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"Splinter Cell 3"

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This thread has been linked to the game 'Splinter Cell: Chaos Theory'.
Tue 15/06/04 at 13:37
Regular
Posts: 4,098
[URL]http://www.gametrailers.com/[/URL]

GO, Watch the new gameplay footage now.

This looks seriously fantastic. Actually some pretty decent improvements, especially grabbing NPC's from the front.

Still, anyone know if the multiplayer is making a return? Can't think that they'd leave it out, considering how popular it is.

Muh, anyway, can't wait for this. Easily one of my most anticipated Games of the Year. :-D
Tue 15/06/04 at 18:08
Regular
Posts: 4,098
Oh Cr*p

Just remembered that there is gonna be a co-op for it. Gawd, completely forgot about it:

"Finally, in the coolest demonstration of all, Ubi showed off the new multiplayer co-op mode. Yes, now players will be able to run through missions designed for two players over the Internet and LAN. The sweet thing about this is that these missions will make players take advantage of teamwork in some really cool ways.

For the demo, two monitors were shown, one for each of the players (this was in real-time with people at the show playing). The two players were charged with getting into a building and stealing some information. But the building in front of them was completely glass along the front. No ledges and lots of space for enemies inside to spot them. But there was a wall next to the building, just a little too high for one player to jump up to. But when one player crouched with his back to the wall, and put his hands in front of him, it was obvious he was offering a leg up. The second player ran up, put his foot in the crouched guy's hands, and was thrown up and over the wall. It was fantastique!

From there, the one that went over the wall found a pipe that he quickly shimmied up to the roof of the building. From there, he dropped a rope for the other player still stuck at the bottom. That player quickly grabbed a hold and began climbing. But when guards were looking out the window, the one quickly told the other to move the rope to the left or right to get around the view of the guards. Also fantastique.

Once both player were on the roof, they moved into the building, first looking under the door with a fiber optic camera. Players can actually let their teammates take a look through their camera when this happens to make sure that everyone is on the same page.

Eventually, the two got to the final room after climbing around in an air duct. Below was a guard asleep at a desk with a hackable computer right below. In Mission Impossible style, one attached a rope to the other and lowered him, headfirst, down to the computer where the one being lowered proceeded to start typing away on the keyboard. This was some real spy guy stuff and super cool to see. Obviously there's some good stuff going on in multiplayer and we can't wait to see more of it!"

Damn this is gonna be good :-D
Tue 15/06/04 at 17:07
Regular
Posts: 3,941
Bullett and I were just saying that we think there should be a 2 player co-op one like Rainbow six 3 Mission mode.

But things like you can distract guards and the other person can grab them and maybe have someone burst through the door and all the AI Soliders/fat doughnut eating police look at him and you climb in through the vent and snap their necks :D

*Closes eyes and crosses fingers*

please please please.
Tue 15/06/04 at 16:21
Regular
Posts: 4,098
Yeah, I think 3 players would make it a bit more lively on certain maps, like Vertigo Plaza.
Tue 15/06/04 at 16:18
Regular
": ("
Posts: 5,614
Cool it looks class!

I remember seeing on a site that it will include Multiplayer Live, if it dont I might not get it.

And I hope they allow 3 or 4 players on each team.
Tue 15/06/04 at 16:08
Regular
Posts: 4,098
Bursting through a door would be great in multiplayer. As would being able to run while shooting as a spy (but I'll doubt they'll ever change that :-(

Another thing I've noticed is that Sam walks a bit like a gorilla here. Strange.
Tue 15/06/04 at 14:15
Regular
"gsybe you!"
Posts: 18,825
Baten Katois looks mint too, but that's GC.
Tue 15/06/04 at 14:15
Regular
"gsybe you!"
Posts: 18,825
Good. Grabbing people from the front is far more realistic. It's like Hitman 2. You can choke a guy from behind, but somehow can't push the wire onto the throat from the front. Lame.
Tue 15/06/04 at 14:13
Regular
Posts: 14,437
That looks amazing. Grabbing people through those cloths, jumping up in front of them and pulling them over the edge...

Mint graphics (you can even see the detail in his hair!) too.

I'm looking forward to this very much :D
Tue 15/06/04 at 13:43
Regular
Posts: 4,098
One step ahead of you.

Sort of. I think I must've edited it just before you posted.

;-)
Tue 15/06/04 at 13:40
Regular
Posts: 14,437
Or you could [URL]http://www.gametrailers.com[/URL]

:P

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