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That is VERy wrong. PS2 games have the ability to use a DVD but only one game has so far, Kessen, and it was rubbish... So all games have been published on cds (650MB) which is only two thirds of the gamecube amount...
There is a BIG difference in 512 megaBYTE and 512 megaBIT, there is 8 bits in a byte. This is nothing to do with binary by the way, cartridge sizes can be any size they want and there is no way the advance carts are 512 megaBYTE, they could be 512 megaBIT... 512megabyte is almost the same as a cd and a cartridge of that size for the advance would be impossible to produce....
how much can gamecube ones hold?
A: 510 Mbit
See if you can get hold of a copy of N64 Magazine before Friday 6th July for more details.