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"There is something in the air..."

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Wed 27/06/01 at 18:10
Regular
Posts: 787
About ten years ago when only platform or puzzle games were being played we used to see fun titles, which were a joy to just have a laugh with. For a while these were fun and still are now but was this because there wasn’t much atmosphere or not… And if so what makes it in the first place?

Well I loved the Nintendo games for the Snes and I didn’t really take them very seriously, because to me it was just for a bit of fun. Now days we are seeing games like Resident evil that scare the life out of you all the time. NO matter how you treat games like this there will always be an element of spookiness in it, and you just can’t help it. I was wondering, what type is better… but then I realized both is excellent and the gaming world is about trying new things and enjoying your self with every thing.

SO after I worked that out I thought of this topic… How to make a decent atmosphere for the type of game you are playing on in the first place. Of course seeing the Resident Evil series and other gore/horror is nothing unusual but in a way there isn’t much going on at all. I am not dissin the game because I love it to bits but it is not that hard to play tricks on the human mind. You know what is going to happen so you are naturally nervous and when it happens your heart rate goes rocketing up to lord know high.

But it is not horror games I am wondering how to create an atmosphere in but all games for all consoles. Take a game like confidential mission. It is a cool game but has no real feeling to it in my view and now we are this far into next gen gaming maybe atmospheric games should hit the stores more oftenly. My point is maybe a racing game should have REAL feelings and thinking that you are a driver racing for the gold. Or a beat’ em up where you feel like you are fighting for your life.

I know games like this exist but they are the very best and it would be an idea if several games all had extreme atmosphere on top of the already first rate Calibur.

But what does make the atmosphere?

I think when you are playing Resi evil or silent hill you don’t want your character to get hurt or see them get totally minced and in a way your mind just fears for it self and plays tricks on you. Well I think other games like sports or arcade you don’t fear there for you don’t take as seriously.

In my opinion the future of gaming should contain everything and some games should be atmospheric and others not. I think that sums it up…

Cheers

T_W uk
Wed 27/06/01 at 21:01
Posts: 0
You're supposed to be my friend. It's not even long!
Wed 27/06/01 at 20:59
Regular
"You've upset me"
Posts: 21,152
Didn't read it...

:-)
Wed 27/06/01 at 20:54
Posts: 0
Please comment on topic. That is all.
Wed 27/06/01 at 20:29
Regular
"You've upset me"
Posts: 21,152
Lndeed.
Wed 27/06/01 at 18:21
Regular
"Rong Xion Tong"
Posts: 5,237
Indeed.
Wed 27/06/01 at 18:20
Posts: 0
Just imagine how tough it is for developers to create the right atmosphere for a game.

Anyway, the first game I thought of when I read this topic was the classic 'Doom'. Tjose screams and moans in the backround could ceratainly send a shiver down your spine.
Wed 27/06/01 at 18:15
Posts: 0
THPS2 and Alone in the dark - both completely different styles of game both have a lot of atmosphere, however I think games like Dune 3, I love the Dune series anyway, are just brilliant - the music, the mood, the battles.

Ah, bliss.
Wed 27/06/01 at 18:13
Posts: 0
Good post young Time Warp.
Wed 27/06/01 at 18:10
Posts: 0
About ten years ago when only platform or puzzle games were being played we used to see fun titles, which were a joy to just have a laugh with. For a while these were fun and still are now but was this because there wasn’t much atmosphere or not… And if so what makes it in the first place?

Well I loved the Nintendo games for the Snes and I didn’t really take them very seriously, because to me it was just for a bit of fun. Now days we are seeing games like Resident evil that scare the life out of you all the time. NO matter how you treat games like this there will always be an element of spookiness in it, and you just can’t help it. I was wondering, what type is better… but then I realized both is excellent and the gaming world is about trying new things and enjoying your self with every thing.

SO after I worked that out I thought of this topic… How to make a decent atmosphere for the type of game you are playing on in the first place. Of course seeing the Resident Evil series and other gore/horror is nothing unusual but in a way there isn’t much going on at all. I am not dissin the game because I love it to bits but it is not that hard to play tricks on the human mind. You know what is going to happen so you are naturally nervous and when it happens your heart rate goes rocketing up to lord know high.

But it is not horror games I am wondering how to create an atmosphere in but all games for all consoles. Take a game like confidential mission. It is a cool game but has no real feeling to it in my view and now we are this far into next gen gaming maybe atmospheric games should hit the stores more oftenly. My point is maybe a racing game should have REAL feelings and thinking that you are a driver racing for the gold. Or a beat’ em up where you feel like you are fighting for your life.

I know games like this exist but they are the very best and it would be an idea if several games all had extreme atmosphere on top of the already first rate Calibur.

But what does make the atmosphere?

I think when you are playing Resi evil or silent hill you don’t want your character to get hurt or see them get totally minced and in a way your mind just fears for it self and plays tricks on you. Well I think other games like sports or arcade you don’t fear there for you don’t take as seriously.

In my opinion the future of gaming should contain everything and some games should be atmospheric and others not. I think that sums it up…

Cheers

T_W uk

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