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"Games that underachieved..."

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Wed 18/07/01 at 22:00
Regular
Posts: 787
Nope, no long topic here (hence why this is in FOG chat).

Simply, the idea of this thread is this:

Name an obscure game that didn't do very well, and instead of telling everyone about it, they try to find out information about it, and post it. Then you can see how well they did.

This is perfect for people who know unsucessful games that were very good, but are too lazy to write about them (can't think who that would be.. *ahem*), and also people who like to find out about games, and erm, pride themselves on that sort of thing.

So everyone's happy.

It makes a change from threads where nobody talks about a game because they've never heard of it.

This is turning out a lot bigger than I planned, actually...

Right then, so either post a game you want people to look up, or write some info you found out.

I'll start. First game: NetStorm
Thu 19/07/01 at 15:01
Posts: 0
ISS 2000 was a dissapointment on the N64 jsu because it was too much like it's predocesors.
Thu 19/07/01 at 14:29
Regular
"Eric The Half A Bee"
Posts: 5,347
Your Honour wrote:
> Armitage Shanks wrote:
As did the Systems Shock and Thief
> series...

Can't agree with that, System shock 2 sold well, as did
> both Thief games. Perhaps they didn't sell as well as they should
> have, but they weren't flops by any means.

They were... Their poor sales were the reason the Looking Glass had to close their doors...

If you go to games sites IGN/Games Domain/etc... and look at their games of the year, there is bound to be a note on how good the games are, but how they failed to sell in any numbers...
Thu 19/07/01 at 14:26
Regular
Posts: 14,117
Armitage Shanks wrote:
As did the Systems Shock and Thief series...

Can't agree with that, System shock 2 sold well, as did both Thief games. Perhaps they didn't sell as well as they should have, but they weren't flops by any means.
Thu 19/07/01 at 14:25
Regular
Posts: 14,117
Anyone remember a game called Gravity Force 2 (Or possibly Gravity Power).

The idea was you flew a rocket around and had to blow up your amtes rocket. It was 2 player only, split screen job. It was in 2D viewed from the side, so you could only move up and down and left and right

The levels were taller than they were wide. Some had magnets in to draw you to them and lose healther, some had water, loads had trees and grass banks and stuff.

It was really good fun.
Thu 19/07/01 at 14:23
Regular
"Eric The Half A Bee"
Posts: 5,347
On the PC? ...

How about the new BattleZone games? ... Everyone who bought the game raved about it... but commercially it flopped...

As did the Systems Shock and Thief series...
Thu 19/07/01 at 14:22
Regular
"Eric The Half A Bee"
Posts: 5,347
DeltaJava wrote:
> I can't be bothered finding out about NetStorm, but I'll name
> another game: UFO:Enemy Unknown.

Are you joking? UFO : Enemy Unkown was a MASSIVE success...

It was originally the British name for X-COM, but since everyone in the UK called it X-COM, they dropped the British name.

It spawned a couple of sequals, even a flight simulator based on one aspect of the game...

I believe there was once talk of an animated series and a comic book?

A big fave was it was by British designer julian Gallop, one of the greatest strategy designers in the world...

Still has a big cult following
Thu 19/07/01 at 14:05
Posts: 0
Destruction Derby on the N64 was a dissapointment, though the first one was good on the playstation.
Thu 19/07/01 at 13:22
Regular
"Infantalised Forums"
Posts: 23,089
Amiga
Panzer Kick Boxing
Thu 19/07/01 at 13:16
Posts: 0
chameleon twist on the n64 was a shocker as was that clayfighter game.
Wed 18/07/01 at 22:50
Posts: 15,443
I can't be bothered finding out about NetStorm, but I'll name another game: UFO:Enemy Unknown.

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