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"Drive-Thru gaming"

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Sun 22/07/01 at 23:50
Regular
Posts: 787
You're driving along and you feel a bit peckish. What do you do:

A) Stop at a garage, buy a few munchies, and snack a little.
B) Stop at a fast food place, go in sit down and eat.
C) Use drive-thru, stay in your car, and eat.

You're feeling like you want to finish a game, what do you do:

A) Pick up a game from your collection that your close to the end of, and battle through the last of it.
B) Pick up a game that your stuck on, and try to figure out the problem or beat the challenge, then continue on to the end.
C) Buy a new game and a walkthrough to go with it, so you can reach the end quickly.

Anyone choose C for either option?

Yes? Then you are lazy.

You chose C for both? Lazy, no challenge, junk food eating freak!

I've never understood the appeal of the walkthrough, or why anyone woulld buy one at the same time as they buy a game!

I don't see the harm in using one to help you when you're really stuck, but if you're just using it to stop your brain from doing any work, then why not just sit in front of the TV instead? That way only one hand will be occupied, as you flick between the soaps and Big Brother, wondering why you feel so empty.

The much hated NOM used to give away game guides on the cover each month. These would always be of the latest releases, so you could buy a new game, and have the walkthrough waiting at home for you.

You could just follow the insturctions, and get to the end. But where's the challenge? Where's the sense of achievement? Surely those no feeling of superiority here. You haven't beaten the game. You haven't worked out the devilishly cunning puzzles. You haven't searched every nook and cranny for that hidden item, or exit reflected in the mirror. Some one else has done it for you, and you've just done the monkey work!

Ha! Shame on you!

If you're doing DIY, then look at the walkthrough. It's never fun, it's just a matter of necessity, get it out of the way as soon as possible. If you're treating your games the same way, why bother?
Mon 23/07/01 at 00:13
Regular
"CYA GUYS"
Posts: 1,218
In America, if u go to a donut shop(a normal thing in an american highstreet) and buy 1 donut, u will be given weird looks because u haven't bought enough. The average people buy 5 each.
Mon 23/07/01 at 00:04
Regular
Posts: 15,579
not to mention their automatic cars...
Mon 23/07/01 at 00:00
Posts: 0
On the Drive-thru laziness front, it is ten times as bad in the US. They have drive-thru banks and chemists! Now thats lazy!
Sun 22/07/01 at 23:56
Regular
"CYA GUYS"
Posts: 1,218
Well, now you have made me feel guilty for buying a walkthrough for final fantsay 8 near the end:(
Sun 22/07/01 at 23:55
Regular
Posts: 15,579
i suppose it depends on why you are playing the game. Maybe u just want to complete it to impress your friends? or maybe you just want to watch the cut-scenes?

personally i only use walkthroughs when i am stuck.
Sun 22/07/01 at 23:50
Regular
"not dead"
Posts: 11,145
You're driving along and you feel a bit peckish. What do you do:

A) Stop at a garage, buy a few munchies, and snack a little.
B) Stop at a fast food place, go in sit down and eat.
C) Use drive-thru, stay in your car, and eat.

You're feeling like you want to finish a game, what do you do:

A) Pick up a game from your collection that your close to the end of, and battle through the last of it.
B) Pick up a game that your stuck on, and try to figure out the problem or beat the challenge, then continue on to the end.
C) Buy a new game and a walkthrough to go with it, so you can reach the end quickly.

Anyone choose C for either option?

Yes? Then you are lazy.

You chose C for both? Lazy, no challenge, junk food eating freak!

I've never understood the appeal of the walkthrough, or why anyone woulld buy one at the same time as they buy a game!

I don't see the harm in using one to help you when you're really stuck, but if you're just using it to stop your brain from doing any work, then why not just sit in front of the TV instead? That way only one hand will be occupied, as you flick between the soaps and Big Brother, wondering why you feel so empty.

The much hated NOM used to give away game guides on the cover each month. These would always be of the latest releases, so you could buy a new game, and have the walkthrough waiting at home for you.

You could just follow the insturctions, and get to the end. But where's the challenge? Where's the sense of achievement? Surely those no feeling of superiority here. You haven't beaten the game. You haven't worked out the devilishly cunning puzzles. You haven't searched every nook and cranny for that hidden item, or exit reflected in the mirror. Some one else has done it for you, and you've just done the monkey work!

Ha! Shame on you!

If you're doing DIY, then look at the walkthrough. It's never fun, it's just a matter of necessity, get it out of the way as soon as possible. If you're treating your games the same way, why bother?

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