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Basically, on Transport Tycoon, you are in a pre-created world (there is the option to make your own map) and you create transport. You can't design the vehicals (but when you see the shots, you'll see why this doesn't matter), but you create a track layout and basically do stuff to earn money. For example, you could build a passenger train from one town to another, or you could build a vehical road from the coal mine, to the electricty station and earn money that way. It's a really fun, great game that'll have you hooked for hours.
Anyway, I'm not sure if Locomotion is the same, however judging from these screenshots (I've included them below) I'm pretty sure it's just Transport Tycoon updated.
There is no information about the game yet, however there are 5 screen shots. I for one will be getting this game, as you cannot play the original on Windows XP.
By the way, if you've never played this before, another games created by Chris Sawyer is Rollercoaster Tycoon (All 3 games + add-on packs).
Here are some screenshots from Locomotion:
http://pcmedia.ign.com/pc/image/locomotion_050304_005.jpg
http://pcmedia.ign.com/pc/image/locomotion_050304_004.jpg
http://pcmedia.ign.com/pc/image/locomotion_050304_003.jpg
http://pcmedia.ign.com/pc/image/locomotion_050304_002.jpg
http://pcmedia.ign.com/pc/image/locomotion_050304_001.jpg
http://pcmedia.ign.com/pc/image/locomotion_050304_000.jpg
Also, judging by those screenshots the following changes have been made from Transport Tycoon:
- Much more detail on buildings/objects.
- Ability to create bus stops on streets, rather than a large bus station.
- Trams.
- Realistic airports.
- Graphical passengers at stations.
- Companies are ranked.
> I've found that chemicals (or that could be oil, I can‘t remember
> which) aren't as profitable as other industries, and oil carriages
> only carry 10 units.
Correction, it was Oil I was reffering too, and after just seeing a competitor make over a grand transporting the stuff, it seems my initial statement of it being un-profitable was a little innacurate.
The only reason I mentioned it was because on small routes I barely made over £150 transporting the stuff. Obviously though, if you've played Transport Tycoon you'll know the longer the route, the more money you'll make.
Once I've taken the iron core and coal to the factory, and then the steel to the steel/chemical factory, where do I deliver the goods to? I'm gunna do the goods by road (instead of having one big train network with two or three trains running on it, doing the various jobs) but I dunno where to send the truck. Heh. :c[
> Also - what's the difference between the bus stop and terminal? I
> take it the terminal allows more passengers?
>
> Taaaa.
Yep, the terminal is basically loads of bus stops in a row. To put it simply. :-)
I've had trains and stuff transporting coal, iron ore and the likes. I've got buses and stuff working away nicely.
It's delivery trucks for mail and food etc for offices that I don't get.
Also - what's the difference between the bus stop and terminal? I take it the terminal allows more passengers?
Taaaa.
> On the last game I would use like with like. If your competitior nabs
> one of your network, then go to one of THEIR networks that is doing
> well, and place your station in a position that will catch more
> passangers/materials. An example of this would be a coal mine. Say
> your competitior has a station built next to it, move yours there
> too, but so that your station covers more of the mine with its blue
> catchment area. This should boost the amount of materials being
> dropped on your station.
>
> Hope it helps.
I'll have to wait until she expands, so far she only has two rail networks and both from the business she stole from me. I will try this trick with one of the other three competitoirs though, I don't like all this competition, and certainly don't like being on the recieving end of it.
Still, I looked at her details and she's already in debt from taking out a huge loan, all I need for her is to open up a new transport route and it'll be pay back time.