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I got very confused at the start of my adventure when I was told to 'tuck away any items in an envelope', I thought Square had goen a little too far giving it an adult edge.
Anyhoo, so far I'm loving it, even though I've only got 1-player to occupy me. Just completed the first boss, and it very much reminds me of OOT, with a tiny hint of Secret of Mana, which is obviously a good thing. Combat was extremely frustrating at first, but now it's starting to get better. The spells system seems to work well too, I can imagien it being brilliant in multiplayer.
Until I get an SP, though (never), I'll have to settle with 1-plater alone-ness. Muh.
I got very confused at the start of my adventure when I was told to 'tuck away any items in an envelope', I thought Square had goen a little too far giving it an adult edge.
Anyhoo, so far I'm loving it, even though I've only got 1-player to occupy me. Just completed the first boss, and it very much reminds me of OOT, with a tiny hint of Secret of Mana, which is obviously a good thing. Combat was extremely frustrating at first, but now it's starting to get better. The spells system seems to work well too, I can imagien it being brilliant in multiplayer.
Until I get an SP, though (never), I'll have to settle with 1-plater alone-ness. Muh.
The gameplay has depth to it, too, the magic spells stop it from being a mere hack & slash title and work very well, as I said it feels a lot like Zelda, althought it's a shame that it (supposedly) doesn't last long enough).
Without one it is a little hollow. still great though.
Fair enough you'd need GBA's to get the BEST out of it, but to play multiplayer at all?
The reason why it's so fustrating is because it's the sort of game I always wanted... 4 Player co-operative RPG.
What went on the GBA screens could've been planted in each corner of the TV. Not as practical as a GBA link but do-able for someone who doesn't have 3 of them.
But hey, I can't afford it anyway.
And Rickoss, you know that GAD you told me about, I left it ONE day too late to claim! :'-(
It's because I had to renew my membership to get a game from it and I had to wait for a replacement card (having misplaced the last!).
Ooops. :-)
Oh well I guess only the lucky few can play the game...
Square and Nintendo wouldn't have done it unless it was absolutley neccessaray.
Seriously, other than slightly hindering the screen and letting other players see your details, what harm would having the GBA screen in each player's corner do?
I know Nintendo haven't done this to try an sell GBA's, but they've made too many assumptions about their fans and cut out half of them from the full game.
It stops play everytime someone needs to check their menu...
The emphasis on the game is to keep things moving and action packed, no random battles or heavily complex plot... and stopping every second to fiddle with your menu would really annoy fellow players.
> I think it's a smart idea and it still came in at number 5 in the UK
> charts which is pretty good going.
>
> It stops play everytime someone needs to check their menu...
It does? Well that sucks.
>
> The emphasis on the game is to keep things moving and action packed,
I thought you just said it stops the game for menu checking?
> no random battles or heavily complex plot...
Ah but random battles are ok if they only make 10% of the games battles (see Gladius).
Also a half-decent plot is a good idea since it differentiates the game from various others. PSO's plot was really light which didn't give much incentive to continue, thankfully on PSO you could level up.
I still don't think I'd be impressed with this after trying PSO and completing the Baldur's Gates.
> and stopping every
> second to fiddle with your menu would really annoy fellow players.
But you state the game stops play if someone needs to check their menu. :S
A multiplayer RPG needs to be quick, easily accessable, and fun...
A random battle game filled with statistics and people fiddling with their menu's ON THE SCREEN... would mean that the game would be slow and constantly stopping and starting.
The fun, fast paced FF game we get instead is made for multiplayer... it is why those single players don't enjoy it as much. Yes it isn't a massive in depth story with loads of mini-games... yes that stats aren't raised as you'd expect and the battles aren't random...
It depends how you look at it... either a dodgy RPG or a fantastic multiplayer game.