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Pokemon Coliseum will not only be sitting nicely at the top of the charts when it was released, it will still be sitting nicely at the top of the charts, it’s only competition coming from Mario Golf. Whilst dear old Driv3r will be situated at number 3. Games such as Pokemon channel will be getting hundreds of thousands of sales instead of just thousands. Zelda would have sat at the top of the charts for months and months on end and sold multiple millions of copies. With the sad fact that the Gamecube is selling crap and that the console is not making dividends for Nintendo, why don’t they just give it up and start making a mint as the worlds biggest third party developer?
Once upon a time I would have said the gaming industry needs Nintendo. Nintendo drive the industry, innovations with analogue sticks, D-pads, rumble packs and other hardware related tomfoolery all mean Nintendo are needed in keeping gaming fresh. But I’m no longer so sure. Microsoft are the brave ones launching its super online service, Nintendo are floundering around with Bongo drums and GBA connectivity whilst Sony are proving they can still make hardware with their ingenious Eye-Toy device. I’m not saying Nintendo have lost it with innovation, look at the DS, but all I’m saying is that Sony can do things by themselves now.
So is it time for Nintendo to pack up their bags, keep their development team solely concentrating on DS and GBA development whilst Nintendo’s superior teams make multiple millions on multi-format games?
Well no.
This argument may seem valid, it makes sense right? The thing is I hear these arguments day in, day out… Nintendo should go multi-format because they’d make so much more. You’d be surprised how wrong that could be. You see a third parties has to pay companies like Sony, Microsoft and Nintendo to produce the games. The price Capcom, EA, Activision etc… have to pay means they have everything straightened out and released by Nintendo’s teams but it also makes Nintendo a bit of extra money in the long run. Nintendo do not have to pay Nintendo to have their games printed, coded and released, this saves Nintendo a bucket load of money. Exclusivity deals are often based around the fact that there are massive cuts in what third parties have to pay. Soul Calibur 2 was published by Nintendo, which allowed Namco to make far more money on that title than the X-box and Playstation 2 edition.
GTA 3 and Vice City may have sold in similar quantities as Pokemon Yellow, but Nintendo made more money on Pokemon Yellow than Rockstar did on their franchise. I am fed up about all this third party nonsense talk. It may be true that the difference in what Nintendo earn is minimal, and that looking at it Nintendo may make a little more money than they do. But SEGA is evidence on how going third party can prove disastrous, SEGA are essentially the slaves to the other systems. If SEGA want a game released in November say then Sony, Microsoft and Nintendo need the game by mid-late October. If there is a delay SEGA are screwed, they can beg the first parties to speed up development, but that’ll cost more. Not a situation Nintendo suffer.
Also SEGA have split development between all 3 formats because of this “cost”. If you are going to release a game on a system it needs to do well. For example it would be a catastrophe for SEGA to release House of the Dead 3 on the Gamecube, no one will buy it and after paying Nintendo money to produce the game it would make a loss! Therefore SEGA have to release certain games on certain formats, they look at their games and judge the user base it would work best for. They tend to have got it right (although Phantasy Star should be more X-box exclusive and Jet Set Radio would work better as a Gamecube game), Super Monkey Ball appealed to the Nintendo market just as Virtual Fighter has to the Playstation one. But you see by doing this SEGA have split their fan base, if you are a SEGA fan you either need all 3 formats or just pick your favourite games and see which console houses them. As a SEGA fan you will be missing some games you previously would not have missed.
Imagine if Metroid Prime was an X-box title along with F Zero, 1080, Wave Race, Pilotwings, Kirby and Advance Wars… whilst Zelda, Mario, Pokemon, Animal Crossing etc… were Playstation software (the likes of Smash Brothers and Mario Kart multi-format). Which console would you choose? I mean I’d obviously opt for Sony but I’d be gutted at the amount of games I’d have lost. Nintendo may be able to make ALL their titles multi-format but then they’d almost certainly make a loss of some description. Microsoft don’t have a children fan base at all and Pokemon, Mario and Animal Crossing would almost certainly do badly meaning the money Nintendo invested into the Microsoft editons would be a loss.
If Nintendo went multi-format they’d lose some control over when they release games; they would lose control over their content due to the different market appeal of Sony and Microsoft, their all important die-hard fan base (us) would crumble and all for a more regular profit.
This is why Nintendo have not gone multi-format, this is why Nintendo will not go multi-format.
If they are forced out of the console race then (as long as the PSP doesn’t do too much damage) Nintendo will more likely than not concentrate on handheld development. And if the PSP does do too much damage, then expect a “Nintendo-Microsoft” partnership that er-no discusses so much to emerge. After all with a kiddy appeal and a Japanese fan base, Nintendo are exactly what Microsoft need.
Here’s to the future.
Dringo.
