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"TOKYO, May 28 (Reuters) - Nintendo Co Ltd <7974.OS> said on Friday it has codenamed its next-generation home console "Revolution", cementing a pledge to offer video game fans an entirely different gaming experience from current machines.
The Kyoto-based game maker said it plans to boost research and development (R&D) costs 27 percent from a year ago to 20 billion yen ($180 million) in the business year ending March 31, in part to fund development costs for Revolution."
taken from [URL]http://www.forbes.com/technology/newswire/2004/05/28/rtr1388082.html[/URL]
Ooo it all sounds exciting. Can't wait to see what Nintendo are going to do with the thing!
:D
To play a game you swallow it and to remove one game and insert another...the process is quite obvious.
Maybe you'll get a 2nd screen to put inside your eyelids, so it's REALLY secret. Then your face could be the controller. Gnash your teeth for Z, move your tongue for the analogue stick. Stick your finger in your ear and wiggle it around to pause, that sort of thing.
That would be horribly difiguring.
The answer to what they've come up with is quite obvious:
mind probes.
Trust me. No more of this controller malarky. Mind probes.
And not all the best game forgo loading times anyway.
> tphi wrote:
>
> Metroid Prime.. has virtually no loading times.
>
> Yes it does, they just disguise it by making you watch a repeated
> sequence of Samus going up or down a lift.
The whole area doesn't load in that time :P As you move around it loads up areas as you go, there's no stopping mid-area or no slow Resi-style door opening is what I meant.
> Metroid Prime.. has virtually no loading times.
Yes it does, they just disguise it by making you watch a repeated sequence of Samus going up or down a lift.
Oh, wait