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Mon 03/09/01 at 14:09
Regular
Posts: 787
Hi, My first post here.

Its about Mario Kart 64. Great game huh. I have preparared a review to post on ukreviews.com. However I cant find the product . SO I have posted it here. Hope you enjoy it.

***********

I have now owned Mario Kart 64 for about a month, in this time I have become quite addicted to this platform inspired racer. Its mixture of smooth gameplay and challenges keeps me (and my mates) coming back for more.

***Packaging***

Well mine was fairly bashed about, as I bought it pre-owned (more on that later). However even with a crispy new one the same problems still exist. The way in which the flaps get caught in the manual, and fold over the pages. You would have thought Nintendo would have changed their packaging by now, or maybe they are concentrating all resources on the upcoming “Gamecube”. The design on the front of the box is bright, and captures the mood of the game. Flipped over, the underside reveals a few in-game snaps, and the traditional short description:

“Three… Two… One… Go! The signal light changes and you put the pedal to the metal”

A bit corny for anyone over the age of 12, however I suppose it hits the spot for the target audience.

***The Manual***

Excellent presentation throughout, the blend of nice illustrations and to-the-point explanations provides adults, and kids alike the chance to understand the basics of Mario Kart. For a game made in 1996 the manual buts most of today’s efforts to shame.

***Graphics***

From the moment you turn on the console, you are bombarded by bright sprites and rendered curves. Even today, with the likes of the playstation 2, the N64 can still pack a punch. The landscapes are far from detailed, however, I doubt you’ll notice as your whizzing along in your lawn-mower tyke. The karts themselves are satisfactory, and complement their surroundings. Even in 2-player mode, firing a red shell up Mario’s rearend (wasnt allowed to use a22) has never looked so good. The only complaint I have to report is the fact that there is a little slow-down when using boosts (mushrooms).

***Gameplay***

This is where most of the Mario series come in to their element. Mario Kart 64 is no exception. You seem to forget about the games gripes when you and 3 mates do battle. Nothing else matters when that blue light appears: nailing your buddy on the last bend with a sniper like aimed shell is good, watching your kart whiz pass on his screen is simply sublime!

However all is not rosy, there is one serious gameplay annoyance. CATCH-UP. For anyone who has played the game, that phrase will send shivers down your spine, for those who haven’t, let me explain. The computer players don’t seem content to lose fairly: whenever your out in the lead they seem to be going stupendously fast! The reason is they are cheating! To make the game seem action packed throughout, the guys at Nintendo decided to allow the computer opponents to always, yes ALWAYS stay within a few yards of your tail. No matter how hard you try, you can’t shake them off. Apart from this I am very happy. (Blood pressure returns to normal)

***Sounds***

You come to expect pokemon-like blips from all childish games. However the Mario series does try a little to appeal to the elder gamers. With funky drum rolls (all be it covered by annoying computer beeps) mixed in with soothing chimes, it all adds up to a pleasanter gaming experience. The base and treble are just right, and the characters voices are clear most of the time.

***The Game***

You have a simple first choice: “Time Trial” or “Mario GP”. Time trial is basically where you can choose any track and set the best lap time. These are then saved for future reference. A nifty “ghost” feature is included too, where you can actually race against your previous time in the form of a semi-transparent ghost of your attempt.

The next choice you have is which power kart you wish to race. Starting at the easy-peasy 50CC, then the mediocre 100CC, and the tough (er) 150CC.

Your third choice comes in the form of character select. Here you can choose your driver. Each person has different attributes, and therefore, different advantages and weaknesses. Here’s my guide to their characteristics:

MARIO – All rounder
LUIGI – Same as Mario except slightly faster, yet harder to control
PEACH (PRINCESS to you and me) – Similar to Luigi, possibly easy to corner with.
TOAD- My personal favourite, the best acceleration, and easiest to handle. Lowest top speed, however most track s on twisty and turny so this factor is not so detrimental.
YOSHI – Like a tamer version of toad. Better top speed.
DK, WARIO, BOWSER- The heavyweights, all slow to get going, but like a heavy supermarket trolley, they don’t half motor once rolling. Also very strong and can push other riders about.