Pokemon Coliseum will not only be sitting nicely at the top of the charts when it was released, it will still be sitting nicely at the top of the charts, it’s only competition coming from Mario Golf. Whilst dear old Driv3r will be situated at number 3. Games such as Pokemon channel will be getting hundreds of thousands of sales instead of just thousands. Zelda would have sat at the top of the charts for months and months on end and sold multiple millions of copies. With the sad fact that the Gamecube is selling crap and that the console is not making dividends for Nintendo, why don’t they just give it up and start making a mint as the worlds biggest third party developer?
Once upon a time I would have said the gaming industry needs Nintendo. Nintendo drive the industry, innovations with analogue sticks, D-pads, rumble packs and other hardware related tomfoolery all mean Nintendo are needed in keeping gaming fresh. But I’m no longer so sure. Microsoft are the brave ones launching its super online service, Nintendo are floundering around with Bongo drums and GBA connectivity whilst Sony are proving they can still make hardware with their ingenious Eye-Toy device. I’m not saying Nintendo have lost it with innovation, look at the DS, but all I’m saying is that Sony can do things by themselves now.
So is it time for Nintendo to pack up their bags, keep their development team solely concentrating on DS and GBA development whilst Nintendo’s superior teams make multiple millions on multi-format games?
Well no.
This argument may seem valid, it makes sense right? The thing is I hear these arguments day in, day out… Nintendo should go multi-format because they’d make so much more. You’d be surprised how wrong that could be. You see a third parties has to pay companies like Sony, Microsoft and Nintendo to produce the games. The price Capcom, EA, Activision etc… have to pay means they have everything straightened out and released by Nintendo’s teams but it also makes Nintendo a bit of extra money in the long run. Nintendo do not have to pay Nintendo to have their games printed, coded and released, this saves Nintendo a bucket load of money. Exclusivity deals are often based around the fact that there are massive cuts in what third parties have to pay. Soul Calibur 2 was published by Nintendo, which allowed Namco to make far more money on that title than the X-box and Playstation 2 edition.
GTA 3 and Vice City may have sold in similar quantities as Pokemon Yellow, but Nintendo made more money on Pokemon Yellow than Rockstar did on their franchise. I am fed up about all this third party nonsense talk. It may be true that the difference in what Nintendo earn is minimal, and that looking at it Nintendo may make a little more money than they do. But SEGA is evidence on how going third party can prove disastrous, SEGA are essentially the slaves to the other systems. If SEGA want a game released in November say then Sony, Microsoft and Nintendo need the game by mid-late October. If there is a delay SEGA are screwed, they can beg the first parties to speed up development, but that’ll cost more. Not a situation Nintendo suffer.
Also SEGA have split development between all 3 formats because of this “cost”. If you are going to release a game on a system it needs to do well. For example it would be a catastrophe for SEGA to release House of the Dead 3 on the Gamecube, no one will buy it and after paying Nintendo money to produce the game it would make a loss! Therefore SEGA have to release certain games on certain formats, they look at their games and judge the user base it would work best for. They tend to have got it right (although Phantasy Star should be more X-box exclusive and Jet Set Radio would work better as a Gamecube game), Super Monkey Ball appealed to the Nintendo market just as Virtual Fighter has to the Playstation one. But you see by doing this SEGA have split their fan base, if you are a SEGA fan you either need all 3 formats or just pick your favourite games and see which console houses them. As a SEGA fan you will be missing some games you previously would not have missed.
Imagine if Metroid Prime was an X-box title along with F Zero, 1080, Wave Race, Pilotwings, Kirby and Advance Wars… whilst Zelda, Mario, Pokemon, Animal Crossing etc… were Playstation software (the likes of Smash Brothers and Mario Kart multi-format). Which console would you choose? I mean I’d obviously opt for Sony but I’d be gutted at the amount of games I’d have lost. Nintendo may be able to make ALL their titles multi-format but then they’d almost certainly make a loss of some description. Microsoft don’t have a children fan base at all and Pokemon, Mario and Animal Crossing would almost certainly do badly meaning the money Nintendo invested into the Microsoft editons would be a loss.
If Nintendo went multi-format they’d lose some control over when they release games; they would lose control over their content due to the different market appeal of Sony and Microsoft, their all important die-hard fan base (us) would crumble and all for a more regular profit.
This is why Nintendo have not gone multi-format, this is why Nintendo will not go multi-format.
If they are forced out of the console race then (as long as the PSP doesn’t do too much damage) Nintendo will more likely than not concentrate on handheld development. And if the PSP does do too much damage, then expect a “Nintendo-Microsoft” partnership that er-no discusses so much to emerge. After all with a kiddy appeal and a Japanese fan base, Nintendo are exactly what Microsoft need.
Here’s to the future.
Dringo.