GetDotted Domains

Viewing Thread:
"Well Done Rareware!"

The "Nintendo Games" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.

Sat 08/09/01 at 17:17
Regular
Posts: 787
Rareware has to be one of my favourite game designers. They’ve made some of the best platformers, shoot em ups and racers that have appeared on a Nintendo console so far. They made games for Nintendo for many years now. The best thing of all is that it’s an English developer so the USA and UK can get some of the best games around without having to wait for aegis. I can remember the first ever Rare game I brought. When I got my SNES I couldn’t afford to buy many games and the only Rare game I got for that was the brilliant Donkey Kong Country. It has to be one of the greatest platformers of all time. The graphics were brilliant, being a 2D game you can really do a great job with the background, there were lush green trees and dark icy caves. There were a whole variety of level and enemies, ranging from beavers to large wasps. The original boss battles were a challenge at the end of each area, one of the most memorable has to be fighting the giant beaver to earn a shiny golden banana. Then there was another brilliant part to the game. The two mine cart levels were true gaming magic. The carts moved along at an incredible and jumping out of the enemies’ way made you play the level again and again. There was the final battle with K.Rool on his pirate ship at the end and even now there are secrets on the game that I haven’t found. The success of this game led to two other sequels being made, which were just as good. They even had a series of Donkey Kong Land games on the Game Boy that had graphics just as good as the SNES versions and were games that turned out to be some of my favourite GB games. When the N64 came out Rare took advantage and made a game called Blast Corps. They also made Diddy Kong Racing, which was the second N64 game I got. Although it had a childish front, it was a very challenging racer. I broke the Z button on one of my controllers just trying to beat the end boss. DKR is still the 2nd best cartoon racer I’ve played on, it only being beaten by the amazing Mario Kart 64. Then the made the platformer Banjo Kazooie. Still my favourite platform game, the levels were huge and the characters were genuinely funny, with Kazooie and Bottles always annoying each other. The end battle has to be one of the best so far. It test all the skills in the game and because you get so annoyed with Grunty using rhymes in every sentence your desire to finish her off is close to smashing the TV every time the hag appears on the screen. My favourite level has to be Rusty Bucket Bay, jumping from the top of the ship and sending Banjo to an oily death. The characters spoke in a kind of noise with text running along at the bottom of the screen. For some reason Grunty make a sort of ‘Riff Raff’ find of noise, strange. Then they made what is surely one of the most memorable games of all time. Having gained the Bond license they made Goldeneye OO7. Brilliant, Classic, Exiting is only a few words that can be used to describe this game. The plot of the game runs exactly as the movie does with they levels easily recognisable with the places in the movie. When you first drive over a soldier in your huge tank and you hear a satisfying ‘Arrrrg….squish’ you’ll just laugh like a madman. Then there was the riot that was the multi-player. Blasting you friends to pieces with a huge rocket launcher was brilliant. You’d play for hours and it would seem like 15 minutes because it’s that fun. When you get to the end of the game and finally meet OO6 for the final show down high above on the cradle level you still have two other difficulty settings to complete and to secret levels to get. This game is pure brilliance. Then after that we get Jet Force Gemini. The only third person shooter that managed to pull it of really well. The game features one of the most evil villains ever seen, Mizar, who is basically a large dictator who like to pick on anything that is happy. There are three characters: Juno, Vela, and Lupus, a dog. The satisfaction from blasting the ant drones is endless. Green goo flies everywhere when ant meets high powered, over the top machine gun. Then at the end of the games Juno’s strange disco dancing is just…well weird. The controls are a bit complicated but once you get used to it you find it is actually perfect for that sort of game. Later Donkey Kong 64 came out, which was a very good platformer but was a bit too similar to Banjo Kazooie for my liking, so I did find that not as good as the other games. The end fight was a bit stupid and the golden bananas are too common too seem important. Also the constant “Oooh Banana!” gets a bit irritating to the end. Otherwise the levels are big and the graphics are good and the end of level bosses are innovative. Overall of good game. Having lost the Bond licence Rare needed to come up with a new idea to follow up Goldeneye. They found the answer in Perfect Dark. The game takes the same gameplay as Goldeneye but with better graphics, intelligent guards, a female agent (Joanna Dark) and an even more awesome multi-player where you can almost change everything to whatever you want. The guards are more fun to kill, with a full range of voices including phrases such as: “Why me”, “Yeah Baby”, “Stupid Gun!” and “Get her!”. With a co-operative and counter-operative mode there is so much in this game that at time when there are 25 guards on the screen the game finally pushes the N64’s limits to the edge and the games freezes. Which brings to mind the end bit of Conker’s Bad Fur Day, when the game freezes just before Conker is ripped to shreds by an alien (a rip off from the movie Aliens) and saves his life just in time. This has to be the funniest computer game ever, no question about it. Classic bits like the All Mighty Poo (a huge opera singing piece of …well you know) and some bits that are just plain disgusting and I won’t mention them here. Still it comes away as a very good platformer. Also at that time Banjo-Tooie was released to compensate for the younger audiences. The game being every bit as good as Banjo Kazooie and original in many different ways. Also Rare made a converted version of Donkey Kong Country on the Game Boy Colour in colour which turned out to work very well. And now as the Game Cube is close to lunch and the Game Boy Advance is out we can still look forward to many more Rare games. These include Donkey Kong Racing (GC), Diddy Kong Pilot (GBA), Starfox Adventures: Dinosaur Planet (GC), Sabre Wulf (GBA), and several others, Rare are still going strong, with many of their games receiving over 90%. Nintendo and Rare make a brilliant team. With Nintendo’s financial support and brilliant characters and Rare’s ability to make exceptional games we can look forward to high quality games for many more years to come. Well done Rare!
Mon 10/09/01 at 15:20
Regular
"DS..."
Posts: 3,307
here here!
slik ~_~
Sun 09/09/01 at 18:34
Regular
Posts: 9,848
Now I can read it, that post was brilliant!

