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"Shenmue 3"

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This thread has been linked to the game 'Shenmue 2'.
Sat 22/11/03 at 17:09
Regular
"SHENMUE"
Posts: 1
Hi does anyone no when shenmue 3 is gonna b realesed cheers
Sun 07/12/03 at 09:09
Regular
"eat toast!"
Posts: 1,466
They'd better sort out that camera problem in fighting. It gets so annoying.
Sat 06/12/03 at 12:52
Posts: 11,652
I think there is plans for its release in 2005.
I bloody hope there still is anyway.
Fri 05/12/03 at 02:13
Regular
"An Evil Resident"
Posts: 933
No offence intended but i highly dout he is after a vote of confidence from the public to serve as an ego boost and determine whether there will be a Shenmue 3 or not.

Q. If a Shenmue 3 was made would it sell well?

A. Ofcourse it would, no matter what console it was made for (including Dreamcast) it would sell hundreds of thousands in Japan during the first month alone.
Thu 04/12/03 at 21:50
Regular
Posts: 75
Yu Suzuki hasnt stoped making shenmue but he will only make the third one if there is enough demands for it.There s a petition online but I forgot the website
Mon 24/11/03 at 17:31
Regular
"PRO EVO MASTER"
Posts: 479
Tiltawhirl wrote:
> Shenmue 2 was about as enjoyable as eating your own faeces.




im guessing your a canibal
Mon 24/11/03 at 11:48
Regular
"lei fang!!!!!"
Posts: 416
I loved it. Both of them
Sun 23/11/03 at 15:28
Regular
Posts: 13,611
Urgh, just the thought of Shenmue gives me a headache.

Ridiculously boring.
Sun 23/11/03 at 14:00
Regular
"Laughingstock"
Posts: 3,522
*he'd*
Sun 23/11/03 at 14:00
Regular
"Laughingstock"
Posts: 3,522
Tiltawhirl wrote:
> He should also have worked on a less annoying and linear design.
> More interactivity with your enviroments would have helped.

Yeah, if he's stuck with say, the gameworld of the first game, then concentrated on making every building and room explorable and interactive, included more side-quests, and reduced the over-ambitious plot, Shenmue would've been the true classic it was meant to be. Ah well.
Sun 23/11/03 at 13:51
Regular
Posts: 21,800
He should also have worked on a less annoying and linear design.

It wasn't so noticeable in the first game, but when you have Ryo ask the same bloody question to every person in Honk Kong and receive the same sodding answer every time, it gets kind of annoying.

More interactivity with your enviroments would have helped.

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