The next choice is which course you are going to tackle. Well there’s four cups – MUSHROOM, FLOWER, STAR and SPECIAL. Steadily increasing in difficulty as you progress up the ranks. Here’s my guide to the tracks on Mario Kart 64:

MUSHROOM CUP

Luigi Raceway
Very basic track; don’t except much action on this track. Just get in the lead and stay there.
Difficulty - *____

Moo Moo Farm
Figure of eight barnyard bamboozle – again a simple track in this primary cup. Use tight cornering and red shells to come out on top in this one.
Difficulty - **___

Koopa Troopa Beach
The first track to hold a secret, when coming up to the third set of jumps, providing you have a boost in reserve, simply shoot over the ramp and through the mountain shortcut. You will arrive at the other end and shoot out of the waterfall, quarter of a lap ahead of your competitors.
Difficulty - **___

Kalimari Desert
I can’t stand this course, its so boring. The lure of the railway track is false and simply losses you time. Get it done, quick!
Difficulty - *____

FLOWER CUP

Toad's Turnpike
Intricate little track, avoid the traffic, and your on the way to victory. Even harder in reverse mode.
Difficulty - ***__

Frappe Snowland
Slippery track with exploding snowmen, great for doing power slides!
Difficulty - ***__

Choco Mountain
Another one of those dull tracks, I just shut my eyes and drive this one with my feet. If only.
Difficulty - **___

Mario Raceway
Ohh, a big jump. (Secret) I like this track, plenty of action and some hard sharp turns. Good track!
Difficulty - ***__


STAR CUP

Wario Stadium
Great track – jump over the wall at the beginning and it will be plain sailing from then onwards! Another great track for the show-off.
Difficulty - **___

Sherbet Land
Grrrr. The pain in the rear end track. Evil penguins!
Difficulty - ****_

Royal Raceway
Good track with a nice mixture of obstacles and straights. Top marks.
Difficulty - ***__

Bowser's Castle
Very nice track – avoid those hovering boulders and you ill have 1st place in the bag!
Difficulty - ***__


SPECIAL CUP

DK's Jungle Parkway
Nice track with superb scenery, big jump and a ferry.
Difficulty - ****_

Yoshi Valley
An odd one this, my advice – keep going left and you can’t go wrong. Also there a corner you can cut near the end by using the jump button.
Difficulty - *****

Banshee Boardwalk
Quite difficult track – fallen off is commonplace here. However use it to your advantage, knock your mates of the barrier less track!
Difficulty - *****

Rainbow Road
The final furlong. Great track. Ill leave this one for you to discover! Enjoy.
Difficulty - ****_

***Useful Info***

The game has an RRP of £39.99

You can get it from “amazon.co.uk” for £24.99.

Ideal for the kids, depth to fulfil most gamers of all ages.

I got mine for £19.99 (used) from my local “gamestation”.

As I say for most of my N64 opinions - try and get the expansion pack – it boosts the graphics no end.


***Tips***

Hold down “L” while in the game to turn off the music. Handy!

Hold down “R” to power slide. Nifty!

Complete 50, 100, and 150CC modes to unlock mirrored tracks.

Get a memory card – you will now be able to save your ghost data!

Thanks for reading

I actually enjoyed writing this review!


Oh yeh I nearly forgot! Here is my low-down on the Items available, and tips on when to use them.

Mushroom – Boost – Use when going over jumps and off road areas.

Star – Invincibility and boost, only for a short period of time though. Use to make other drivers crash and eliminate obstacles.

Lighting – Makes everyone do diddy! Great for catching up! Usually only get this when in 8th place.

Ghost – Makes you go invincible, and nabs and gets a replacement item
Green Shell - This shell travels in a straight line. When a rival is hit, they will crash.

Red Shell – Heat seeker

Spiny Shell – Gets the leader

Mystery Box - Looks like an item box, but acts like a bomb!

Banana – Ill give you three guesses!

