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"SR hoasts Duke Nukem Forever source code leak shocker!"

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This thread has been linked to the game 'Duke Nukem 3D'.
Wed 08/10/03 at 23:43
Regular
"Look!!! Changed!!!1"
Posts: 2,072
// #include "build.h"
// #include "quake.h"
// #include "quake2.h"
// #include "prey.h"
// #include "unreal.h"
// #include "quake3.h"
// #include "unrealtournament.h"
// #include "ut2003.h"
// #include "ut2004.h"
// #include "hl2.h"
// #include "stripers.h"
Fri 10/10/03 at 11:13
Regular
"That's right!"
Posts: 10,645
"Why do people think programmers are geeks?"

Because they are.
Fri 10/10/03 at 11:08
Regular
Posts: 11,373
Another useless thread.
Fri 10/10/03 at 11:02
Regular
Posts: 10,364
I dispise football.

And out of interest - who codes on here?
Fri 10/10/03 at 09:56
Regular
"Infantalised Forums"
Posts: 23,089
This is true.
You forget sometimes that this place may not have anon but it's hardly Oscar Wilde...ah well.

*waves nob and chants football song*
Fri 10/10/03 at 09:46
Regular
"Lisan al-Gaib"
Posts: 7,093
Goatboy wrote:
> My response was actually a nod to early eighties programmers.
> W.O.P.R?
> Professor Falcon?
>
> *sigh*
> That's what happens when you attempt wry, knowing humour instead of
> "Look at my nob!!"

Just look at the thread yesterday about "The Salon" for the level of humour some of the people on this board possess ......
Fri 10/10/03 at 09:30
Regular
"Infantalised Forums"
Posts: 23,089
My response was actually a nod to early eighties programmers.
W.O.P.R?
Professor Falcon?

*sigh*
That's what happens when you attempt wry, knowing humour instead of "Look at my nob!!"
Fri 10/10/03 at 09:24
"For the horde!!!!"
Posts: 3,656
Why do people think programmers are geeks?

I bet you sit in front of your PS2's playing Vice City or playing Halflife mods on your PC's and enjoying it, but guess what they were made by programmers so when people say "da Vice City iz da coolist gam in da world" a team of programmers spent months or even years making that game.

BTW i'm not a programmer
Fri 10/10/03 at 09:12
Regular
"Infantalised Forums"
Posts: 23,089
Wouldn't you rather play a nice game of chess or tic-tac-toe?
Fri 10/10/03 at 08:10
Regular
"Lisan al-Gaib"
Posts: 7,093
Icarus wrote:
> Note that they're commented, so they wouldn't actually work. Though to
> be honest, they won't work anyway because there's no code after the
> headers.

Ok then, Is this better? ;)

I know, I know. I bored ok? I didn't write this for this post, but its a modification of my current game engine.........................

#include "cglobals.h"
#include "cGameCode.h"
#include "..\source_api\source.h"

/* COOL! Leaked half life 2 engine code!
I may get this game finished yet!
Unless a better engine comes along in the meantime */

source *source = 0;
cGameCode* p_g;
cGlobals* p_globals;

///////////////////////////////////////////////////
///////////////////////////////////////////////////
///////////////////////////////////////////////////

bool FrameFunc()
{
p_g->mainGameLoop();

if (source->Key_Down(DIK_ESCAPE))
return false;

if (source->Key_Down(DIK_NUMPADENTER))
{
source->System_SaveScreenshot("c:\\source.bmp");
}

return true;
}


INT WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR, INT)
{
p_globals = new cGlobals();

source = source::Interface_Get("source.dll");

source->System_SetState(grSTATE_FRAMEFUNC, FrameFunc);
source->System_SetState(grSTATE_KEYBOARD, true);
source->System_SetState(grSTATE_MOUSE, true);

source->System_SetState(grSTATE_WINDOWED, p_globals->bIsWindowed);
source->System_SetState(grSTATE_SCREENWIDTH, (int)p_globals->fScreenWidth);
source->System_SetState(grSTATE_SCREENHEIGHT, (int)p_globals->fScreenHeight);
source->System_SetState(grSTATE_SCREENBPP, p_globals->wBitsPerPixel);

// some system states have to be set before call
// to Initiate(), some after
source->System_Initiate();

// Textures must to be loaded after successfully
// calling Initiate() (returning true)

p_g = new cGameCode();
p_g->loadTextures();

source->System_Start();

source->System_Shutdown();
source->Inferface_Release();

return 0;
}
Thu 09/10/03 at 22:08
Posts: 2,131
Note that they're commented, so they wouldn't actually work. Though to be honest, they won't work anyway because there's no code after the headers.

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