I too am looking forward to Perfect Dark on the cube.

Like you said, the N64 slows down to a snails pace in Co op and when there's 4 players along with simulants.

Here's to end of slowdown!! :-)
Sun 09/09/01 at 17:00
Regular
"Dunemaul NE Hunter"
Posts: 549
What I really want to see is a new Perfect Dark game on the Game Cube. It would be absolutly brilliant.
Sun 09/09/01 at 12:35
Regular
"DS..."
Posts: 3,307
hmmm, yes it's very... legible!
slik ~_~
Sun 09/09/01 at 12:18
Regular
"Dunemaul NE Hunter"
Posts: 549
Here it is again with paragraphs:

Rareware has to be one of my favourite game designers. They’ve made some of the best platformers, shoot em ups and racers that have appeared on a Nintendo console so far. They made games for Nintendo for many years now. The best thing of all is that it’s an English developer so the USA and UK can get some of the best games around without having to wait for aegis.

I can remember the first ever Rare game I brought. When I got my SNES I couldn’t afford to buy many games and the only Rare game I got for that was the brilliant Donkey Kong Country. It has to be one of the greatest platformers of all time. The graphics were brilliant, being a 2D game you can really do a great job with the background, there were lush green trees and dark icy caves. There were a whole variety of level and enemies, ranging from beavers to large wasps. The original boss battles were a challenge at the end of each area, one of the most memorable has to be fighting the giant beaver to earn a shiny golden banana. Then there was another brilliant part to the game. The two mine cart levels were true gaming magic. The carts moved along at an incredible and jumping out of the enemies’ way made you play the level again and again. There was the final battle with K.Rool on his pirate ship at the end and even now there are secrets on the game that I haven’t found. The success of this game led to two other sequels being made, which were just as good. They even had a series of Donkey Kong Land games on the Game Boy that had graphics just as good as the SNES versions and were games that turned out to be some of my favourite GB games.

When the N64 came out Rare took advantage and made a game called Blast Corps. They also made Diddy Kong Racing, which was the second N64 game I got. Although it had a childish front, it was a very challenging racer. I broke the Z button on one of my controllers just trying to beat the end boss. DKR is still the 2nd best cartoon racer I’ve played on, it only being beaten by the amazing Mario Kart 64.
Then they made the platformer Banjo Kazooie. Still my favourite platform game, the levels were huge and the characters were genuinely funny, with Kazooie and Bottles always annoying each other. The end battle has to be one of the best so far. It test all the skills in the game and because you get so annoyed with Grunty using rhymes in every sentence your desire to finish her off is close to smashing the TV every time the hag appears on the screen. My favourite level has to be Rusty Bucket Bay, jumping from the top of the ship and sending Banjo to an oily death. The characters spoke in a kind of noise with text running along at the bottom of the screen. For some reason Grunty make a sort of ‘Riff Raff’ find of noise, strange.