************


PS. Does anyone know where I can get my hands on a copy of MARIO GOLF for the N64. Ta
Thu 06/09/01 at 16:42
Posts: 0
I'm not here to win friends, so if you wanna get your handbags out then , so be it.

Don't like my title? Be creative. T'is muchies for the mind.

Oh yeh, and for the people who have accepted me, again, ta very much, and you'll see me around, trust me on that one.

The Dolphin
Thu 06/09/01 at 11:53
Regular
"Back in black"
Posts: 5,486
He'll never post here again!!
Thu 06/09/01 at 10:55
Regular
"i'll destroy you al"
Posts: 437
Yeah well done winning on your first post.

I bet you can't beleive your luck.

So how dya like SR now dolphin
Thu 06/09/01 at 10:54
Regular
"i'll destroy you al"
Posts: 437
Strafex wrote:
> Don't be sorry for anything. You deserved to win.

By the way
> cheatguru, did you really have to "reply quoting
> message"?

A simple "This is my own view of the
> game" would've done...

Sorry
Wed 05/09/01 at 22:20
Posts: 0
Thanks guys.
Wed 05/09/01 at 18:00
Regular
"Fear my wrath..."
Posts: 2,044
Fair enough..

Well done btw Dolphin. Let this be one of many gameaday wins.
Wed 05/09/01 at 15:57
Regular
Posts: 9,848
Don't be sorry for anything. You deserved to win.

By the way cheatguru, did you really have to "reply quoting message"?

A simple "This is my own view of the game" would've done...
Wed 05/09/01 at 15:54
Posts: 0
I cant believe I won - wahoo! I am not really clued up on the different prizes, sorry if I have offended anyone. Thanks for your replys
Wed 05/09/01 at 15:44
Regular
"i'll destroy you al"
Posts: 437
dolphin_style wrote:
> Hi, My first post here.

Its about Mario Kart 64. Great game huh.
> I have preparared a review to post on ukreviews.com. However I cant
> find the product . SO I have posted it here. Hope you enjoy
> it.

***********

I have now owned Mario Kart 64 for about a
> month, in this time I have become quite addicted to this platform
> inspired racer. Its mixture of smooth gameplay and challenges keeps
> me (and my mates) coming back for more.

***Packaging***

Well
> mine was fairly bashed about, as I bought it pre-owned (more on that
> later). However even with a crispy new one the same problems still
> exist. The way in which the flaps get caught in the manual, and fold
> over the pages. You would have thought Nintendo would have changed
> their packaging by now, or maybe they are concentrating all
> resources on the upcoming “Gamecube”. The design on the front of the
> box is bright, and captures the mood of the game. Flipped over, the
> underside reveals a few in-game snaps, and the traditional short
> description:

“Three… Two… One… Go! The signal light changes and
> you put the pedal to the metal”

A bit corny for anyone over the
> age of 12, however I suppose it hits the spot for the target
> audience.

***The Manual***

Excellent presentation
> throughout, the blend of nice illustrations and to-the-point
> explanations provides adults, and kids alike the chance to
> understand the basics of Mario Kart. For a game made in 1996 the
> manual buts most of today’s efforts to shame.

***Graphics***
>

From the moment you turn on the console, you are bombarded by
> bright sprites and rendered curves. Even today, with the likes of
> the playstation 2, the N64 can still pack a punch. The landscapes
> are far from detailed, however, I doubt you’ll notice as your
> whizzing along in your lawn-mower tyke. The karts themselves are
> satisfactory, and complement their surroundings. Even in 2-player
> mode, firing a red shell up Mario’s rearend (wasnt allowed to use
> a22) has never looked so good. The only complaint I have to report
> is the fact that there is a little slow-down when using boosts
> (mushrooms).

