The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
Why do most developers just not bother trying for the PS2?
Can you think of any other bad conversions? or good conversions? or even why the conversions are so bad?
Apart from a choppy framrate that wasn't so hard to get used to, the scaled down and more accessable inventory system actually adapted the game to a console style, making it as playable as it was on the PC.
I think perhaps the major failing with PC to console conversions is that many people don't think to alter the game in any other way than for the new hardware, whereas sometimes the gameplay needs tweaking to correspond with the new platform.
> They do its just because the PS2 is an inferior machine.
No, there is nothing wrong with ps2 conversions specifically, all conversions are crap, I've seen a lot of PS2--->PC conversions that completely subbotaged the game, the ones that are wrthy to mention are FF8 and mgs2 substance, you see, the developers make the game for a specific console and they put a lot of hard work in it, and when it succeeds they would want to make more money, but they don't do as much work on the conversions, they just think about the money, so it ends up being full of glitches and bugs, frame rate problems, etc.. it's vey rare when a conversion turns out to be good, a good conversion from a ps2 game that I can remember is GTA Vice City, also a good conversion to the ps2 was Splinter Cell which isn't exactly the same as the Xbox version, the graphics offcourse are less, but I remember that opsm2 mentioned some add ons.
Why do most developers just not bother trying for the PS2?
Can you think of any other bad conversions? or good conversions? or even why the conversions are so bad?