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"How Long will Resident Evil: Code Veronica be….."

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Mon 27/08/01 at 02:04
Regular
Posts: 787
I'm asking this question as i've recently been playing the RE games again on the PSX and i've noticed that they have actually been getting shorter (well sort of). I watched Cybernet on the Sci-fi channel a few days ago and one of the reviews they did was for RE:CV. One thing the review mentioned was that the game claims to have at least 18 hours of gameplay in it. They didn't actually elaborate on this so i don't know if this means one game should take 18 hours to complete or there is loads of extra stuff you have to unlock by playing it over and over again, which ADDS UP to 18 hours of gameplay. Which would make it the longest RE game if the latter case applies, i have made a short(ish) list below of how long the previous RE games lasted and their replay value to compare the length of the games:


***Resident Evil: Director's Cut***

Time to complete the game:
Chris: 2:30 - 3:00
Jill: 2:30 - 3:00

Replay value:
3 different ending for both Jill and Chris. Also extra costumes to be unlocked. With RE: Director's Cut there are 3 modes of play; Training, Standard and Advanced. Also if the game is completed in under 3 hours certain weapons are available at the start of the game when restarted. All extras can be unlocked in 3 attempts, minimum.

Total length of game:
Average time to complete: 2:45
X 3 for different endings and all extra items (8:15)
X 2 as there are two different characters (16:30)

= 16 hours 30 minutes of total gameplay


***Resident Evil 2***

Time to complete:
Leon: Scenario A: 1:30 – 1:50 Scenario B: 1:30 – 1:50
Claire: Scenario A: 1:40 – 2:00 Scenario B: 1:30 – 1:50

Replay Value:
Only one ending for each character. The extra costumes (2 for Leon) and extra weapon (1 for Claire) can be unlocked in one go if the player knows how to unlock them. There is a ranking system that judges a player on time taken to complete the game and the number of saves taken to complete the game. There are 3 weapons extra weapons to unlock (rocket launcher, gatling gun, sub-machine gun) taking one go of either Scenario to unlock.
This game comes with 2 CD’s, one for Leon, one for Claire. After you complete the game with one CD you save the game then put in the other CD and load the saved game from that CD (huh!?!) This creates Scenario A, Scenario B.
Also there are two characters to unlock, Hunk and Tofu. Hunk needs two successive gos to unlock (Scenario A then Scenario B) but Tofu needs a succession of 6 to complete (Scenario A, B, A, B, A, B)

Total Length of Game:
Lean Scenario A, Claire Scenario B: Average time to complete: 3:20
+ Claire Scenario A, Leon Scenario B: Average time to complete: 3:20 (6:40)
+ two more Scenarios to unlock tofu (10:00)

= 10 hours to of total gameplay + time taken to complete the Hunk/Tofu mini games (this also includes the time taken to unlock all the weapons and costumes)


***Resident Evil 3: Nemesis***

Time to complete:
Jill 1:30 – 2:00

Replay Value:
This only comes with 1 CD! (after the second one came with 2) There is only 1 playable character but 2 possible endings. After you complete the game once a boutique will be available. After this 5 costumes can be unlocked but it is possible to unlock all 5 costumes in one go if you do well enough. Also once the game has been completed then a mini-game is unlocked called The Mercenaries which allows the player to play throw a short game earning as much money as possible. Then that money can be spent on extra weapons for the game when it is restarted. There are also 8 epilogues to unlock, each of which is unlocked after the game has been completed. The epilogues are short stories of what has or is happening to characters from previous Resident Evil games. Also the game introduces a new system where the player is often presented with a choice of two options. Which option they chose not only effects what happens in the game but also the ending. There are a number of these choices though out the game. Also some items are moved about the place whenever a new game is started. This means that because a grenade launcher was in the police station locker the first time doesn’t mean it will be there the next time.

Total Length of Game:
Average time to complete: 1:40
X 8 to unlock all costumes, to see both endings, to unlock The Mercenaries mini-game and to see all 8 epilogues. (13:20)

= 13 hours 20 minutes of total gameplay + time taken to complete The Mercenaries mini games, unlocking all the extra weapons.



So that is a ROUGH guide on the length of gameplay offered by the RE games. Also the total gameplay of each game is if you do everything right on your first few attempts. Although I can safely say I’ve spend more the 16 hours on Resident Evil Director’s Cut and besides, I’ve properly missed something out!

Also something I’ve noticed is the number of "extras" that have been put in to make the game longer. For example with RE (the first one) there are 3 different endings for each character, making it 16 and a half hours long, this is just the time taken to see all 6 endings. But when you look at RE 3 if it wasn’t for the 8 epilogues they put it the game would only be about 5 hours long instead of 13 hours 20 minutes, which is quite a difference.

So not only is the question "How Long is RE:CV?" but also "What extras are there and how much of the actually 18 hours of gameplay does this take up?" Resident Evil 3 although good was quite disappointing because of the length of the game itself. Also the epilogues weren’t actually that good and could of easily have been left out but then Capcom would of have to come up with another way to make the game longer.

Anyway info about RE:CV for the PS2 will be much appreciated and if you have read this far, thanks for reading and I hope intelligent and useful information is posted.

