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"Perfect Dark Mulitplayer Scenarios."

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Tue 24/07/01 at 20:11
Regular
Posts: 787
I just thought it would be cool to see what other people player on their version of Perfect Dark. What would you want to be able to play as well.
Wed 25/07/01 at 11:23
Regular
"tinycurve.gif"
Posts: 5,857
Poison tipped knives are great if you manage to catch your opponents with one, but sooooo damn irritating if they catch you!
Wed 25/07/01 at 11:16
Regular
"+34 Intellect"
Posts: 21,334
I play one called "real pistols" you put the pistols on, but take out the phoenix and mauler, and put in a magnum and another falcon, i like playing in the complex, but anywhere you like would do.
Wed 25/07/01 at 11:12
Regular
"tinycurve.gif"
Posts: 5,857
Using slayers, take a guided rocket up into the sky. When you start to get the static effect, turn the rocket around. If you do this properly, control will return to your player, but the rocket will still be going acrss the sky. Now take out a sniper rifle and try to shoot it down. It's hard, but fun.
Wed 25/07/01 at 11:12
Regular
"ur kungfu is no goo"
Posts: 466
also another one is only having sniper rifles and playing the temple with 2 or 4 people again no sims, make your way to the massive main hall depending on how many people in your team, get 2 people to go to one end and the other 2 go to the other end.
Have all of you facing the wall give a 3 count then turn around zoom in and the last team standing wins!!!
Wed 25/07/01 at 11:08
Regular
"ur kungfu is no goo"
Posts: 466
I really love just having for players and no sims and just having loads of slayer and only use the second function so you just fly around and blow people up while they are trying to fly their missle, it is really funny
Wed 25/07/01 at 10:42
Regular
"tinycurve.gif"
Posts: 5,857
I've made up so m,any more. Ask if you want more ideas to spruce up your game.
Wed 25/07/01 at 10:41
Regular
"tinycurve.gif"
Posts: 5,857
I like making up wierd games in the Combat Simulator that aren't set up in the list of scenarios. Here's an example:

Normally, if you just choose the scenarios from the list, then it turns out your either trying to kill your opponents or protecting a certain place. Here's the scenario that I last make up:

Set the weapons to proxy mines and laptop guns. Player one goes and hides in a place in the level where there is only one way their opponent to get to them. Whilst making their way to that hiding place, player one puts mines and laptops everywhere where player two is likely to go. Player two must now make their way through the obstacles placed by player one. Once through the obstacle course, it's a fight to the death.

Get the idea of making up your own scenarios? Try this one and have a go at making up your own.
Tue 24/07/01 at 22:55
Regular
Posts: 9,848
I made one called Pistol Pairs.

You and a friend against 4 teams of 2 simulants.

Each team has a double of a certain character and a certain characteristic.

To make the game purely skill ful shooting, the weapons are just the 3 types of Falcon.

It's good fun.
Tue 24/07/01 at 20:56
Regular
"tinycurve.gif"
Posts: 5,857
My favourite setup that I ever saved:

Weapons-Any, as long as their secondary functions are all Threat Detector. In other words, the K7 and all the mines.

Level-Any except Skedar and Ruins.

Time-15 minutes. Long enough for a good game, but short enough to prevent bordem. I get bored if I play any longer.

Players-Me, and..er..me.

Sims-FistSim, VengeSim, FeudSim, PeaceSim, DarkSim and Kaze Sim are the best.

No auto-aim or sight. It's better without radar as well. Makes it more challenging when it comes to snooping out your opponents.
Tue 24/07/01 at 20:45
Regular
"with a blunt knife"
Posts: 456
Someone found sarcasm in the dictionary me thinks???
Nah I mean what setups. Where da ya like to play? Like Complex? I love matches with gold magnums and stupid simulants with no aim and then picking them off. It's evil watching them fire 6 bullets at you missing of course then shooting them in the head taking your time to aim, of course.

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