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"Dress to impress"

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Mon 10/09/01 at 22:16
Regular
Posts: 787
I am not one to judge on looks, if I were I wouldn’t be getting Paper Mario. So why do developers feel the need to lavish such a long time on a games graphics?

Well why does an author make the front covers of their books look good? To attract the eye of the customer, to make people stand up and listen. Yes graphics add to the atmosphere but lets face it graphics sells games.

When we look at a magazine or Internet picture of a video game we don’t go “Wow that sound is amazing” or “the handling is spot on”. The reason why is because we can’t deduce how the game plays and sounds like from a picture we can only compliment on the look, the graphics. Paper Mario looks odd may not be gorgeous but how many stopped to look? Zelda’s new look is the same, the game will play the same as always but all Shigsy had to do was radically change the graphics (and improve in my mind) and everyone including the media went mad! It was even in the news.

So to help create hype graphics are good but even after a games released I hear “isn’t that games graphics amazing!” that sickens me, graphics mean nothing to me but I’m not the only person in this gaming world and graphics are vital to the majority of casual gamers so in order for a game to succeed in this ruthless and unforgiving industry a game will need to dress to impress.

Body Harvest is graphically awful but its superb mix of shooting and driving makes for awesome games playing. Despite this it didn’t sell! Would it of done if the games graphics were smoother and more detailed, the far unsuperior Turok 2 released at the same time received much more of the Christmas sales and that games graphics was absolutely gorgeous!

If Body Harvest did look as well as play like a dream it would of got the response it deserved so it is important that developers do lavish development time on the look so it does do as well as it should. So I hope that in the future all games come equipped with superb visuals.

Dringo
There have been no replies to this thread yet.
Mon 10/09/01 at 22:16
Regular
Posts: 18,185
I am not one to judge on looks, if I were I wouldn’t be getting Paper Mario. So why do developers feel the need to lavish such a long time on a games graphics?

Well why does an author make the front covers of their books look good? To attract the eye of the customer, to make people stand up and listen. Yes graphics add to the atmosphere but lets face it graphics sells games.

When we look at a magazine or Internet picture of a video game we don’t go “Wow that sound is amazing” or “the handling is spot on”. The reason why is because we can’t deduce how the game plays and sounds like from a picture we can only compliment on the look, the graphics. Paper Mario looks odd may not be gorgeous but how many stopped to look? Zelda’s new look is the same, the game will play the same as always but all Shigsy had to do was radically change the graphics (and improve in my mind) and everyone including the media went mad! It was even in the news.

So to help create hype graphics are good but even after a games released I hear “isn’t that games graphics amazing!” that sickens me, graphics mean nothing to me but I’m not the only person in this gaming world and graphics are vital to the majority of casual gamers so in order for a game to succeed in this ruthless and unforgiving industry a game will need to dress to impress.

Body Harvest is graphically awful but its superb mix of shooting and driving makes for awesome games playing. Despite this it didn’t sell! Would it of done if the games graphics were smoother and more detailed, the far unsuperior Turok 2 released at the same time received much more of the Christmas sales and that games graphics was absolutely gorgeous!

If Body Harvest did look as well as play like a dream it would of got the response it deserved so it is important that developers do lavish development time on the look so it does do as well as it should. So I hope that in the future all games come equipped with superb visuals.

Dringo

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