Darkreaper


P.S.
Also have you noticed that the “Lighter” is in every RE game so far but none of the characters actually smoke!?!
There have been no replies to this thread yet.
Mon 27/08/01 at 02:04
Posts: 0
I'm asking this question as i've recently been playing the RE games again on the PSX and i've noticed that they have actually been getting shorter (well sort of). I watched Cybernet on the Sci-fi channel a few days ago and one of the reviews they did was for RE:CV. One thing the review mentioned was that the game claims to have at least 18 hours of gameplay in it. They didn't actually elaborate on this so i don't know if this means one game should take 18 hours to complete or there is loads of extra stuff you have to unlock by playing it over and over again, which ADDS UP to 18 hours of gameplay. Which would make it the longest RE game if the latter case applies, i have made a short(ish) list below of how long the previous RE games lasted and their replay value to compare the length of the games:


***Resident Evil: Director's Cut***

Time to complete the game:
Chris: 2:30 - 3:00
Jill: 2:30 - 3:00

Replay value:
3 different ending for both Jill and Chris. Also extra costumes to be unlocked. With RE: Director's Cut there are 3 modes of play; Training, Standard and Advanced. Also if the game is completed in under 3 hours certain weapons are available at the start of the game when restarted. All extras can be unlocked in 3 attempts, minimum.

Total length of game:
Average time to complete: 2:45
X 3 for different endings and all extra items (8:15)
X 2 as there are two different characters (16:30)

= 16 hours 30 minutes of total gameplay


***Resident Evil 2***

Time to complete:
Leon: Scenario A: 1:30 – 1:50 Scenario B: 1:30 – 1:50
Claire: Scenario A: 1:40 – 2:00 Scenario B: 1:30 – 1:50

Replay Value:
Only one ending for each character. The extra costumes (2 for Leon) and extra weapon (1 for Claire) can be unlocked in one go if the player knows how to unlock them. There is a ranking system that judges a player on time taken to complete the game and the number of saves taken to complete the game. There are 3 weapons extra weapons to unlock (rocket launcher, gatling gun, sub-machine gun) taking one go of either Scenario to unlock.
This game comes with 2 CD’s, one for Leon, one for Claire. After you complete the game with one CD you save the game then put in the other CD and load the saved game from that CD (huh!?!) This creates Scenario A, Scenario B.
Also there are two characters to unlock, Hunk and Tofu. Hunk needs two successive gos to unlock (Scenario A then Scenario B) but Tofu needs a succession of 6 to complete (Scenario A, B, A, B, A, B)

Total Length of Game:
Lean Scenario A, Claire Scenario B: Average time to complete: 3:20
+ Claire Scenario A, Leon Scenario B: Average time to complete: 3:20 (6:40)
+ two more Scenarios to unlock tofu (10:00)

= 10 hours to of total gameplay + time taken to complete the Hunk/Tofu mini games (this also includes the time taken to unlock all the weapons and costumes)


***Resident Evil 3: Nemesis***

Time to complete:
Jill 1:30 – 2:00

Replay Value:
This only comes with 1 CD! (after the second one came with 2) There is only 1 playable character but 2 possible endings. After you complete the game once a boutique will be available. After this 5 costumes can be unlocked but it is possible to unlock all 5 costumes in one go if you do well enough. Also once the game has been completed then a mini-game is unlocked called The Mercenaries which allows the player to play throw a short game earning as much money as possible. Then that money can be spent on extra weapons for the game when it is restarted. There are also 8 epilogues to unlock, each of which is unlocked after the game has been completed. The epilogues are short stories of what has or is happening to characters from previous Resident Evil games. Also the game introduces a new system where the player is often presented with a choice of two options. Which option they chose not only effects what happens in the game but also the ending. There are a number of these choices though out the game. Also some items are moved about the place whenever a new game is started. This means that because a grenade launcher was in the police station locker the first time doesn’t mean it will be there the next time.

Total Length of Game:
Average time to complete: 1:40
X 8 to unlock all costumes, to see both endings, to unlock The Mercenaries mini-game and to see all 8 epilogues. (13:20)

= 13 hours 20 minutes of total gameplay + time taken to complete The Mercenaries mini games, unlocking all the extra weapons.



So that is a ROUGH guide on the length of gameplay offered by the RE games. Also the total gameplay of each game is if you do everything right on your first few attempts. Although I can safely say I’ve spend more the 16 hours on Resident Evil Director’s Cut and besides, I’ve properly missed something out!

Also something I’ve noticed is the number of "extras" that have been put in to make the game longer. For example with RE (the first one) there are 3 different endings for each character, making it 16 and a half hours long, this is just the time taken to see all 6 endings. But when you look at RE 3 if it wasn’t for the 8 epilogues they put it the game would only be about 5 hours long instead of 13 hours 20 minutes, which is quite a difference.

So not only is the question "How Long is RE:CV?" but also "What extras are there and how much of the actually 18 hours of gameplay does this take up?" Resident Evil 3 although good was quite disappointing because of the length of the game itself. Also the epilogues weren’t actually that good and could of easily have been left out but then Capcom would of have to come up with another way to make the game longer.

Anyway info about RE:CV for the PS2 will be much appreciated and if you have read this far, thanks for reading and I hope intelligent and useful information is posted.

Darkreaper


P.S.
Also have you noticed that the “Lighter” is in every RE game so far but none of the characters actually smoke!?!

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