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Mon 09/07/01 at 23:07
Regular
Posts: 787
There was a post a little while back... Which argued that the computer industry was comparable to music industry...

In that while most games, Tomb Raiders, etc... Which while very popular with the general public, with sequel after sequel being selling by the bucket load, and more time spent of marketing and hype than on the actual game, whilst at the same time being were derided by hard core gamers was comparable to the attitudes of the general public and hard core music aficionados...

Equally, with games that had a much smaller, but much more fanatical, cult, following... etc...

Essentially that every group and sub-group in music could be found and mapped into gaming...


This argument has been around for some time... though normally associated with the movie industry...

An argument, which itself can be more forcefully put by the common application of many different cinematic effects being applied to what seems like almost all games.... Directing styles, story lines, FMV styles... even to the point where it is now almost commonplace to hire veteran movie scriptwriters and other cinematic professionals in the development of a title...

Even further, though less popular is the comparison of software titles to literary genres, with storylines often being closer to those of books and comic strips...

It confuses me though... Why after over 20 years... of which though most of which, video games have been very much in the public eye, does this area of entertainment have such a hard time gaining its own identity...

You rarely, if ever read an article attempting to identify the similarities of movies with books, books with music, music to theatre, etc...

Why does the gaming industry still, at a point in time when its popularity and financial strength making its popularity second only to that of the music industry does it lack the self-confidence to present itself as an individual entertainment medium?

---

I'm not looking for a time when the music industry is compared to that of video games, rather a time when comparisons seem, as they should be, to be seen as a rather pointless, as an exercise in futility

---

Just wondering? :)
Tue 10/07/01 at 15:30
Regular
"Eric The Half A Bee"
Posts: 5,347
Meka_Dragon wrote:
> But so many games ARE inspired by movies, so we're bound to draw
> comparisons.


Then again... so many movies are inspired by Books... but theres no compairson drawn between the two... Even when discussing movies of books (e.g Shawshank Redemtion) noone does comparisons...

As the games industry is younger, not so much has
> been inspired by it, to compare it to.

But why compare it to anything... Its a completly different entity...

And regarding the games industry being bigger
> than the movie indusrty, in which terms is this true?

Games cost
> substantially more than movies, so there could easily be more people
> watching movies than playing games, with gaming still raking in more
> cash.

I know of no game costing 100 million dollars to produce.....

Also games make more money than the film industry...

And is accessable to pretty much all people, no matter thier age, ability (or lack thereof), or location

Also I imagine that there are more people out there that
> watch and buy movies, and listen to and buy music than there are
> that play and buy games?

But why are comparisons made by people who are gamers... People who use this forum and have been gaming for as long as they have been reading, listengin to music, etc..?
Tue 10/07/01 at 14:46
Regular
"not dead"
Posts: 11,145
But so many games ARE inspired by movies, so we're bound to draw comparisons.

As the games industry is younger, not so much has been inspired by it, to compare it to.

As some games are very story driven, again they're bound to be compared to movies.

I guess it doesn't happen the other way around simply because movies were around first.

And regarding the games industry being bigger than the movie indusrty, in which terms is this true?

Games cost substantially more than movies, so there could easily be more people watching movies than playing games, with gaming still raking in more cash.

Also I imagine that there are more people out there that watch and buy movies, and listen to and buy music than there are that play and buy games?

Is the fact that the games indusrty bigger based on cash only, or are there people playing figures too?
Tue 10/07/01 at 14:36
Regular
"Eric The Half A Bee"
Posts: 5,347
The Game wrote:
I think, that over time, people
> will be bored with movies... not being able to do anything about the
> out come...

Then they'll turn to games. Games are unique in a
> way... you can interact with them... you push button, Horse jumps...
> you move stick man runs... it may be a simple, and it some cases a
> hazy description, of what goes on during a game, but it's principles
> are true.

I think a lot of other peopl think this... and I think this is where most go wrong... Its not a competition between games and movies... Since the two entertainment genres are suitable different as to not compete for cahs (unlike say, Movies and TV... Video and Satellite)...

Directors will run out
> of storylines, and when they do, they'll look to games creators and
> designers for ideas.

Altough... fictional literature are still going strong? ...

I mean, who is to say that a game can't
> produce the same emotional effect as Meet Joe Black or Titanic. They
> can, and will....

But then again... your compairing movies to games? :)
Tue 10/07/01 at 14:32
Regular
"Eric The Half A Bee"
Posts: 5,347
Meka_Dragon wrote:
As popular as the gaming industry is it isn't as big as
> music, or movies,

Thats the thing... it is... or at least, its a goodly way ahead of the movie industry... and, despite the lacklustre year, is still catching up quite speedily to that of the music

> so drawing analogies between them will help get a
> point across by comparing it to something that they do
> know.

Maybe it's a bit like using the lowest common denominator
> to explain these things to non-gamers?

We do it all the time... There are server posts, running at the moment, (I think at least one of them was by yourself?) whos content is based on the comparison of Movie content and production to that of games...

I doubt theres very many posts in the Film and DVD forum compairing how modern films are produced to how games are made?
Tue 10/07/01 at 14:20
Regular
"Fishing For Reddies"
Posts: 4,986
Definitely. Well... between Games and Movies anyway. Look at the games that have turned or are turning into films. Final Fantasy, Crazy Taxi, Tomb Raider, Perfect Dark when people who are fans of these movies realise there are games that you csn actually play with these characters in they'll go mad!

"Wahhoooooooo!" He said when he realised that you could actually control the woman with the big breasts and green top!

I think, that over time, people will be bored with movies... not being able to do anything about the out come...

