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I loved the original, and from what I've played (15%) I love this too. Why no big thing about it? It's brilliant.
1) Each only really had one original idea for it's genre - XIII really is just another FPS once you remove the cel shading, with crap controls to boot - Prince Of Persia has it's time thing, but otherwise it's the standard 3d platformer - BGE - dull story, tried to steal Windwaker's look even going so far as to use the widescreen look, ultimately I cannot have been the only one who wondered how this got the scores it did. Plentiful freebies from UBI were almost certainly involved...
2) Christmas. Amongst a barrage of great, promoted, games, they stood no chance - where were the demos before release? Nowhere.
3) Price. A small number bought them at full price, after that many stores quickly reduced them to half that, and sometimes less. I don't know about you but when I see a new game being reduced that fast it screams "crap" to me. Take for example the recent price cutting of Van Helsing, Hitman Contracts etc The knock on effect of this is that UBI reduced the number of people who will even buy such games on release to an even smaller number - who wants to pay full price for Prince Of Persia 2? Not me, I'll be waiting for the price cut two weeks after release. Happened before, it'll happen again.
4) Formats. The best of the bunch, Prince Of Persia, was PS2 exclusive. Pointless. Insanity to restrict the best game to one format, at the same time the Gamecube didn't even get XIII at Christmas, or BGE, when both had little competition on that format. On Xbox no one in their right mind was going to choose XIII over the other Xbox Live games or better FPS games.
Is BGE any good? At all? I bought it a while back, haven't touched it.
It's got this wierd logo, says "UbiSoft" on it...
:P
I feel asleep during the Bourne Identity, but guess it had a happy ending where whatshername and the main guy fall in love or what have you.
XIII has decent controls, if you invert the aim etc. and the AI isn't that bad, at least the guards react differently. True, it's very linear, but sometimes that's good, attributes to a strong, involving plot.
And it has a grappling hook. Can't go wrong with grapling hooks. Or Batarangs. Mmmm... Batarangs. Except in Batman games, then they suck. But they would be really cool in a good game. I'd imagine. Mmmmmmmmmmm....
The AI was virtually non-existent, if you went through the game for a second time you'd find all the enemies in the exact same positions as your first time through. The levels were linear to the point of stupidity and controls felt clunky and sluggish.
Stylish? yes. Good to play? not really.
Without the storyline I doubt there'd really be much motive to play through the whole game.
Oh and Prince of Persia wasn't popular. It sold better than XIII and Project : BGE, but still really underachieved when you consider the high scores it got from practically every magazine who's opinion actually matters.
Something about him not being Steve R. ?
> It's a brilliant game - just that the majority of 'gamers' took
> preference to FIFA 04 - Monthly Edition and numerous other crap to
> allow this any real spotlight.
>
> The same reason why the godly XIII will never see a sequel.
Hehehhehehehehhehe...
XIV. :D.
Meh, XIII is too annoying. Don't want to use GameFAQs, but I can't get into the sub...
I'll get back to my whimpering now...