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Originally set to run at 300Mhz, the clock speed of the Xbox GPU was decreased to 250Mhz, and more recently to 233Mhz. The alteration brings Xbox’s GPU speed much closer to GameCube’s 202Mhz graphics processing speed, and harms Microsoft’s claims that their console is three times more powerful than the nearest competition.
This change also indicates that Microsoft was somewhat premature in announcing that Xbox hardware had been finalised, and fuels the fire of speculation concerning the console`s apparently problem with maintaining consistent graphics frame-rates.
Oh damn.
*sniggers*
Originally set to run at 300Mhz, the clock speed of the Xbox GPU was decreased to 250Mhz, and more recently to 233Mhz. The alteration brings Xbox’s GPU speed much closer to GameCube’s 202Mhz graphics processing speed, and harms Microsoft’s claims that their console is three times more powerful than the nearest competition.
This change also indicates that Microsoft was somewhat premature in announcing that Xbox hardware had been finalised, and fuels the fire of speculation concerning the console`s apparently problem with maintaining consistent graphics frame-rates.
Oh damn.
*sniggers*