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If you walked into your local game retailer store and on the shelf you saw a new game. A game that you have never heard of or seen before. You have not seen a review for this game and there have been no adverts either. You pick up the display case. Its got an interesting picture and this immediately gives you a good impression. You turn over to read the back blurb. Looks promising, it’s your favourite genre of game. Now you have seen all you can see from the display case.
What would you do next? It’s not in a sale, but it’s not badly priced. Now you could take it over to the counter and pay up, slam it into your machine and enjoy. Or you may lave it for now, go home and look for some information on the game that you may have passed whilst flicking through back issues of magazines.
If you chose the first option, to buy the ‘un-known’ game, would the game-case have sold the game? Maybe you just brought it because you needed a new game and there was nothing better.
So do display cases have effects on what games people do and don’t buy. A poor display case may put many people off. A good display case may interest people. The display boxes DO have effects on what game people buy. They may seem like little things- but I am sure everyone at UKChatforums has brought a game because of a case, or maybe just considered buying. Whatever way- the display box often will swing your mind one way or the other.
If a lot of people are buying games, just because of an interesting display-case, would you think that ‘Display-cases designer’ (if that is what they are called) would cram as much as they can into the pictures and wording, still sticking to the truth, but possibly exaggerating it and hyping it up more than is needed?
These cases are there to make the game look good and give you a good impression, but a good display case doesn’t always mean a good game, and many gamers will come out very disappointed. It is a shame but all in all, it’s people trying to make money- disappointment or not.
Rather than buying a game from a first glance, you should always try and find out more first- however tempting the game-display box is.
What would make a good display box though? Something eye catching to tempt you to look. A picture from the game that makes you want to pick up and play! Lettering, colour and pictures all combines together to make a good looking display-case which may effect your final decision what to buy.
Though the game cases may be mis-leading, I am sure we would be lost without them. For if there were no cases, there would be little idea on what your buying. So the cases have a positive side, but I am sure many will come off upset after buying a game with a mis-leading case.
So do you every buy games because of an interesting display box, have you ever been let down or impressed by a game with a ‘good-looking’ display box? Discuss!
Thanks for reading
IB
Just to add somthin else to this topic, who wants to be a millionaire has become one of the best selling games in this country hasnt it? WTF.
Im glad people discussed this one, normally it goes stright to the bottom. I think most people seem to say that they wouldn't judge a game by the cover.
Out of the games you have, that are good, what seems to be the best box cover?
You
> mean, N64 games come out every 3 months?
Not quite, :-)
I meant that I only have enough money for one game every three months.
But N64 games (multiplayer ones especially) always last roughly 2 and a half months.
(Goldeneye managed 5!!)
I normally only get a get once every 3 months (N64 games have good lastability you know) so normally I know what I want in a months (or in Perfect Dark's case a year) in advance.
I suppose game cases are important to casual gamers who don't bother with magazines.
They see a game they like the look of and get it.
That's how Simpsons wrestling sold despite it's poor reviews.
I was looking at my limited collection of games just a couple of days ago, wondering what to play. I couldn’t think what to select, so I did what you’re told not to do – I chose purely by the cover of the game. Yep! Never judge a book by its cover? Well, maybe the same applies for games, but in all honesty games developers/cover designers should make sure that a decent game has an equally impressive front cover. What game did I pick up and play? Well, the cover isn’t all that imaginative, but it’s probably the most eye-catching I’ve seen. Just been re-released, but on a different console (yellow cover!) Can you guess what it is yet? “Hey, Hey”
It’s not an interesting design, but it’s powerful, and attracted my attention first, yep, you got it, Crazy Taxi! I haven’t played the second one yet, but I took Crazy Taxi for around a 3hour spin – fantastic fun, definitely the fastest 1 player game available. It’s a superb game, and at first look it may seem as if it’s got the longevity of a 3 legged cat on the M1, but trying to complete the crazy box modes is a challenge for the second time, and you can always try your luck on the arcade mode, arcade rules – I think I notched up a score of $56,000!! Not bad anyway, thumbs caned afterwards, as it is I am typing with gloves on, but the cover of Crazy Taxi depicts the game very well. It’s simple at first sight, and everyone will be drawn to it – original, fun and bright (with very loud American music!) but the simplicity of the colour allows you to look further – I could analyse the cover for a good 10 minutes, but I won’t.
Crazy Taxi’s cover beat off the reserved looking, old shaped box design, red, Mika Hakkinen/Eddie Irvine cars featuring, cover of the greatest PC racing game of all time – Grand Prix 3. Probably my favourite game of all time, we all have to have one, I’d agree that the cover reflected the game – sensible, smooth and official, but somewhat boring – just as playing the game is, at times. Do you think PC games have more boring covers than console games? I could’ve tried out my brother’s Shenmue game, never played it, certainly heard enough about it, but the cover didn’t capture my mind. Ok, I’ve said enough now I think!!
When you next go into a games store, look around at all the covers. Put yourself in the situation of not knowing what the game is like, and pick up the one that looks most appealing just from the look of the cover. There’s more to them than meets the eye…
Would you ever judge a game by a cover? No, you shouldn’t, but maybe you’d buy one because of it…
What’s your favourite game – is the cover-design any good? Could you do any better? Is it even important?
Cheers for reading!
...But, if the game case is of poor quality, and not up to the GGCSA's (Game's Game Case Standards Authority's) standard, that game-case will be shot.... at dawn, by a good game case with a game-case sized gun.
And if that fails... the failing to kill the crap game case good game case will be ridiculed by the bad game case, where by, the good game case has to win a game of 'Look at me, i'm the crapest game case!' The winner dies. The good, failing game case automatically wins because the bad game case concedes victory, in a very clever and mostly successful attempt at killing of the good game case...
... Oh! Display Cases...
Nah, they don't bother me.