GetDotted Domains

Viewing Thread:
"More levels less lives?"

The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.

Wed 04/07/01 at 12:16
Regular
Posts: 787
I don't know if anyone else has noticed, but i feel there is a radical differrence between games of today and games of yesteryear.

I feel that the main difference is in the difficulty of the games.

If we look at the game earthworm jim for the SNES and the revolutionary title metal gear solid, you may see where im heading.

In earthworm jim there were around 7 worlds which became increasingly taxing from blatantly simple to downright infuriating, but heres the clincher, you had very few continues and lives to complete the game and if you got to the final level and then used your final life, then you were going alllllllll the way back to the start (extremely annoying indeed).

Now in the Amazing metal gear solid you had not so much levels but more an adventure. However in complete contrast to earthworm jim if you got all the way to the final boss (liquid snake) and he gave you a kick in then you could continue as many times as you liked until you finally pulled off a victory.

This leads me to conclude that although games are becoming more technologically advanced, they are sacraficing challenge as well, and as a result becoming much easier to complete than our retro titles.
Wed 04/07/01 at 13:56
Regular
"Eric The Half A Bee"
Posts: 5,347
Games released today tend to have a more coherent storly line, with more indepth tasks,... and results from those takss upon other takss and the whole game...

Whereas games of old, were just about getting from point a to point B without getting killed... Their gaming structure was much simpler, and were within a much more controlled environment...
Wed 04/07/01 at 13:24
Posts: 0
Some recent games are quite easy to complete compared to games that where released a few years ago.
I mean i must of had hundreds of games for the Commodore 64 and i can only remember completing about a dozen of them. I still have my Mega Drive with a few games that i haven't completed yet, but for my PS and PS2 i've completed every game at least once.
Lets hope future game releases are slightly more challenging than their predecessors.

Darkreaper
Wed 04/07/01 at 13:23
Regular
"not dead"
Posts: 11,145
Mind you, in these games of old there may have been more of a challenge, but the whole game could be completed in a couple of hours once you'd had the practice.

Completing a game was merely a matter of learning how to defeat the enemies in each section, and you'd have to go all the way back to the start each time to make any progress.

Todays games have challenge in that there's a good 30 hours or so of exploration necessary before you over come all of the hurdles that lead to the end.

A balance between the two needs to be made, so saving before facing every enemy is not an option!
Wed 04/07/01 at 12:16
Regular
"+34 Intellect"
Posts: 21,334
I don't know if anyone else has noticed, but i feel there is a radical differrence between games of today and games of yesteryear.

I feel that the main difference is in the difficulty of the games.

If we look at the game earthworm jim for the SNES and the revolutionary title metal gear solid, you may see where im heading.

In earthworm jim there were around 7 worlds which became increasingly taxing from blatantly simple to downright infuriating, but heres the clincher, you had very few continues and lives to complete the game and if you got to the final level and then used your final life, then you were going alllllllll the way back to the start (extremely annoying indeed).

Now in the Amazing metal gear solid you had not so much levels but more an adventure. However in complete contrast to earthworm jim if you got all the way to the final boss (liquid snake) and he gave you a kick in then you could continue as many times as you liked until you finally pulled off a victory.

This leads me to conclude that although games are becoming more technologically advanced, they are sacraficing challenge as well, and as a result becoming much easier to complete than our retro titles.

Freeola & GetDotted are rated 5 Stars

Check out some of our customer reviews below:

Thank you very much for your help!
Top service for free - excellent - thank you very much for your help.
Continue this excellent work...
Brilliant! As usual the careful and intuitive production that Freeola puts into everything it sets out to do, I am delighted.

View More Reviews

Need some help? Give us a call on 01376 55 60 60

Go to Support Centre
Feedback Close Feedback

It appears you are using an old browser, as such, some parts of the Freeola and Getdotted site will not work as intended. Using the latest version of your browser, or another browser such as Google Chrome, Mozilla Firefox, or Opera will provide a better, safer browsing experience for you.