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What does this mean? Does anyone know
> lalakersrule wrote:
> I'm kind of wishing we could have
> Socom 2's graphics and maps and Socom's gameplay. That would be a
> happy medium
>
> Cool, this is what I wrote in another forum earlier today:
>
> "Take the maps, weapons and uniforms from SOCOM 2 and stick them
> in SOCOM 1 but leave the SOCOM 1 gameplay unchanged".
>
> Great minds think alike :)
They sure do :-D
> P.S. Thanks for the games on SOCOM tonight, loads of fun and I've now
> got a complex about claymores.
hehe that's what happens when you join the dark side, although i got bloomin lucky the first round of Rat's Nest when you almost shot me in the back as i was getting back up on the ledge. It's a good thing i had my detonator on quick 2 otherwise i'd have been dead.
But yea really fun games mate, makes a change to actually work with someone and watch each other's backs instead of having every man for themself, hope to see you online again soon, preferably on the same team :-D
> I'm kind of wishing we could have
> Socom 2's graphics and maps and Socom's gameplay. That would be a
> happy medium
Cool, this is what I wrote in another forum earlier today:
"Take the maps, weapons and uniforms from SOCOM 2 and stick them in SOCOM 1 but leave the SOCOM 1 gameplay unchanged".
Great minds think alike :)
P.S. Thanks for the games on SOCOM tonight, loads of fun and I've now got a complex about claymores.
It is annoying though how you get charged for losses when you join a room, i've joined about 5 rooms so far on the losing side being 5-1 down for them to lose and i get saddled with 6 losses even though i haven't even played a game yet. I'm kind of wishing we could have Socom 2's graphics and maps and Socom's gameplay. That would be a happy medium
Seals do have a much better choice of weapons, made a bit fairer by some of the maps being more suited to the terrorists.
Gets a lot better when you get to know clans and people who always seem to make a good game out of it, most folk don't allow the use of the M60, M63 and grenade launchers in their games as it takes a lot of the skill out of the game.
Enjoy socom2 a lot, joined a clan last week and there is always a few of them around each time I go on.
I'll look out for you next time I am on, usually go on after 10ish most weeknights and for a while during the day if I have time.
You spend one round looking for the T's only to get blown up by a mine so you spend the next round looking on the floor for mines only to get shot by a Terro you haven't noticed.
Bring back claymores for everyone i say, least they required you to actually have some skill and were a challege to get a kill with them
> Been on Socom2 online yet?
>
> Add me to your friends list if you want, my name is Ali
> lets you see when i'm online and which server and game I am in.
Will do my handle is laker.
I played about 4 maps last night for an hour and a half, they last bloody long don't they and i FRICKIN HATE MINES, whichever muppet at Zipper thought they were a good idea to include, it wasn't. It gives the Terro's a totally unfair advantage. How in the hell are you meant to see a little black dot at night in the shadows? Give us back our claymores, at least they required some skill to kill people
Course my opinion will probably change when i finally go onto a Terrorist side :-D
Add me to your friends list if you want, my name is Ali
lets you see when i'm online and which server and game I am in.
And still, PS2 online has been a BIG disappoinment so far for me.