***Gameplay***

This is where most of the Mario
> series come in to their element. Mario Kart 64 is no exception. You
> seem to forget about the games gripes when you and 3 mates do
> battle. Nothing else matters when that blue light appears: nailing
> your buddy on the last bend with a sniper like aimed shell is good,
> watching your kart whiz pass on his screen is simply sublime!
>

However all is not rosy, there is one serious gameplay
> annoyance. CATCH-UP. For anyone who has played the game, that phrase
> will send shivers down your spine, for those who haven’t, let me
> explain. The computer players don’t seem content to lose fairly:
> whenever your out in the lead they seem to be going stupendously
> fast! The reason is they are cheating! To make the game seem action
> packed throughout, the guys at Nintendo decided to allow the
> computer opponents to always, yes ALWAYS stay within a few yards of
> your tail. No matter how hard you try, you can’t shake them off.
> Apart from this I am very happy. (Blood pressure returns to normal)
>

***Sounds***

You come to expect pokemon-like blips from all
> childish games. However the Mario series does try a little to appeal
> to the elder gamers. With funky drum rolls (all be it covered by
> annoying computer beeps) mixed in with soothing chimes, it all adds
> up to a pleasanter gaming experience. The base and treble are just
> right, and the characters voices are clear most of the time.
>

***The Game***

You have a simple first choice: “Time Trial”
> or “Mario GP”. Time trial is basically where you can choose any
> track and set the best lap time. These are then saved for future
> reference. A nifty “ghost” feature is included too, where you can
> actually race against your previous time in the form of a
> semi-transparent ghost of your attempt.

The next choice you have
> is which power kart you wish to race. Starting at the easy-peasy
> 50CC, then the mediocre 100CC, and the tough (er) 150CC.

Your
> third choice comes in the form of character select. Here you can
> choose your driver. Each person has different attributes, and
> therefore, different advantages and weaknesses. Here’s my guide to
> their characteristics:

MARIO – All rounder
LUIGI – Same as
> Mario except slightly faster, yet harder to control
PEACH
> (PRINCESS to you and me) – Similar to Luigi, possibly easy to corner
> with.
TOAD- My personal favourite, the best acceleration, and
> easiest to handle. Lowest top speed, however most track s on twisty
> and turny so this factor is not so detrimental.
YOSHI – Like a
> tamer version of toad. Better top speed.
DK, WARIO, BOWSER- The
> heavyweights, all slow to get going, but like a heavy supermarket
> trolley, they don’t half motor once rolling. Also very strong and
> can push other riders about.

The next choice is which course you
> are going to tackle. Well there’s four cups – MUSHROOM, FLOWER, STAR
> and SPECIAL. Steadily increasing in difficulty as you progress up
> the ranks. Here’s my guide to the tracks on Mario Kart 64:
>

MUSHROOM CUP

Luigi Raceway
Very basic track; don’t except
> much action on this track. Just get in the lead and stay there.
>
Difficulty - *____

Moo Moo Farm
Figure of eight barnyard
> bamboozle – again a simple track in this primary cup. Use tight
> cornering and red shells to come out on top in this one.
>
Difficulty - **___

Koopa Troopa Beach
The first track to
> hold a secret, when coming up to the third set of jumps, providing
> you have a boost in reserve, simply shoot over the ramp and through
> the mountain shortcut. You will arrive at the other end and shoot
> out of the waterfall, quarter of a lap ahead of your competitors.
>
Difficulty - **___

Kalimari Desert
I can’t stand this
> course, its so boring. The lure of the railway track is false and
> simply losses you time. Get it done, quick!
Difficulty - *____
>

FLOWER CUP

Toad's Turnpike
Intricate little track, avoid
> the traffic, and your on the way to victory. Even harder in reverse
> mode.
Difficulty - ***__

Frappe Snowland
Slippery track with
> exploding snowmen, great for doing power slides!
Difficulty -
> ***__

Choco Mountain
Another one of those dull tracks, I just
> shut my eyes and drive this one with my feet. If only.
Difficulty
> - **___

Mario Raceway
Ohh, a big jump. (Secret) I like this
> track, plenty of action and some hard sharp turns. Good track!
>
Difficulty - ***__


STAR CUP

Wario Stadium
Great track
> – jump over the wall at the beginning and it will be plain sailing
> from then onwards! Another great track for the show-off.
>
Difficulty - **___

