GetDotted Domains

Viewing Thread:
"A New Direction?"

The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.

Wed 18/02/04 at 18:25
"period drama"
Posts: 19,792
It’s all a bit obvious, isn’t it?
PS3, XB2, N5.

Think about what’s improved since the last batch - N64, PSX - graphics have got tonnes better, along with sound, draw distances, lighting effects, physics, voice acting and all manner of other things.

So, imagine that level of improvement over the games we’ve got now.
It’s pretty hard to visualise.

There’s still a good few years left in this batch of consoles, and graphics are still improving - seeing the Hitman 3 trailer confirms that. It looks fantastic - better than anything I’ve seen before. Easily mistakable for real life.

And how do you get better than real life? Realism can’t go much further than that.
It seems only Ninty have realised (sorry, sorry) this.

First you’ve got the DS.
Mr. Nintendo stated quite plainly that he thinks games need to improve in a different direction. Not just graphically or musically, but by the way we play them.
It obviously might not work. 2 screens is hardly revolutionary.
But certainly a great step in the right direction.

And secondly, a spokesman for Nintendo actually said that they are perfectly happy with the GC platform as it is.
Thinking about it, so I am.
Perfectly happy.

It’s just about the money.
Sony and Microsoft are making new consoles, Nintendo don’t have much choice but to follow. The DS is a sign of resistance - but if they’re to hold any real place in the market, the N5 has to appear.
It has to, or their fan-base will simply dissipate across to their competitors.

Consider again the massive leap in game quality from PSX to PS2.
Is it even possible to make that great a leap again, from PS2 to PS3?
Can things really get that much better again?

And if that’s in doubt, what comes after it?
How will PS4 manage to improve upon what the PS3 has done with absolute perfection - when every game created can no longer be scored on graphics or sounds but by the ideas within it?

Soon enough, we’re going to hit the top.
The place where nothing can get any better.
The place where every game - in terms of looks and sounds and effects - is equal to the next.
A plateau of perfection.

And we’re right back at the beginning again.
Way back to the start.
When the graphics couldn’t physically get any better than some coloured squares.
Back at the start, when originality sold.

But originality is getting tired out.
About 70% of all games are sequels. That’s just a wild guess, but I’m sure I’m not far off.
And most of the non-sequels are just rip-offs of the genre-definers anyway. It doesn’t even matter if they’re done well, it still feels like every other game.

Yeah, there’s been glorious spot of shining originality.
Like Ico, Pikmin and Viewtiful Joe.
But if you really look at them, the ideas and the gameplay are rooted in the all-too-familiar.

Just one thing sets them apart: the way they do it.
There’s a seed of excitement, fun and originality in the old ideas which turns these games into gems.

And this is what needs to happen when gaming hits that barrier coming straight for it.
In a totally non-kinky way, it need to be done differently.

Like Ninty have wildly hinted at, prodded us all with, is the idea that the only way forward is sideways. Instead of improving the way games look, improve the way we play them.

The idea’s there, and when game’s can’t get any better, we’ll have no choice but to expand upon it.
There have been no replies to this thread yet.
Wed 18/02/04 at 18:25
"period drama"
Posts: 19,792
It’s all a bit obvious, isn’t it?
PS3, XB2, N5.

Think about what’s improved since the last batch - N64, PSX - graphics have got tonnes better, along with sound, draw distances, lighting effects, physics, voice acting and all manner of other things.

So, imagine that level of improvement over the games we’ve got now.
It’s pretty hard to visualise.

There’s still a good few years left in this batch of consoles, and graphics are still improving - seeing the Hitman 3 trailer confirms that. It looks fantastic - better than anything I’ve seen before. Easily mistakable for real life.

And how do you get better than real life? Realism can’t go much further than that.
It seems only Ninty have realised (sorry, sorry) this.

First you’ve got the DS.
Mr. Nintendo stated quite plainly that he thinks games need to improve in a different direction. Not just graphically or musically, but by the way we play them.
It obviously might not work. 2 screens is hardly revolutionary.
But certainly a great step in the right direction.

And secondly, a spokesman for Nintendo actually said that they are perfectly happy with the GC platform as it is.
Thinking about it, so I am.
Perfectly happy.

It’s just about the money.
Sony and Microsoft are making new consoles, Nintendo don’t have much choice but to follow. The DS is a sign of resistance - but if they’re to hold any real place in the market, the N5 has to appear.
It has to, or their fan-base will simply dissipate across to their competitors.

Consider again the massive leap in game quality from PSX to PS2.
Is it even possible to make that great a leap again, from PS2 to PS3?
Can things really get that much better again?

And if that’s in doubt, what comes after it?
How will PS4 manage to improve upon what the PS3 has done with absolute perfection - when every game created can no longer be scored on graphics or sounds but by the ideas within it?

Soon enough, we’re going to hit the top.
The place where nothing can get any better.
The place where every game - in terms of looks and sounds and effects - is equal to the next.
A plateau of perfection.

And we’re right back at the beginning again.
Way back to the start.
When the graphics couldn’t physically get any better than some coloured squares.
Back at the start, when originality sold.

But originality is getting tired out.
About 70% of all games are sequels. That’s just a wild guess, but I’m sure I’m not far off.
And most of the non-sequels are just rip-offs of the genre-definers anyway. It doesn’t even matter if they’re done well, it still feels like every other game.

Yeah, there’s been glorious spot of shining originality.
Like Ico, Pikmin and Viewtiful Joe.
But if you really look at them, the ideas and the gameplay are rooted in the all-too-familiar.

Just one thing sets them apart: the way they do it.
There’s a seed of excitement, fun and originality in the old ideas which turns these games into gems.

And this is what needs to happen when gaming hits that barrier coming straight for it.
In a totally non-kinky way, it need to be done differently.

Like Ninty have wildly hinted at, prodded us all with, is the idea that the only way forward is sideways. Instead of improving the way games look, improve the way we play them.

The idea’s there, and when game’s can’t get any better, we’ll have no choice but to expand upon it.

Freeola & GetDotted are rated 5 Stars

Check out some of our customer reviews below:

Thanks!
Thank you for dealing with this so promptly it's nice having a service provider that offers a good service, rare to find nowadays.
Excellent
Excellent communication, polite and courteous staff - I was dealt with professionally. 10/10

View More Reviews

Need some help? Give us a call on 01376 55 60 60

Go to Support Centre

It appears you are using an old browser, as such, some parts of the Freeola and Getdotted site will not work as intended. Using the latest version of your browser, or another browser such as Google Chrome, Mozilla Firefox, or Opera will provide a better, safer browsing experience for you.