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For me very few games show the consequences of violence, and to make things worse in to many games progress is achieved simply by mindless killing. Meanwhile you get seemingly infinite continues, allowing you a luxury that can alienate you from reality.
Its true that this is a generalisation, some games do show the consequences of violence, which can itself be disturbing. I remember the finihing the game Silent Hill for the first time only to find out I had died in a car crash, this was shocking for me as up until then I had never really seen death represented in such detail in a game...it hit home.
In the future I think that games should try where possible to show the consequences of violence, perhaps then the world will be a better place!
For me very few games show the consequences of violence, and to make things worse in to many games progress is achieved simply by mindless killing. Meanwhile you get seemingly infinite continues, allowing you a luxury that can alienate you from reality.
Its true that this is a generalisation, some games do show the consequences of violence, which can itself be disturbing. I remember the finihing the game Silent Hill for the first time only to find out I had died in a car crash, this was shocking for me as up until then I had never really seen death represented in such detail in a game...it hit home.
In the future I think that games should try where possible to show the consequences of violence, perhaps then the world will be a better place!