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Surely one game isn't enough, you'll have to buy a couple, otherwise you can only rate the console based on one game.
How many games do you need before you can make a good judgement?
...over twenty five games at launch and none of them being actual launch games. Nearly all the companies bar Sony had a really bad financial first weekend for the Playstation 2. Sony had allowed through any game for launch and didn't really give a monkeys banana if it sold well or not. One of the games had a serious problem only selling fourty copies in the launch week, guess what happened? Well the company were then brought out by another.
Sony in the UK were much alike Tim Henman they both had pressure to give the best and win so easily that it put all opponents out of touch.
My personal opinion on this matter is that eight games is the perfect amount that a console needs for a great launch.
I would only ever buy three games at launch and no more, there would always be the launch game, (no matter what Nintendo says the GameCube will have a launch game)... and then the other will be picked on multiplayer useage, the last game would be purely down to taste.
Not many gamers would buy all eight launch games so no more are really needed. Also for a launch the balance of genre needs to be great for everything to sell smoothly. A console couldn't launch with eight RPG's because not all gamers like RPG's. As long as there is a classic, a launch game, a multiplayer game, a racing game, a childs game and a adult game the console will have a great launch.
I feel that the Japanese launch for the Gamecube is going to show us if Nintendo has learnt anything from others mistakes, Nintendo are churning out machines faster than any company has done so before, lets just hope they release the right games...
Heres to Waiting...
> I think a console needs at least 4 'must have' titles at launch,
> with another 8-10 'good' games, and some more 'crappy' games.
Why
> have some 'crappy' games? Simply because some people are more
> impressed by the number of games available, rather than the number
> of quality games.
At launch, a console needs as many games as
> possible.
That was one of the advantages of Ps I am not going to argue about the quality of the games. But they did have a lot from the start and this encouraged people to buy their console.
Why have some 'crappy' games? Simply because some people are more impressed by the number of games available, rather than the number of quality games.
At launch, a console needs as many games as possible.