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For me very few games show the consequences of violence, and to make things worse in to many games progress is achieved simply by mindless killing. Meanwhile you get seemingly infinite continues, allowing you a luxury that can alienate you from reality.
Its true that this is a generalisation, some games do show the consequences of violence, which can itself be disturbing. I remember the finihing the game Silent Hill for the first time only to find out I had died in a car crash, this was shocking for me as up until then I had never really seen death represented in such detail in a game...it hit home.
In the future I think that games should try where possible to show the consequences of violence, perhaps then the world will be a better place!
However I think that games that dont show the consequences of violence should perhaps get a higher age rating so as not to corrupt impressionable youths!
Where games can be more realistic this should be worked towards.
Games, films, books, music - all popular forms of media within which many aspects of life are portrayed, including the violent ones. But as was previously pointed out, deranged people are deranged before they encounter one of these forms of entertainment, not BECAUSE of them.
To deny ourselves these mediums is to deny ourselves the very substance of what makes us human. I do not believe, however, that you were planning on getting rid of the entire games industry.
But even violence can be entertaining. It may seem sick but it is human nature; children love to hear about how witches get shoved into fires and dragons are slaughtered with swords, and it is this mental outlook that pervades our adult lives.
We live in a society which takes risks. We risk getting killed in the real world by someone who copies the fictional one, because we deem the imagination something worth taking the risk for.
Not every game should have to portray the consequences of violence because there is a tiny risk someone might go out and copy what they've seen on a screen. It should be up to the developer to decide what could be an interesting slant on a game idea; what could cause people to think; what could make a good game a better one. It should not be compulsory. It should be just one of the many options developers can consider.
The people who actually partake in the violence aren't the people who like to watch it.
I don't know any hardcore gamers that are capable of terrorism. The ability to be a terrorist is a part of you long before any game or movie can influence you.
Did you watch terminator 2 and think, yeah, I wanna blow upo a building and kill innocents? No. Did anyone you know think that way? I doubt it, certainly not seriously.
No. People who are capable of such atrocities have it in them without the "influence" of games and movies.
Anyone who seriously believes that watching movies is what makes people kill eachother is seriously misled.
-IB
What Im trying to say is perhaps games and movies can influence people and maybe even gave them ideas! You would still have to be mentally unbalanced to carry out the actions of films and games in real life though!
People can blame games all they want, saying how our generation is tainted with violence. But it is utter rubbish.
How many wars have been started by computer game addicts? How many people, after watching some random action movie, decided to invade a country?
I tihnk you will find the numbers to be insignificantly small, if they exist at all.
The Taliban terrorists don't watch television. They don't play games on computers or consoles. Yet they killed thousands of people, and why? Because they don't like them.
It has in fact been well documented that the reverse is true of games and movies. Look at Japan. Pornography is easilly available, manga dipects sex and violence left right and centre to people of ANY age. Anime isn't much different. Sex everywhere, and a lot of the manga depicts sexual violence too.
What is the sex offence rate in Japan? It is extremely low. Why? Because they are given an outlet for any frustrations they might have. Sexually frustrated? Download some porn, or watch a couple of X-rated mangas.
Upset|angry? Play on an RPG for 12 hours and cool off.
People will always be concerned about exposure to violence leading to violence, but as far as I'm concerned, you can't kill anyone while you are sat watching a film, and you certainly can't while playing a game.
Terrorists are violent because they have been trained to be violent, and they also hold a very strong grudge against some system or other. They are also SUPPLIED with what they need to outlet their aggression on innocents.
A game soes not train you to be violent.
No film I've seen would give me reason to grudge a system.
AND CERTAINLY, BY DOING EITHER I WILL NOT END UP EQUIPPED TO MURDER THOUSANDS OF INNOCENT PEOPLE ON A WHIM.
Play your computer games, watch your movies. If you're doing anything that sadistic scum like the taliban don't do, then in my opinion, that has to be a good thing.
Long live video games,
Long live movies.
-IB
I think games should go back to the days of Treasure Island Dizzy!
Admittedly you played the part of an egg wearing boxing gloves, but it showed you in no uncertain terms that you only get one life and you should use it wisely!
That game taught me a lot about the importance of life.