Sherbet Land
Grrrr. The pain in the rear
> end track. Evil penguins!
Difficulty - ****_

Royal Raceway
>
Good track with a nice mixture of obstacles and straights. Top
> marks.
Difficulty - ***__

Bowser's Castle
Very nice track –
> avoid those hovering boulders and you ill have 1st place in the bag!
>
Difficulty - ***__


SPECIAL CUP

DK's Jungle Parkway
>
Nice track with superb scenery, big jump and a ferry.
Difficulty
> - ****_

Yoshi Valley
An odd one this, my advice – keep going
> left and you can’t go wrong. Also there a corner you can cut near
> the end by using the jump button.
Difficulty - *****

Banshee
> Boardwalk
Quite difficult track – fallen off is commonplace here.
> However use it to your advantage, knock your mates of the barrier
> less track!
Difficulty - *****

Rainbow Road
The final
> furlong. Great track. Ill leave this one for you to discover! Enjoy.
>
Difficulty - ****_

***Useful Info***

The game has an RRP
> of £39.99

You can get it from “amazon.co.uk” for
> £24.99.

Ideal for the kids, depth to fulfil most gamers of
> all ages.

I got mine for £19.99 (used) from my local
> “gamestation”.

As I say for most of my N64 opinions - try and
> get the expansion pack – it boosts the graphics no end.
>


***Tips***

Hold down “L” while in the game to turn off the
> music. Handy!

Hold down “R” to power slide. Nifty!

Complete
> 50, 100, and 150CC modes to unlock mirrored tracks.

Get a memory
> card – you will now be able to save your ghost data!

Thanks for
> reading

I actually enjoyed writing this review!


Oh yeh I
> nearly forgot! Here is my low-down on the Items available, and tips
> on when to use them.

Mushroom – Boost – Use when going over
> jumps and off road areas.

Star – Invincibility and boost, only
> for a short period of time though. Use to make other drivers crash
> and eliminate obstacles.

Lighting – Makes everyone do diddy!
> Great for catching up! Usually only get this when in 8th place.
>

Ghost – Makes you go invincible, and nabs and gets a replacement
> item
Green Shell - This shell travels in a straight line. When a
> rival is hit, they will crash.

Red Shell – Heat seeker

Spiny
> Shell – Gets the leader

Mystery Box - Looks like an item box,
> but acts like a bomb!

Banana – Ill give you three guesses!
>

************


PS. Does anyone know where I can get my hands
> on a copy of MARIO GOLF for the N64. Ta

yeah i couldn't find mario kart in the database either.

SINGLE PLAYER VERDICT

This game is based on the popular snes game, which sorry to say looks a bit dated on the snes now, but i will never get sick of this N64 game and it'll never get dated nomatter howmany times it's played.
This is the worlds best karting game.
The graphics are top class.never before have wee seen such a grapghically detailed playable karting game.

The game is packed with levels such as wario staduim and luigi raceway.
one of the best moments in this game is when you use a lightning bolt on the wario staduim jump (dirty or what). But the moment that steals the show has to be when you win your first cup.

The game Has plenty of options to choose from.
There is aslo a tome trial mode which helps you brush up your skills without getting a thrashing by the cpu. so to sum up the single player mode, the graphics are 100% and so is the game play.

MULTI PLAYER VERDICT


The multi play in this game will have you sitting on the edge of your seat screaming for more.
The graphics in multi play are just as smooth as they are in single player even in four player mode,and the options are just as good as in single player mode. Mario Kart was designed for multi player.You can select just as many levels as you can in single player (which is a great releif) you can select characters such as wario luighi toad bowser peach and not forgeting the famous Mario.
THE OVERALL VERDICT

This game has so many options and details that it would take me the rest of the day to tell you.
So this game will go down in the history of gaming files marked BEST OF THE BEST
Wed 05/09/01 at 15:27
Regular
Posts: 9,848
You lucky devil, winning on your first post.

By the way, it's in the discussion forums.
Gameaday prize 2 comes from another part of the website (the reviews bit)

Well done Dolphin

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