games for the N64. The classic Mario 64ís cartooned graphics but set out like the 2D Paper Mario.
It came out 14th September in Japan, coming out 18th of November in the US and will hit the UK in March 2002 as a launch title for the GameCube. Published and developed by Nintendo this 1 player Adventure should be a classic Mario game and an ace launch title.
Tue 02/10/01 at 16:52
Regular
Posts: 3,611
www.serverproblems.com

Were all banned :-D

Anyways, please tell me that isn't the NintyUK preview Rick.....please just say it ain't so.

VKTR
Tue 02/10/01 at 16:36
Regular
"sdomehtongng"
Posts: 23,695
Luigi's Mansion is looking good. I also thought it would be a rip off of Ghostbusters and I think it is on the same tracks but it features Luigi and that is fine.
Tue 02/10/01 at 16:35
Regular
Posts: 10,437
I posted this because i couldn't post on UK reviews.
Tue 02/10/01 at 16:34
Regular
Posts: 10,437
When I first heard of Luigiís Mansion, to be perfectly honest, I thought it was going to be a corny, stupid game, which would be advertised by the Ghostbusterís slogan ìWho ya gonna call? Lu-igi!î But after I saw the Luigiís Mansion video clips from Space World, I promptly changed my mind about this game.
The video clip really showed off Luigiís Mansionís graphics, including the amazing lightning blasts. The sound effects were really funny as Luigi cried out for his brother and the whistling in the wind.
The brilliant thing about the graphics in Luigiís Mansion is that all the graphics are basically the same, both while playing and through cut scenes. The characters look great, as the cartooned Luigi moves you can see him chattering in fear as his nose wobbles around and his cold breath can be seen in the air as it leaves Luigiís mouth. Nintendo have made a great use of shadows and lights in this game, especially when lightning flashes and Luigiís shadow suddenly appears behind him. The ghostís look amazing, because when they move around the house you can partially see through them but you can still see a vague picture of the background and when lightning strikes they disappear in a flash and the reflections in the mirror are brilliant, this game really shows off the power of the GameCube as the graphics arenít just straight lines or grainy, there really crisp clear graphics.
Luigiís Mansion, even though it may sound a bit stupid at first, is a very original game, itís one of the first, if not the first, Spook ëem up game. The reason why itís such an original game is that itís a bit of a mix between the fishing on Ocarina of Time for the N64, whilst catching ghostís and amazing kind of puzzles from the Banjo series. Luigiís Mansionís such a new and different kind of game, which seems like it will be a totally new experience, which is what I look for in a new title.
The one thing I worried about this game when I first heard of it was the lastability. I really didnít think that walking around, catching ghosts, would last, it might get repetitive. But when you see some of the puzzles in this game itís easy to see that it will last a while. If the playability isnít too repetitive this game should last quite a while because there seems to be a lot of puzzles and things to do, but it wonít last if itís not playable. I personally think that it will be very playable because looking at the Marioís (Marioís and Luigiís last name) past, all his games have lasted for ages like Mario 64 and Mario All Stars.
Compared to Mario 64, Luigiís Mansion is a 3D game but set out as a 2D game. This is a totally new way to set out a game, thereís only one camera angle like a 2D, but it has 3D graphics. I think that this could be the future of Adventure games. I prefer the idea to Mario 64ís because itís never been done before and seems like a funny new test to see Nintendoís ability to make any kind of game a classic. Iím glad itís not like all the other Mario games that have come out, the way itís set out seems to be a bit like both Mario games for the N64. The classic Mario 64ís cartooned graphics but set out like the 2D Paper Mario.
It came out 14th September in Japan, coming out 18th of November in the US and will hit the UK in March 2002 as a launch title for the GameCube. Published and developed by Nintendo this 1 player Adventure should be a classic Mario game and an ace launch title.

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