Then they'll turn to games. Games are unique in a way... you can interact with them... you push button, Horse jumps... you move stick man runs... it may be a simple, and it some cases a hazy description, of what goes on during a game, but it's principles are true.

There is a big link between movies and games... it's just yet to show it's true significance.

Directors will run out of storylines, and when they do, they'll look to games creators and designers for ideas.

I mean, who is to say that a game can't produce the same emotional effect as Meet Joe Black or Titanic. They can, and will....

It's just a matter of time...
Tue 10/07/01 at 14:11
Regular
"not dead"
Posts: 11,145
I'm not so sure that it's comparison, more drawing analogies between them.

As popular as the gaming industry is it isn't as big as music, or movies, so drawing analogies between them will help get a point across by comparing it to something that they do know.

Maybe it's a bit like using the lowest common denominator to explain these things to non-gamers?
Tue 10/07/01 at 14:05
Regular
"Eric The Half A Bee"
Posts: 5,347
The Game wrote:
I suppose with the DVD and CD playing
> facilities of the Next Gen consoles, the link between the three
> industries will be even greater and who knows what we'll see in
> terms of Games/Music/films in the future... (Full length game-based
> movies and a game on 1 DVD?) Like I said... 'Who knows'...


So... you think there IS a link between the industries? ...
Tue 10/07/01 at 10:13
Regular
"Eric The Half A Bee"
Posts: 5,347
The Game wrote:
> Heh... you're gonna lose a few people with those fancy words, my
> friend!

lol... What Fancy Words? ... What am I missing?

I bet you only one 1 of 10 people who read that actually
> understood it... ^_^


??? ... I'm lost and confused... Help Game, I dont understand! :)

Gaming, although very popular, with the number of
> 'gamers' on the increase, still needs to prove itself to a lot of
> people...

Why does it think it needs to proove itself... And why does it need to proove itself by compairing aspects of its industry to that of Music, Movies and Books?

I mean... the majority of the general public dont care about the industry, they dont care if GT3 is comparable to a certain Genre of movie... And gamers themselves, know better than to try and compaire the two...

Also, why when other forms of entertainment (usually novelty, but all the same :) ) ... Are released, they either assoiate themselms completly with an enstablished medium (e.g. Live Theatre) or revel in the aspect that it is comparible to no others... Actually using it as a selling point.

Why when something is now SO popular, in a time when Mario is a more recognisable character than Mickey Mouse, when consoles are almost as standard a feature as VCR's does the gamig industry still insist on carrying around the baggage from over 10 years ago...

Why does is it saying that it can do this and that, just like they do in the movies... and not saying 'look, see what we can do, you cant get this anywhere else'.

Why does it have to compaire its interactivity to that of the cenimas passive entertainment... no-one in movies compaires films to books...

???

I dunno? :)
Mon 09/07/01 at 23:24
Regular
"Fishing For Reddies"
Posts: 4,986
Heh... you're gonna lose a few people with those fancy words, my friend!

I bet you only one 1 of 10 people who read that actually understood it... ^_^

But all that aside I see where you're coming from.

I suppose the main reason why Games try to mix with Music is pureply because more people listen to music than do play videogames.

Gaming, although very popular, with the number of 'gamers' on the increase, still needs to prove itself to a lot of people...

Sure you can sit down and play Mario Kart or Wipeout, but to the majority of the public that's just not cricket. Consoles still have to prove them selves to a lot of people... and until it has 'Gaming' will need to ride slightly in the coat tails of the Film and Music indusrty...

I suppose with the DVD and CD playing facilities of the Next Gen consoles, the link between the three industries will be even greater and who knows what we'll see in terms of Games/Music/films in the future... (Full length game-based movies and a game on 1 DVD?) Like I said... 'Who knows'...

But well, as for an answer I can't really give you one... but I guess we'll have to listen to reason why 'Gaming' doesn't have it's own identity yet... sure it's popular but it pales incomparison to the popularity of 'The universal Language!'

Game
Mon 09/07/01 at 23:07
Regular
"Eric The Half A Bee"
Posts: 5,347
There was a post a little while back... Which argued that the computer industry was comparable to music industry...

In that while most games, Tomb Raiders, etc... Which while very popular with the general public, with sequel after sequel being selling by the bucket load, and more time spent of marketing and hype than on the actual game, whilst at the same time being were derided by hard core gamers was comparable to the attitudes of the general public and hard core music aficionados...

Equally, with games that had a much smaller, but much more fanatical, cult, following... etc...

Essentially that every group and sub-group in music could be found and mapped into gaming...


This argument has been around for some time... though normally associated with the movie industry...

An argument, which itself can be more forcefully put by the common application of many different cinematic effects being applied to what seems like almost all games.... Directing styles, story lines, FMV styles... even to the point where it is now almost commonplace to hire veteran movie scriptwriters and other cinematic professionals in the development of a title...

Even further, though less popular is the comparison of software titles to literary genres, with storylines often being closer to those of books and comic strips...

It confuses me though... Why after over 20 years... of which though most of which, video games have been very much in the public eye, does this area of entertainment have such a hard time gaining its own identity...

You rarely, if ever read an article attempting to identify the similarities of movies with books, books with music, music to theatre, etc...

Why does the gaming industry still, at a point in time when its popularity and financial strength making its popularity second only to that of the music industry does it lack the self-confidence to present itself as an individual entertainment medium?

---

I'm not looking for a time when the music industry is compared to that of video games, rather a time when comparisons seem, as they should be, to be seen as a rather pointless, as an exercise in futility

---

Just wondering? :)

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