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05 - Deus Ex 2
19 - Splinter Cell 2
26 - Unreal 2
:D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D
[URL]javascript:alert('Stop using bold')[/URL]
*runs*
Unless you're his mother or his boyfriend? in that case I can understand you sticking up for him and have no problem with it.
> Armed and Dangerous isn't playable on Live you [B] FOOL [B]
>
> You can download some crappy content, but that's about it.
Thanks for making sure he realised that, you can now leave.
You can download some crappy content, but that's about it.
Went into town and picked up Deus Ex 2, found out Wrath Unleashed and Armed and Dangerous are out now aswell so I got a copy of WU and 2 copies of A&D for Live.
Will give first imperessions of them in here at some point, Dues Ex 2's definately the 'must play' at the mo.
*Goes to fire it up*
and that the game doesn't carry on where the first
> one left off but instead uses a different story all together in a
> completely different
It would be difficult to continue on from where the first game left off because the first game had multiple endings.
Apparently though the story starts to tie into to the original game later on.
The bugs in the PC version are apparent in the Xbox version but due to how flexible and customisable PC games are a lot of people expected them to put these bugs straight before a release in America however judging from the various forums around the net all the bugs are still there in the PC version and it doesn't run to the limits of your hardware with anti-alailising and ansiotropic filtering enabled, in fact when the former is enabled some levels won't display objects with color or texture mapping.
Its just disappointing for a game I had such high hopes for that its technically bugged and that the game doesn't carry on where the first one left off but instead uses a different story all together in a completely different world with only a small few of the genius ideas actually carried over from the first into the sequel.
GamesTM gave it 8/10. What few flaws it has are that the shooting is more inclined towards an RPG style of play (i.e. FPS skills still count, but damage isn't specifically regioned - it might take a couple of shots to the head to take someone down, for example) and that the opening city feels closed in - more of a hidden tutorial for those new to the game. But that's where the negatives stop and, to quote them, it's "a masterpiece from hereon in". Apparently, once you get past the first city, you just can't flaw it.
And as a big Deus Ex fan, I'm sure you must be willing to get through to that excellence.