GetDotted Domains

Viewing Thread:
"Scissors, Paper, Stone"

The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.

Wed 08/08/01 at 18:20
Regular
Posts: 787
A simple enough concept, really.

Scissors beats paper, which beats rock, which in turn beats the scissors.

Very similar to a lot of games, don't you think?

Let's take beat em ups, as an example.

We have "ordinary moves", "grabs", and "blocks/counters". You can pretty much sum up the vast majority of the play with just those three types of move.

Similar sort of thing with a lot of RTS games, too - eg, the regular troops will beat the ranged seige weapons, which beat the slow, armoured units, which beat the regular troops.

So, why is it that such an old game encapsulates the essence of so much of modern gaming? Was it ahead of its time?

Ever played rock scissors paper against a computer program?
It's not much fun - there's no psychology.

Perhaps this explains why computer opponents can never be as 'entertaining' as real life opposition?

Any thoughts?
Wed 08/08/01 at 19:51
Regular
"MJ:Newbie Hunter!"
Posts: 1,940
What you on about Pb? No one can beat Guile, he is invincible.

(;o|
Wed 08/08/01 at 19:44
Moderator
"possibly impossible"
Posts: 24,985
Ken beats Ryo, but Ryo can beat Guile, however Guile can beat Cammy....
Wed 08/08/01 at 19:38
Posts: 15,443
Impossible algorithms... such a possibility.
Wed 08/08/01 at 18:32
Regular
"Eff, you see, kay?"
Posts: 14,156
I made a rock paper scissors game on a Texas graphical calculator once. You're right, there was no pshycology but interestingly enough, it almost always beat me. To this day I still can't work out why.
Wed 08/08/01 at 18:30
Posts: 0
I get what you mean about the whole why things are the same. I think fighting moves are liek this as it is easy to naviagte and use. I dont really know much about it. The whole rankings in games like C&C are good mainly because it helps you understand what is going on and how you will do in a battle.
Wed 08/08/01 at 18:25
Regular
"smile, it's free"
Posts: 6,460
Good thing you quoted there, or people might've been unsure what you were replying to..
Wed 08/08/01 at 18:23
Posts: 0
VenomByte wrote:
> A simple enough concept, really.

Scissors beats paper, which
> beats rock, which in turn beats the scissors.

Very similar to a
> lot of games, don't you think?

Let's take beat em ups, as an
> example.

We have "ordinary moves", "grabs",
> and "blocks/counters". You can pretty much sum up the vast
> majority of the play with just those three types of move.

Similar
> sort of thing with a lot of RTS games, too - eg, the regular troops
> will beat the ranged seige weapons, which beat the slow, armoured
> units, which beat the regular troops.

So, why is it that such an
> old game encapsulates the essence of so much of modern gaming? Was
> it ahead of its time?

Ever played rock scissors paper against a
> computer program?
It's not much fun - there's no
> psychology.

Perhaps this explains why computer opponents can
> never be as 'entertaining' as real life opposition?

Any
> thoughts?



I see your point here. Perhaps it is easier to make a game where some things are never change.
Wed 08/08/01 at 18:20
Regular
"smile, it's free"
Posts: 6,460
A simple enough concept, really.

Scissors beats paper, which beats rock, which in turn beats the scissors.

Very similar to a lot of games, don't you think?

Let's take beat em ups, as an example.

We have "ordinary moves", "grabs", and "blocks/counters". You can pretty much sum up the vast majority of the play with just those three types of move.

Similar sort of thing with a lot of RTS games, too - eg, the regular troops will beat the ranged seige weapons, which beat the slow, armoured units, which beat the regular troops.

So, why is it that such an old game encapsulates the essence of so much of modern gaming? Was it ahead of its time?

Ever played rock scissors paper against a computer program?
It's not much fun - there's no psychology.

Perhaps this explains why computer opponents can never be as 'entertaining' as real life opposition?

Any thoughts?

Freeola & GetDotted are rated 5 Stars

Check out some of our customer reviews below:

Unrivalled services
Freeola has to be one of, if not the best, ISP around as the services they offer seem unrivalled.
Thank you very much for your help!
Top service for free - excellent - thank you very much for your help.

View More Reviews

Need some help? Give us a call on 01376 55 60 60

Go to Support Centre
Feedback Close Feedback

It appears you are using an old browser, as such, some parts of the Freeola and Getdotted site will not work as intended. Using the latest version of your browser, or another browser such as Google Chrome, Mozilla Firefox, or Opera will provide a better, safer browsing experience for you.