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Masahiro Sakurai: (Creator of the original Super Smash Bro.)
- I have submitted my resignation to HAL.
- I have not determined what I'll do next.
- I left at my own free will, and not on the behalf of others.
- I felt that under the current structure (HAL), it is difficult to work on games. (~reference to HAL increasing staff members?)
- I have more sense of freedom working with others creators.
- President President Iwata is disapointed, but he will still supports my decision.
- Every company has an achivement goal set, for company to make profits, they have to make the right games. (not sure about this part, couldn't really understands it fully.)
- I have no intention of becoming a member or developer at a new company.
- But I want to aid developers in making games. (?)
- I am thinking of taking light work at the moment, like freelance.
- I want fans to understand that I make games from the feedback I received from other people, and I make them for users, not for developers or companies.
- There's already some interesting employment oppertunities coming.
- Kibry will continue at HAL, I do not know about future Super Smash Bros. games.
- I am very optimistic right now.
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news reported by Quiter
http://www2u.biglobe.ne.jp /~nanko/n...i?id=2003080603
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hmmmmmm... indeed..
But I played 3 hours of 4 player multi last night.
Great fun.
a bit of text translated from masahiro sakurai's account in famitsu:
"As of present, I have no intention of joining any company or organization as an employee and developer. For the meantime, I will take light jobs as a freelancer, and try to be flexible. First, there is some doubt of making games and receiving a set salary in any company that has a destiny of always striving to increase revenues. I also think that by participating on different projects, it can influence the way creators think about games. "
> Rickoss wrote:
> SSBM rocked. People seem to think it got boring quickly, but take
> into
> account how long you played it for. A long, LONG time.
>
> I had it a week and then sold it.
>
> After the event matches there was no more substance.
=====
only caus you had no friends :P j/k but it was seriously fun with mates. Ever since launch i have played it till today. So value for money.? Yep!
> Rickoss wrote:
> SSBM rocked. People seem to think it got boring quickly, but take
> into
> account how long you played it for. A long, LONG time.
>
> I had it a week and then sold it.
>
> After the event matches there was no more substance.
answer me this, do you have a brother or sister who you can play it with? if you dont, it will get boring.
if you do(as i do...damn brother getting better than i am!)then you will have hundreds of hours happy gaming...
it is, after all mainly a multiplayer game
> SSBM rocked. People seem to think it got boring quickly, but take into
> account how long you played it for. A long, LONG time.
I had it a week and then sold it.
After the event matches there was no more substance.