Then they made what is surely one of the most memorable games of all time. Having gained the Bond license they made Goldeneye OO7. Brilliant, Classic, Exiting is only a few words that can be used to describe this game. The plot of the game runs exactly as the movie does with they levels easily recognisable with the places in the movie. When you first drive over a soldier in your huge tank and you hear a satisfying ‘Arrrrg….squish’ you’ll just laugh like a madman. Then there was the riot that was the multi-player. Blasting you friends to pieces with a huge rocket launcher was brilliant. You’d play for hours and it would seem like 15 minutes because it’s that fun. When you get to the end of the game and finally meet OO6 for the final show down high above on the cradle level you still have two other difficulty settings to complete and to secret levels to get. This game is pure brilliance.

Then after that we get Jet Force Gemini. The only third person shooter that managed to pull it of really well. The game features one of the most evil villains ever seen, Mizar, who is basically a large dictator who like to pick on anything that is happy. There are three characters: Juno, Vela, and Lupus, a dog. The satisfaction from blasting the ant drones is endless. Green goo flies everywhere when ant meets high powered, over the top machine gun. Then at the end of the games Juno’s strange disco dancing is just…well weird. The controls are a bit complicated but once you get used to it you find it is actually perfect for that sort of game.

Later Donkey Kong 64 came out, which was a very good platformer but was a bit too similar to Banjo Kazooie for my liking, so I did find that not as good as the other games. The end fight was a bit stupid and the golden bananas are too common too seem important. Also the constant “Oooh Banana!” gets a bit irritating to the end. Otherwise the levels are big and the graphics are good and the end of level bosses are innovative. Overall of good game. Having lost the Bond licence Rare needed to come up with a new idea to follow up Goldeneye.

They found the answer in Perfect Dark. The game takes the same gameplay as Goldeneye but with better graphics, intelligent guards, a female agent (Joanna Dark) and an even more awesome multi-player where you can almost change everything to whatever you want. The guards are more fun to kill, with a full range of voices including phrases such as: “Why me”, “Yeah Baby”, “Stupid Gun!” and “Get her!”. With a co-operative and counter-operative mode there is so much in this game that at time when there are 25 guards on the screen the game finally pushes the N64’s limits to the edge and the games freezes.

Which brings to mind the end bit of Conker’s Bad Fur Day, when the game freezes just before Conker is ripped to shreds by an alien (a rip off from the movie Aliens) and saves his life just in time. This has to be the funniest computer game ever, no question about it. Classic bits like the All Mighty Poo (a huge opera singing piece of …well you know) and some bits that are just plain disgusting and I won’t mention them here. Still it comes away as a very good platformer. Also at that time Banjo-Tooie was released to compensate for the younger audiences. The game being every bit as good as Banjo Kazooie and original in many different ways.

Also Rare made a converted version of Donkey Kong Country on the Game Boy Colour in colour which turned out to work very well. And now as the Game Cube is close to lunch and the Game Boy Advance is out we can still look forward to many more Rare games.

These include Donkey Kong Racing (GC), Diddy Kong Pilot (GBA), Starfox Adventures: Dinosaur Planet (GC), Sabre Wulf (GBA), and several others, Rare are still going strong, with many of their games receiving over 90%. Nintendo and Rare make a brilliant team. With Nintendo’s financial support and brilliant characters and Rare’s ability to make exceptional games we can look forward to high quality games for many more years to come. Well done Rare!
Sun 09/09/01 at 09:05
Regular
"DS..."
Posts: 3,307
good post, could be another GAD winner?
slik ~_~
Sun 09/09/01 at 08:58
Posts: 0
You don't realise how great paragraphs are until you read something like that!
Sun 09/09/01 at 08:40
Regular
"Sanity is for loser"
Posts: 1,647
I find it hard to read posts like that - your eyes just see it and you think - gah! I cant read all that, I need to stop and rest after a few paragraphs, and in that body of text, I'd lose my place!

Paragraphs are very good.
Sat 08/09/01 at 21:32
Regular
Posts: 9,848
Sorry, I couldn't read that.

The big body of text just weighs your eyes down till they blur...

Paragraphs next time yes?
Sat 08/09/01 at 19:16
Posts: 0
Rareware rules!

Freeola & GetDotted are rated 5 Stars

Check out some of our customer reviews below:

The coolest ISP ever!
In my opinion, the ISP is the best I have ever used. They guarantee 'first time connection - everytime', which they have never let me down on.
10/10
Over the years I've become very jaded after many bad experiences with customer services, you have bucked the trend. Polite and efficient from the Freeola team, well done to all involved.

View More Reviews

Need some help? Give us a call on 01376 55 60 60

Go to Support Centre

It appears you are using an old browser, as such, some parts of the Freeola and Getdotted site will not work as intended. Using the latest version of your browser, or another browser such as Google Chrome, Mozilla Firefox, or Opera will provide a better, safer browsing experience for you.