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"Spider-Man 2"

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This thread has been linked to the game 'Spiderman 2'.
Sat 10/07/04 at 10:29
Regular
"Pouch Ape"
Posts: 14,499
"wheeeeeeeeeeeeeeeeeeeeeeeeeee"

*holds 'A', releases, presses right trigger*

"wheeeeeeeeeeeeeeeeeeeeeeeeeee"

*holds 'A', releases, presses right trigger*

"wheeeeeeeeeeeeeeeeeeeeeeeeeee"

*holds 'A', releases, presses right trigger*

"wheeeeeeeeeeeeeeeeeeeeeeeeeee"

*holds 'A', releases, presses right trigger*

"wheeeeeeeeeeeeeeeeeeeeeeeeeee"

*falls to death on purpose*

"Yaaaaaaaay!"

This game is so much fun, it's unbelievable. The area they've given you to free-roam in is enormous, so much so that I'm constantly finding entire blocks that I've never been to. I went to the tallest point you can get to, and realised that there was a bloody big bridge that I'd never even seen before. You can do the whole thing without touching the floor too - swinging and grabbing new corners is the best thing in the World. The graphics aren't up to much (Mary-Jane looks like Doc Ock punched her repeatedly in the face), but when you see the size of the city, you'll really appreciate the trade-off they've made to get there. Unbelievable fun in an enormous city. Huge. And I got to the Statue of Liberty by swinging under a helicopter. Yeah. And it's got Bruce Campbell's voice in it loads, saying funny things that don't get annoying because it's Bruce Campbell's voice.

I like the pendulum-like physics too - that works really well. Basically, once you've grabbed a point by gesturing towards it, you swing around that point until you come to a halt, or charge up, release and grab another point. Imagine bombing down a street on your "strings", releasing them and gesturing a hard right turn, hitting the right trigger to release some web, and the whole level below you sharply turning into a new block to speed down. It's amazing. Captures the same essence of fun as GTA3 did.
Sat 10/07/04 at 14:30
Regular
"bei-jing-jing-jing"
Posts: 7,403
monkey_man wrote:
> I see the Twin Towers with a big web in the middle and a plane caught
> like a fly, terrorists being led away by an Irish Police Chief.

Heh.

Geen-yass.
Sat 10/07/04 at 14:27
Regular
"Just Bog Standard.."
Posts: 4,589
monkey_man wrote:
>Being a goody-goody sucks. But being Spider-man rules!

I've found something really nasty, but fun to do. When you're fighting a crim. Press the Y button to web him up then press B to reel him in. Then you can swing around with him in your arms until you find a tall roof. Then sit him down on the roof and fight him up there. If you web him up you can swing him around your head and then lob him off the building to his death. Much fun to be had with that.

:)
Sat 10/07/04 at 12:18
Regular
"tokyo police club"
Posts: 12,540
monkey_man wrote:
> Got to the highest point in the whole game, and gawped at the layout
> of the city. I think it actually is New York, except for the big
> gaping hole, where the Twin Towers were. Now THAT would have been
> cool - damn you Bin Laden for ruining future videogames!!

It is, apparenty, actually Manhattan, made and mapped properly, like The Getaway.

I do want this game greatly.
Sat 10/07/04 at 12:11
Regular
Posts: 10,489
It's fantastic fun to play. The first Spider-Man was pretty good fun but you never really felt like you were playing Spider-Man but rather some fake imitation. The idea of keeping Spider-Man confined to a levelled area is stupid and it narrows down how much fun you can actually have.

I have played it for around 6 hours so far and I have only been on a couple of missions. I have spent most of the time collecting Sky Scraper token, hint tokens and tackling the Blue token challenges which are actually quite difficult, especially the hard setting which isn't just a fake letter cover up for Normal mode.

Perfecting the swing, climbing up the tallest buildings, trying new air moves out, using the catapult to get yourself on the ship, the game is full of little touches that make it so much more than a linear attempt to rip off a famous movie character.

So far so muchly excellent.
Sat 10/07/04 at 12:03
Regular
"Pouch Ape"
Posts: 14,499
I see the Twin Towers with a big web in the middle and a plane caught like a fly, terrorists being led away by an Irish Police Chief.
Sat 10/07/04 at 12:01
Regular
"Touched!"
Posts: 4,910
I want this game! :( got no cash at the moment, may pick it up next week!
Sat 10/07/04 at 11:58
Regular
"bei-jing-jing-jing"
Posts: 7,403
monkey_man wrote:
> So far I've:
>
> Got to the highest point in the whole game, and gawped at the layout
> of the city. I think it actually is New York, except for the big
> gaping hole, where the Twin Towers were. Now THAT would have been
> cool - damn you Bin Laden for ruining future videogames!!!

Perhaps a twin tower saving mission is in order...hmmm. Do you think a puny spider web could drag a plane out of the sky?
Sat 10/07/04 at 11:53
Regular
"Pouch Ape"
Posts: 14,499
So far I've:

Got to the highest point in the whole game, and gawped at the layout of the city. I think it actually is New York, except for the big gaping hole, where the Twin Towers were. Now THAT would have been cool - damn you Bin Laden for ruining future videogames!!!

Climbed the Statue of Liberty. It takes a bit of careful timing to get there, but it involves webbing between two moving helicopters, onto Ellis Island, then another helicopter to the statue itself. I got on the flame!

Punched lots of baddies. The combat system is really good, because it's not just mashing the same button again and again. As the game progresses you get more complex attacks, eventually letting you hang up villains from lampposts with web!

Been shouted at by the Boss at the Daily Bugle. You get to change costume and become Peter Parker at some points, so you get to meet all the characters from the films - and they're all voiced by the proper people.
Sat 10/07/04 at 11:52
Regular
Posts: 15,681
So Mojojojo you could say you're "Holding out for a hero" WHOO! :D
Sat 10/07/04 at 11:33
Regular
"That's right!"
Posts: 10,645
I need this. My mate at work got it, played it all day and said it was great.

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