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"Don't put up with substandard PAL conversions!"

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Sun 15/07/01 at 20:52
Regular
Posts: 787
I've been spreading this around a few different forums as I think this is something that concerns every PS2 owner, and unless we do something about it it's going to mess up a lot of otherwise great releases.

I'm talking about non-optimised, bordered rubbish like Onimusha, and, more recently, the soon to be released Code Veronica X which also suffers from a decrease in speed and large borders.

GT3 doesn't have v.large borders but isn't as fast as it should be, as Sony haven't bothered to convert it to 60hz.

If you want to make yourself heard on this you can sign a petition at : http://boards.ign.com /message.asp?topic=8179040&replies=5

Or e-mail the PS2 magazines PSM2 - [email protected]
OPSM2 - [email protected]

Think about it, do you really want to be playing a slowed down version of Devil May Cry with big borders?

Cheers,
Garibaldi
Tue 17/07/01 at 15:05
Posts: 0
TELLAH

any chance of letting us know a bit more about the usb thing youre on a bout.
i.e.
what is it how much and more importantly what website.
if you cant put ity on here mail it me thanks
[email protected]
Tue 17/07/01 at 09:49
Regular
"Party like its 2005"
Posts: 452
It is true. We get shafted, and always have done with PAL conversions.
I used to have a Super Famicom (instead of a SNES), and all the games were 30% quicker and 25% bigger on-screen. This was through direct comparison. It really showed with arcade conversions, such as SF2. The UK versions were, in comparison, unplayable.
All I needed was a SCART telly to play them.
If the situation doesn't get better in the future, I will consider getting my PS2 chipped, or get a USB add-on which lets you play imports (I have seen one of these on a trusted website for £20).

Would a UK PS2, converted to play imports, run the imports at full screen/speed? I think they would.

You have to play the imports to realise just how different they are. I'm hoping that GT3 will be ok and have no borders, and set the standard for future releases.

RRV really sucked. It was like looking through a letterbox at your TV. Awful.
Mon 16/07/01 at 17:30
Regular
"Back For Good"
Posts: 3,673
GT3 supports a widescreen mode anyway.

hardly any conversions from Japan and the US are the same quality, we nearly always get the worst.

I wish someone would hurry up an create one of them region x things for game imports cus the US have far better versions.
Mon 16/07/01 at 16:59
Posts: 0
Slaveunit wrote:
> And I'm surprised that noone has mentioned Ridge Racer 5 >yet...

Lol ! I know, RR5 was first game I loaded into my PS2 when I bought it and I thought something was wrong with the picture, even rang Sony's helpline to ask them, recieved some mumbled reply about it being first release e.t.c ( IE person on otehr end of phone had no clue : ) )
Mon 16/07/01 at 16:30
Regular
"Back from the dead!"
Posts: 4,615
Wòókiee Møn§†€R wrote:

Our TV's (PAL) are
> actually superior to those in the US (NTSC).

We have more display
> lines (525 as opposed to 425) and far better colour
> definition.

The only downside is the refresh rate, which as
> standard is slower then NTSC. However, as has been mentioned, a lot
> of modern TV's support NTSC/60Hz displays.

Soz! I always get that bit muddled up! ;o)
Mon 16/07/01 at 13:48
"High polygon count"
Posts: 15,624
Slaveunit wrote:
> One of the reasons that we get the games late is that we have these
> substandard tvs.

Our TV's (PAL) are actually superior to those in the US (NTSC).

We have more display lines (525 as opposed to 425) and far better colour definition.

The only downside is the refresh rate, which as standard is slower then NTSC. However, as has been mentioned, a lot of modern TV's support NTSC/60Hz displays.

The only problem is that TV's tend to last a long, long time, and so people don't tend to change their TV that often - meaning that many people still have sets that don't support 60Hz, and hence the developers believe that it's not worth putting in games.

Exactly why these developers feel that 60Hz would be used less in PS2 games than in DC games is anyone's guess!
Mon 16/07/01 at 13:46
Regular
"Back For Good"
Posts: 3,673
I can't understand why their so bad???


The next console i'm buying it'll be an American (NTSC)
Mon 16/07/01 at 09:48
Regular
"Back from the dead!"
Posts: 4,615
And I'm surprised that noone has mentioned Ridge Racer 5 yet...
Mon 16/07/01 at 09:47
Regular
"Back from the dead!"
Posts: 4,615
One of the reasons that we get the games late is that we have these substandard tvs. The majority of the world uses the other format, so they make the game for the majority to get their investments back while they convert it for us.

to sort this they need to stick it in the options, like nobby said. DOA2 has it, why cant the rest of them. surely its not hard. if they allready have the other mode, then its just a case of choosing it at the start.

Then we are all going to have to buy new tellys. If we can prove to the games people that we could all run the first release then they might give it to us.
Mon 16/07/01 at 00:54
Posts: 0
So you complain until you get fed up of complaining and stop? Of course that won't make any difference, and if you think that one name less on the petition doesn't make a difference either then you're wrong, numbers will be key here so EVERY SINGLE name counts!

Yeah, it's easy to get disillusioned with sending e-mails to Sony/Capcom and never getting a reply, how much effort do you think it took them to snub you? None, and that angers me just enough to tell people to keep e-mailing, and complaining, and adding their names to the petition.

If you do nothing, nothing will be done!

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