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"Soundtracks-Do They Matter?"

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Wed 25/07/01 at 21:31
Regular
Posts: 787
We all argue over whether graphics or gameplay matter the most, or whether games are too long or short, but do we ever really argue about the soundtrack?
In my opinion, a good soundtrack can vastly improve the enjoyment of a game. I am going to give you some examples of this, and perhaps say why soundtracks can be so important.

Firstly, lets compare. I’m going to compare Metal Gear Solid and In Cold Blood-both on PlayStation. One of the reasons I love MGS is the great soundtrack. Why? Well, it always fits the mood of the game, and can really add to the tension and the excitement. For instace, the music in stealth mode is always rather quiet and slow, and can be quite menacing. When you are caught, a very loud alarm sounds, and the music all of a sudden becomes fast and loud.
The music in stealth mode increases the tension a lot, and it can be very surprising when you hear that loud alarm. The music of MGS really improved the overall feel of the game, and helped me to enjoy it much more.

In Cold Blood, or from what I’ve played, hardly has any soundtrack at all. At a couple of points music could be heard, but it was very quiet, and you hardly noticed it. When you weren’t attacking guards, it became very dull, and when you were found, and you were shooting, there was still no change! I mean- the guns sounded bad enough, but there was no exciting music at all! Nothing. Zilch. Jack all. In the end I got very tired of In Cold Blood, and I think it’s one of the most boring games I’ve ever played, to be brutally honest.

In driving games, a decent soundtrack is imperative. Every single Gran Turismo game has a superb soundtrack, and it shows that the makers have put a lot of effort into it. There are many different artists on there, and even though some tracks may not be something you would like to buy, they are perfect for a game like GT3, and it adds to the entertainment. You can sing along while driving a Nissan Castrol Tom’s Supra, or just listen instead of screaming when you spin that Tuscan Speed 12. Again, I believe GT3, and it’s predecessors for that matter, would be a bit more dull without their great soundtracks.

So, how important are soundtracks? More so than gameplay? Probably not. More so than graphics? Maybe. The soundtrack adds to the gameplay, making the game more enjoyable and a little more exciting at times. I would say a good soundtrack is a must in driving games, and very important in most shooters and RPGs.

Thanks for reading, Ant.
Wed 25/07/01 at 22:48
Posts: 15,443
Heh. Imagine Solid Snake creeping up behind a wall only to be greeted by... a MAD CLOWN!
Wed 25/07/01 at 22:46
Posts: 0
Ant's right! Imagine if MGS2 was actually not worth getting because the music was actually Circus music played by an alcoholic monkey!
Wed 25/07/01 at 22:37
Regular
"I like cheese"
Posts: 16,918
Strafex wrote:
> Plenty like level design, control design, character
> design...

>There's a loads of things to consider.

Yep, that's true. I sometimes get the feeling we take everything they do for granted...
Wed 25/07/01 at 22:36
Posts: 0
Anything else?

Do you think the designers matter i.e. does it have to be from Konami or Square or whathaveyou!
Wed 25/07/01 at 22:25
Regular
Posts: 9,848
Plenty like level design, control design, character design...

There's a loads of things to consider.
Wed 25/07/01 at 22:12
Posts: 0
Is there anything else that can be added to the equation apart from the 5 already on there?
Wed 25/07/01 at 22:08
Regular
Posts: 9,848
When you said desperately needed I thought that you meant that it lacked it... sorry :-)

Zelda wouldn't have been as good without it's sound track but I still wouldn't rate it higher than the size of the adventure, the graphics, the gameplay or the fact that Zelda was fun.

At the end of the day, the sound track is one of the essential components to a classic game but still isn't more important than the other things.
Wed 25/07/01 at 21:49
Posts: 0
There is a quite simple equation for this.(Sorry for bringing up school stuff during the hols)

Good soundtrack + Good graphics + Good storyline + Good mini-games + Good playability = Good game

(Not in that order though!)
Wed 25/07/01 at 21:45
Regular
"I like cheese"
Posts: 16,918
Strafex wrote:
> Zelda desperately needs a great soundtrack?

Zelda's soundtrack
> was first class!

All the tunes suited the mood from music in
> fights, boss music...

Ofcourse, you only played for 5 minutes at
> a friends house so you could tell us how "poor it was"
> :-D

That's what I mean!

Zelda wouldn't have been so good if it wasn't for the soundtrack.
Wed 25/07/01 at 21:43
Regular
Posts: 9,848
Zelda desperately needs a great soundtrack?

Zelda's soundtrack was first class!

All the tunes suited the mood from music in fights, boss music...

Ofcourse, you only played for 5 minutes at a friends house so you could tell us how "poor it was" :-D

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