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"Killing in games"

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Sun 19/08/01 at 17:01
Regular
Posts: 787
Allow me to introduce myself. I am a gamer. That is all. I like to play good games. Whether they be on an 8bit spectrum or 128bit PS2. Why do I like to play games? They allow me to do things that I could never do in real life, be people I could never be. A racing driver, a secret agent, a space hero. I can be them all.

Games are my release from life. I enjoy skating around Tokyo spraying graffiti everywhere. I enjoy killing zombies and aliens. Oh hell, I enjoy sniping russian communist solidiers right between their eyes. That's right. In the gaming world I enjoy killing. It realeases my agression. I watch the soldier slump against a wall and leave a trail of blood as he slips to the ground. Sweet.

So why then do games designers hold off making death i games realistic? To stop people doing acts of evil in real life? In real life I am a shy, quiet sensible person. I achieve top grades at school and aspire to be a researcher in computing. So why my love of killing? Because the whole point of games is to do things you can't in real life.

Does anyone complain that you drive at speeds of over 100mph in central london in MSR? No. But if you were to do that in real life you would enevitably kill someone. Likewise, if I graffitied over Tokyo's walls then I would be arrested. So what is so different in killing people in games. If people believe that it will lead to people repeating these actions in real life, I would point out that books, television and other media all show people killing each other. Sometimes with even more graphic details. In a book you can see your face on that of the killer's. In a TV program you can see through the eyes of the killer and feel their emotions. In games you are playing under a fasade. If you want to kill someone you will do it regardless of whether you play it in a game or not.

So, why hold back on death scenes in games? They don't do this in films of television.
Sun 19/08/01 at 22:51
Regular
"Want a cd key.."
Posts: 3,443
Logan wrote:
> GasMask wrote:
> Why hold back? It can inspire "dumb"
> game players to carry
> out acts they saw in a violent
> game.


And TV/films do not do this?

But TV/files are not interactive.
Sun 19/08/01 at 22:34
Posts: 0
Look... were there killers before games? Before films? Before books? YES! Whether the number has increased is an interesting point... but I believe that killing in real life is more to do with the stress of modern day life than the influence of TV... I might be wrong though?
Sun 19/08/01 at 22:21
Posts: 15,443
Christ's sake, violence is a part of everyday society - we would have that catch 22 situation where if all violent games were banned, then some gamers would resort to real violence, whereas if they continued to be sold, then still some may resort to real violence.

You can't win.
Sun 19/08/01 at 22:03
Posts: 0
GasMask wrote:
> Why hold back? It can inspire "dumb" game players to carry
> out acts they saw in a violent game.


And TV/films do not do this?
Sun 19/08/01 at 22:02
Regular
"Want a cd key.."
Posts: 3,443
Why hold back? It can inspire "dumb" game players to carry out acts they saw in a violent game.

I like shooting game, especially with violence, why? Releases my aggression. Nothing can beat beating someone up though.
Sun 19/08/01 at 21:31
Posts: 0
M16 wrote:
> "So why my love of killing?"

I think it's just your
> personal fantasy! ;-)



why M16? ie... why the name M16?
Sun 19/08/01 at 21:31
Posts: 0
M16 wrote:
> "So why my love of killing?"

I think it's just your
> personal fantasy! ;-)



why M16?
Sun 19/08/01 at 21:30
Regular
"Palace 5-0 Brighton"
Posts: 2,321
"So why my love of killing?"

I think it's just your personal fantasy! ;-)
Sun 19/08/01 at 21:25
Posts: 0
what i said was true. my dad keeps buying me resident evil games.
Sun 19/08/01 at 21:23
Posts: 0
big_slow wrote:
> they put killing in games so it gets q 18 rating so kids have to
> take there parents along to buy the games. then the parents get
> interested in gaming and start buying more games giving company a
> larger profit


now we really are straying from the topic!

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