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so whatever it is why not post it in this forum...
slik "_"
[email protected] ( please e-mail me about anything about gba )
My friends have F-Zero, Super Mario Advance and Kuru Kuru Kururin (?) and if I could have one other game right now it would probably be F-Zero because it's sooo fast - faster than the SNES version.
Onto my question: Does anyone know which light source for the GBA is the best? Castlevania is *really* dark, I can barely see it even when I'm in a light room.....
> Sorry, I just realised there is already a thread about GBA light
> sources.
Don't apologise! I created this thread so that anyone can talk about any aspect about the GBA even light sources...
slik ^_^
slik (_(
BATTERIES: Over 15 hours' battery life, they promised and 15 hours you get, from the same twin AA batteries that powered Game Bot Color. Even the power light's been tweaked - it's a bright green for the first 12 hours and then becomes a deep red that gradually fades as your Duracells splutter their last. Give the rechargable battery pack or AC adapter a try too, if you like.
D-PAD: Don't be deceived. Game Boy Advance's plastic cross looks smaller than GBC's - but in fact the two pads are exactly the same size. Nintendo's D-pad is still the best in the world, although people have a little trouble with diagonals while playing Kuru Kuru Kururin.
START/SELECT: The positioning of the Start/Select button is brilliant. Pausing and restarting a game if you mess up has never been so easy - just slide your thumb down slightly - which makes the addictiveness of time trial modes on games such as Kuru Kuru even more potent.
DISPLAY: GBA's wide screen is more pleasing to the peepers than GBC's After Eight-shaped display. Yes, it's tricky to see anything in low light (use a third party plug-in light if you can), and subject to glare, but the detail and colour are gobsmacking. By tapping L, you can strecth the display of old Game Boy games to fit - it looks odd at first, but once you're used to it, you'll never go back to the old Game Boy.
CARTS: Their teensy dimensions may make them look cute, but GBA's cartridges are easy to lose, so I recommend storing them back in their box after each play, GBA can play almost all Game Boy Color and Pocket games, too, although there's a price to pay - the way the bulky carts juts out of the top of the machine is horrible.
L/R BUTTONS: Two new buttons for the GB Advance - is crucial for power sliding on racing games, accessing extra moves in beat'em ups and so on. For folk with big hands, though, the way the shoulders are levered on the outside will cause problems. In fact, I ended up using the middle of my index finger to push down L and R.
A/B BUTTONS: Positioned much further away from the D-pad compared to GBC, which makes for increased comfort. Lay your thumb as flat as possible, though - it's tempting to make an L-shape with said digits as you push down on A, which is a sure fire route to eye-watering pain over the course of a prolonged session.
SPEAKER: Chances are you'll be slightly dissapointed with GBA's sound to begin with. The music and effects are audibly better than GBC, but not by much, and everything that the speaker emits has a crunchy low-quality sound to it. But plugging in some headphones- any will do -is the equivalent of having your ears syringed. Suddenly, GBA is punping crisp, stereo audio into your lugholes- and titles like F-Zero and Super Mario come laden with speech and samples of real musical instruments.
BUY ONE NOW!!!!!!
slik ._.